불타는 시신 필레아
인간형
지역: 도시 광장 지도
떨어지는 아이템 희귀도 15000% 증가
몬스터가 주는 경험치 100% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
몬스터가 주는 경험치 100% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Pileah, Burning Corpse
Spectre | N |
---|---|
Area | 도시 광장 지도 |
Tags | 시전, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
생명력
300%
Energy Shield From Life
100%
Ailment Threshold
300%
저항
40 40 40 25
Damage
134%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 8
Attack Time
1.8 Second
Damage Spread
±20%
경험치
200%
Model Size
130%
Type
MotherOfFlamesBossMap
Metadata
MotherOfFlamesBossZombieMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
71
생명력
620,137
방어구
36,473
회피
5,260
에너지 보호막
7,380
Damage
683
주문 피해
1,019
정확도
326
Attack Time
1.206
경험치
120,439
Ailment Threshold
353,478
Chill
1,118
Shock
1,118
Brittle
6,323
Scorch
1,118
Sap
3,088
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MatriachFireMortarZombie
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, Multicastable, Chains, AreaSpell
치명타 확률: 5%
시전 속도: 2 초
플레이어가 적중 시 항상 점화 유발
1725~2587 화염 피해
연쇄 +1회
base is projectile [1]
fire mortar second hit damage +% final [-60]
is area damage [1]
projectile uses contact position [1]
1725~2587 화염 피해
연쇄 +1회
base is projectile [1]
fire mortar second hit damage +% final [-60]
is area damage [1]
projectile uses contact position [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 1084–1626
치명타 확률: 5%
Attack Time: 1.8 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
EmptyActionSpellMatriarchZombieBoss
Spell
시전 속도: 1 초
재사용 대기시간: 15 초
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MotherOfFlames/MotherOfFlamesBossZombieMap"] = { name = "Pileah, Burning Corpse", life = 3, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.8, attackRange = 8, accuracy = 1, skillList = { "Melee", "MatriachFireMortarZombie", "EmptyActionSpellMatriarchZombieBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MatriachFireMortarZombie"] = { name = "MatriachFireMortarZombie", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "fire_mortar_second_hit_damage_+%_final", "number_of_chains", "is_area_damage", "base_is_projectile", "always_ignite", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellMatriarchZombieBoss"] = { name = "EmptyActionSpellMatriarchZombieBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
떨어지는 아이템 희귀도 15000% 증가
몬스터가 주는 경험치 100% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
불타는 시신 필레아
인간형
떨어지는 아이템 희귀도 15000% 증가
몬스터가 주는 경험치 100% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
몬스터가 주는 경험치 100% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Pileah, Burning Corpse
Spectre | N |
---|---|
Tags | 시전, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss, templar |
생명력
300%
Energy Shield From Life
100%
Ailment Threshold
300%
저항
40 40 40 25
Damage
134%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 8
Attack Time
1.8 Second
Damage Spread
±20%
경험치
200%
Model Size
130%
Type
MotherOfFlamesBossMap
Metadata
MotherOfFlamesBossZombieMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
418,039
방어구
28,790
회피
4,739
에너지 보호막
6,127
Damage
570
주문 피해
851
정확도
290
Attack Time
1.206
경험치
112,805
Ailment Threshold
263,365
Chill
833
Shock
833
Brittle
4,711
Scorch
833
Sap
2,301
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MatriachFireMortarZombie
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, Multicastable, Chains, AreaSpell
치명타 확률: 5%
시전 속도: 2 초
플레이어가 적중 시 항상 점화 유발
1520~2280 화염 피해
연쇄 +1회
base is projectile [1]
fire mortar second hit damage +% final [-60]
is area damage [1]
projectile uses contact position [1]
1520~2280 화염 피해
연쇄 +1회
base is projectile [1]
fire mortar second hit damage +% final [-60]
is area damage [1]
projectile uses contact position [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 905–1358
치명타 확률: 5%
Attack Time: 1.8 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
EmptyActionSpellMatriarchZombieBoss
Spell
시전 속도: 1 초
재사용 대기시간: 15 초
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/MotherOfFlames/MotherOfFlamesBossZombieMapStandalone"] = { name = "Pileah, Burning Corpse", life = 3, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.8, attackRange = 8, accuracy = 1, skillList = { "Melee", "MatriachFireMortarZombie", "EmptyActionSpellMatriarchZombieBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MatriachFireMortarZombie"] = { name = "MatriachFireMortarZombie", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "fire_mortar_second_hit_damage_+%_final", "number_of_chains", "is_area_damage", "base_is_projectile", "always_ignite", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellMatriarchZombieBoss"] = { name = "EmptyActionSpellMatriarchZombieBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
떨어지는 아이템 희귀도 15000% 증가
몬스터가 주는 경험치 100% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
불타는 시신 필레아
인간형
떨어지는 아이템 희귀도 15000% 증가
몬스터가 주는 경험치 100% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
몬스터가 주는 경험치 100% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Pileah, Burning Corpse
Spectre | N |
---|---|
Tags | elder_map_boss, human, humanoid, is_unarmed, light_armour, medium_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
생명력
300%
Energy Shield From Life
100%
Ailment Threshold
300%
저항
40 40 40 25
Damage
134%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 8
Attack Time
1.8 Second
Damage Spread
±20%
경험치
200%
Model Size
130%
Type
MotherOfFlamesBossMap
Metadata
MotherOfFlamesBossZombieMapElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MotherOfFlames/MotherOfFlamesBossZombieMapElder"] = { name = "Pileah, Burning Corpse", life = 3, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.8, attackRange = 8, accuracy = 1, skillList = { }, modList = { }, }
떨어지는 아이템 희귀도 15000% 증가
몬스터가 주는 경험치 100% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.