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깃털 키메랄(Plumed Chimeral)

SpectreY
Area[32] 신의 셉터 [33] 신의 셉터 상층 [1] 불가사의한 빈터 [1] 봉인된 복도
Modchance_to_apply_suppression_on_hit_% [20]
발사 억제

stance_movement_speed_+%_final [100]
Tagsred_blood, beast, reptile_beast
Damage112%
생명력125%
Energy Shield From Life50%
Ailment Threshold125%
치명타 확률5%
TypeIguana
Attack Distance6 ~ 9
Attack Time1.005 Second
Damage Spread20%
회피+20%
정확도+100%

IguanaProjectile
monster_projectile_variation [4]
spell_maximum_action_distance_+% [-60]
주는 피해 60% 감폭
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
시전 속도: 1.5 Second
재사용 대기시간: 3.5 Second

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
84깃털 키메랄359411073.31.005952416161102584762525200

IguanaProjectile
monster_projectile_variation [4]
spell_maximum_action_distance_+% [-60]
주는 피해 60% 감폭
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
시전 속도: 1.5 Second
재사용 대기시간: 3.5 Second

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
82깃털 키메랄32190957.31.00579181419895343959525200

IguanaProjectile
monster_projectile_variation [4]
spell_maximum_action_distance_+% [-60]
주는 피해 60% 감폭
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
시전 속도: 1.5 Second
재사용 대기시간: 3.5 Second

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
78깃털 키메랄24909760.21.00553351094082222668525200

IguanaProjectile
monster_projectile_variation [4]
spell_maximum_action_distance_+% [-60]
주는 피해 60% 감폭
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
시전 속도: 1.5 Second
재사용 대기시간: 3.5 Second

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
73깃털 키메랄18506567.31.0053395787268111698525200

IguanaProjectile
monster_projectile_variation [4]
spell_maximum_action_distance_+% [-60]
주는 피해 60% 감폭
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
시전 속도: 1.5 Second
재사용 대기시간: 3.5 Second

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
68깃털 키메랄134604211.0052153564256171077525200

IguanaProjectile
monster_projectile_variation [4]
spell_maximum_action_distance_+% [-60]
주는 피해 60% 감폭
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
시전 속도: 1.5 Second
재사용 대기시간: 3.5 Second

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
33깃털 키메랄2794631.0053144561193157151500
Melee20OnlyLastTarget TargetNear
Melee5OnlyLastTarget
MonsterProjectileWeapon 4
MonsterProjectileWeapon10TargetNotNear
MonsterProjectileWeapon40TargetNotNear NoEnemyNearMe
StrafeLeft 4
StrafeRight 4
ChangeToStance210TargetNotMediumNear TargetIsEnemy
stance stance2
Melee10OnlyLastTarget
Advance 20
ChangeToStance150TargetNear TargetIsEnemy

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Actor
{

}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
화염 저항냉기 저항번개 저항카오스 저항
151500
343400
525200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/GemMonster/Iguana"] = {
    name = "Plumed Chimeral",
    life = 1.25,
    energyShield = 0.5,
    fireResist = 52,
    coldResist = 52,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.12,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "IguanaProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IguanaProjectile"] = {
    name = "IguanaProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "skill_repeat_count",
        "spell_maximum_action_distance_+%",
        "active_skill_damage_+%_final",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_is_projectile",
    },
    levels = {
        [1] = {4, 0, -60, -60, 30, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1},  },
    },
}
SpectreY
Area[58] 고층 정원
Modchance_to_apply_suppression_on_hit_% [20]
발사 억제

stance_movement_speed_+%_final [100]
Tagsred_blood, beast, reptile_beast
Damage112%
생명력125%
Energy Shield From Life50%
Ailment Threshold125%
치명타 확률5%
TypeIguana
Attack Distance6 ~ 9
Attack Time1.005 Second
Damage Spread20%
회피+20%
정확도+100%

IguanaProjectile
monster_projectile_variation [4]
spell_maximum_action_distance_+% [-60]
주는 피해 60% 감폭
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
시전 속도: 1.5 Second
재사용 대기시간: 3.5 Second

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
84깃털 키메랄359411073.31.005952416161102584762525200

IguanaProjectile
monster_projectile_variation [4]
spell_maximum_action_distance_+% [-60]
주는 피해 60% 감폭
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
시전 속도: 1.5 Second
재사용 대기시간: 3.5 Second

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
82깃털 키메랄32190957.31.00579181419895343959525200

IguanaProjectile
monster_projectile_variation [4]
spell_maximum_action_distance_+% [-60]
주는 피해 60% 감폭
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
시전 속도: 1.5 Second
재사용 대기시간: 3.5 Second

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
78깃털 키메랄24909760.21.00553351094082222668525200

IguanaProjectile
monster_projectile_variation [4]
spell_maximum_action_distance_+% [-60]
주는 피해 60% 감폭
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
시전 속도: 1.5 Second
재사용 대기시간: 3.5 Second

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
73깃털 키메랄18506567.31.0053395787268111698525200

IguanaProjectile
monster_projectile_variation [4]
spell_maximum_action_distance_+% [-60]
주는 피해 60% 감폭
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
시전 속도: 1.5 Second
재사용 대기시간: 3.5 Second

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
68깃털 키메랄134604211.0052153564256171077525200

IguanaProjectile
monster_projectile_variation [4]
spell_maximum_action_distance_+% [-60]
주는 피해 60% 감폭
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
시전 속도: 1.5 Second
재사용 대기시간: 3.5 Second

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
58깃털 키메랄9629252.11.005124528573762623343400
Melee20OnlyLastTarget TargetNear
Melee5OnlyLastTarget
MonsterProjectileWeapon 4
MonsterProjectileWeapon10TargetNotNear
MonsterProjectileWeapon40TargetNotNear NoEnemyNearMe
StrafeLeft 4
StrafeRight 4
ChangeToStance210TargetNotMediumNear TargetIsEnemy
stance stance2
Melee10OnlyLastTarget
Advance 20
ChangeToStance150TargetNear TargetIsEnemy

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Actor
{

}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
화염 저항냉기 저항번개 저항카오스 저항
151500
343400
525200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/GemMonster/IguanaHighGardens"] = {
    name = "Plumed Chimeral",
    life = 1.25,
    energyShield = 0.5,
    fireResist = 52,
    coldResist = 52,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.12,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "IguanaProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IguanaProjectile"] = {
    name = "IguanaProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "skill_repeat_count",
        "spell_maximum_action_distance_+%",
        "active_skill_damage_+%_final",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_is_projectile",
    },
    levels = {
        [1] = {4, 0, -60, -60, 30, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1},  },
    },
}
SpectreY
Area
Modchance_to_apply_suppression_on_hit_% [20]
발사 억제

stance_movement_speed_+%_final [100]
Tagsred_blood, beast, reptile_beast
Damage113%
생명력126%
Energy Shield From Life50%
Ailment Threshold126%
치명타 확률5%
TypeVaalIguanaTemple
Attack Distance6 ~ 9
Attack Time1.005 Second
Damage Spread20%
회피+20%
정확도+100%

IguanaProjectile
monster_projectile_variation [4]
spell_maximum_action_distance_+% [-60]
주는 피해 60% 감폭
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
시전 속도: 1.5 Second
재사용 대기시간: 3.5 Second

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
84깃털 키메랄181141082.91.005960016161102584800525200

IguanaProjectile
monster_projectile_variation [4]
spell_maximum_action_distance_+% [-60]
주는 피해 60% 감폭
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
시전 속도: 1.5 Second
재사용 대기시간: 3.5 Second

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
82깃털 키메랄16224965.81.00579811419895343991525200

IguanaProjectile
monster_projectile_variation [4]
spell_maximum_action_distance_+% [-60]
주는 피해 60% 감폭
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
시전 속도: 1.5 Second
재사용 대기시간: 3.5 Second

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
78깃털 키메랄125547671.00553781094082222689525200

IguanaProjectile
monster_projectile_variation [4]
spell_maximum_action_distance_+% [-60]
주는 피해 60% 감폭
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
시전 속도: 1.5 Second
재사용 대기시간: 3.5 Second

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
73깃털 키메랄9327572.41.0053422787268111711525200

IguanaProjectile
monster_projectile_variation [4]
spell_maximum_action_distance_+% [-60]
주는 피해 60% 감폭
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
시전 속도: 1.5 Second
재사용 대기시간: 3.5 Second

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
68깃털 키메랄6784424.71.0052170564256171085525200
Melee20OnlyLastTarget TargetNear
Melee5OnlyLastTarget
MonsterProjectileWeapon 4
MonsterProjectileWeapon10TargetNotNear
MonsterProjectileWeapon40TargetNotNear NoEnemyNearMe
StrafeLeft 4
StrafeRight 4
ChangeToStance210TargetNotMediumNear TargetIsEnemy
stance stance2
Melee10OnlyLastTarget
Advance 20
ChangeToStance150TargetNear TargetIsEnemy

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Actor
{

}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
화염 저항냉기 저항번개 저항카오스 저항
151500
343400
525200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/GemMonster/IguanaIncursionTemple"] = {
    name = "Plumed Chimeral",
    life = 1.26,
    energyShield = 0.5,
    fireResist = 52,
    coldResist = 52,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.13,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "IguanaProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IguanaProjectile"] = {
    name = "IguanaProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "skill_repeat_count",
        "spell_maximum_action_distance_+%",
        "active_skill_damage_+%_final",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_is_projectile",
    },
    levels = {
        [1] = {4, 0, -60, -60, 30, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1},  },
    },
}
SpectreY
Area
Modchance_to_apply_suppression_on_hit_% [20]
발사 억제

stance_movement_speed_+%_final [100]
Tagsred_blood, beast, reptile_beast
Damage112%
생명력125%
Energy Shield From Life50%
Ailment Threshold125%
치명타 확률5%
TypeVaalIguanaTempleMap
Attack Distance6 ~ 9
Attack Time1.005 Second
Damage Spread20%
회피+20%
정확도+100%

IguanaProjectile
monster_projectile_variation [4]
spell_maximum_action_distance_+% [-60]
주는 피해 60% 감폭
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
시전 속도: 1.5 Second
재사용 대기시간: 3.5 Second

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
84깃털 키메랄359411073.31.005952416161102584762525200

IguanaProjectile
monster_projectile_variation [4]
spell_maximum_action_distance_+% [-60]
주는 피해 60% 감폭
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
시전 속도: 1.5 Second
재사용 대기시간: 3.5 Second

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
82깃털 키메랄32190957.31.00579181419895343959525200

IguanaProjectile
monster_projectile_variation [4]
spell_maximum_action_distance_+% [-60]
주는 피해 60% 감폭
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
시전 속도: 1.5 Second
재사용 대기시간: 3.5 Second

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
78깃털 키메랄24909760.21.00553351094082222668525200

IguanaProjectile
monster_projectile_variation [4]
spell_maximum_action_distance_+% [-60]
주는 피해 60% 감폭
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
시전 속도: 1.5 Second
재사용 대기시간: 3.5 Second

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
73깃털 키메랄18506567.31.0053395787268111698525200

IguanaProjectile
monster_projectile_variation [4]
spell_maximum_action_distance_+% [-60]
주는 피해 60% 감폭
monster_reverse_point_blank_damage_-%_at_minimum_range [30]

base_is_projectile Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable
시전 속도: 1.5 Second
재사용 대기시간: 3.5 Second

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
68깃털 키메랄134604211.0052153564256171077525200
Melee20OnlyLastTarget TargetNear
Melee5OnlyLastTarget
MonsterProjectileWeapon 4
MonsterProjectileWeapon10TargetNotNear
MonsterProjectileWeapon40TargetNotNear NoEnemyNearMe
StrafeLeft 4
StrafeRight 4
ChangeToStance210TargetNotMediumNear TargetIsEnemy
stance stance2
Melee10OnlyLastTarget
Advance 20
ChangeToStance150TargetNear TargetIsEnemy

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Actor
{

}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
화염 저항냉기 저항번개 저항카오스 저항
151500
343400
525200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/GemMonster/IguanaIncursionTempleMap_"] = {
    name = "Plumed Chimeral",
    life = 1.25,
    energyShield = 0.5,
    fireResist = 52,
    coldResist = 52,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.12,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "IguanaProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IguanaProjectile"] = {
    name = "IguanaProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "skill_repeat_count",
        "spell_maximum_action_distance_+%",
        "active_skill_damage_+%_final",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_is_projectile",
    },
    levels = {
        [1] = {4, 0, -60, -60, 30, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1},  },
    },
}