Spectre | Y |
---|---|
Area | 오리아스 광장, 영원한 실험실, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억 |
Tags | animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Packs |
생명력
150%
회피
+50%
Ailment Threshold
150%
저항
20 20 20 0
Damage
120%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 10
Attack Time
1.005 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
PurgeHound
Metadata
PurgeHound
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
83
생명력
48,025
방어도
92,477
회피
11,790
에너지 보호막
0
Damage
1,080
주문 피해
1,080
정확도
518
Attack Time
1.005
경험치
13,132
Ailment Threshold
48,025
Chill
152
Shock
152
Brittle
859
Scorch
152
Sap
420
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 864–1297
치명타 확률: 5%
Attack Time: 1.005 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
PurgeHoundWhirlingBlades
Attack, Melee, Movement
Base Damage: 864–1297
치명타 확률: 5%
Attack Time: 1.005 초
재사용 대기시간: 6 초
ignores proximity shield [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Emerge3" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.2 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PurgeHound/PurgeHound"] = { name = "Purge Hound", life = 1.5, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.005, attackRange = 10, accuracy = 1, weaponType1 = "Dagger", skillList = { "PurgeHoundWhirlingBlades", "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PurgeHoundWhirlingBlades"] = { name = "PurgeHoundWhirlingBlades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.6, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "ignores_proximity_shield", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, canine_beast, cannot_be_monolith, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
생명력
300%
회피
+50%
Ailment Threshold
300%
저항
20 20 20 0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 10
Attack Time
1.005 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
PurgeHoundSpawn
Metadata
PurgeHoundSpawn_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
19,300
방어도
28,790
회피
7,109
에너지 보호막
0
Damage
560
주문 피해
560
정확도
290
Attack Time
1.005
경험치
20,510
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 448–672
치명타 확률: 5%
Attack Time: 1.005 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
PurgeHoundWhirlingBlades
Attack, Melee, Movement
Base Damage: 448–672
치명타 확률: 5%
Attack Time: 1.005 초
재사용 대기시간: 6 초
ignores proximity shield [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Emerge3" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.2 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PurgeHound/PurgeHoundSpawn_"] = { name = "Purge Hound", life = 3, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 10, accuracy = 1, weaponType1 = "Dagger", skillList = { "PurgeHoundWhirlingBlades", "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PurgeHoundWhirlingBlades"] = { name = "PurgeHoundWhirlingBlades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.6, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "ignores_proximity_shield", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
공격 명중 시 25%의 확률로 힘줄 절단
Id | MonsterMaimOnHitChance |
---|---|
Family | MonsterMaimOnHit |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack |
display monster may inflict maim [1]
Id | MonsterInflictsMaimText |
---|---|
Family | MonsterInflictsMaimText |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
Spectre | Y |
---|---|
Area | 파괴된 광장, 관리 구역 |
Tags | animal_claw_weapon, beast, canine_beast, cannot_be_monolith, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Packs |
생명력
300%
회피
+50%
Ailment Threshold
300%
저항
20 20 20 0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 10
Attack Time
1.005 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
PurgeHoundSpawn
Metadata
PurgeHoundKitavaSpawn
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
66
생명력
16,383
방어도
24,566
회피
6,624
에너지 보호막
0
Damage
506
주문 피해
506
정확도
268
Attack Time
1.005
경험치
19,546
Ailment Threshold
16,383
Chill
52
Shock
52
Brittle
293
Scorch
52
Sap
143
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 405–608
치명타 확률: 5%
Attack Time: 1.005 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
PurgeHoundWhirlingBlades
Attack, Melee, Movement
Base Damage: 405–608
치명타 확률: 5%
Attack Time: 1.005 초
재사용 대기시간: 6 초
ignores proximity shield [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Emerge3" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.2 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PurgeHound/PurgeHoundKitavaSpawn"] = { name = "Purge Hound", life = 3, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 10, accuracy = 1, weaponType1 = "Dagger", skillList = { "PurgeHoundWhirlingBlades", "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PurgeHoundWhirlingBlades"] = { name = "PurgeHoundWhirlingBlades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.6, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "ignores_proximity_shield", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
공격 명중 시 25%의 확률로 힘줄 절단
Id | MonsterMaimOnHitChance |
---|---|
Family | MonsterMaimOnHit |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack |
display monster may inflict maim [1]
Id | MonsterInflictsMaimText |
---|---|
Family | MonsterInflictsMaimText |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, canine_beast, cannot_be_monolith, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
생명력
300%
회피
+50%
Ailment Threshold
300%
저항
20 20 20 0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 10
Attack Time
1.005 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
PurgeHoundSpawn
Metadata
PurgeHoundSpawnMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
19,300
방어도
28,790
회피
7,109
에너지 보호막
0
Damage
560
주문 피해
560
정확도
290
Attack Time
1.005
경험치
20,510
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 448–672
치명타 확률: 5%
Attack Time: 1.005 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
PurgeHoundWhirlingBlades
Attack, Melee, Movement
Base Damage: 448–672
치명타 확률: 5%
Attack Time: 1.005 초
재사용 대기시간: 6 초
ignores proximity shield [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Emerge3" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.2 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PurgeHound/PurgeHoundSpawnMap"] = { name = "Purge Hound", life = 3, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 10, accuracy = 1, weaponType1 = "Dagger", skillList = { "PurgeHoundWhirlingBlades", "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PurgeHoundWhirlingBlades"] = { name = "PurgeHoundWhirlingBlades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.6, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "ignores_proximity_shield", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
공격 명중 시 25%의 확률로 힘줄 절단
Id | MonsterMaimOnHitChance |
---|---|
Family | MonsterMaimOnHit |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack |
display monster may inflict maim [1]
Id | MonsterInflictsMaimText |
---|---|
Family | MonsterInflictsMaimText |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |