粛清の猟犬
Purge Hound
SpectreY
Areaオリアス広場, 永遠なる研究所, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶
Tagsanimal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height
Packs
  • オリアス広場: 粛清の猟犬
  • 永遠なる研究所: 粛清の猟犬, オリアスの執行者, オリアスの執行者
  • 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間: 粛清の猟犬, オリアスの執行者, オリアスの執行者
  • ライフ
    150%
    回避力
    +50%
    Ailment Threshold
    150%
    耐性
    20 20 20 0
    Damage
    120%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    経験値
    100%
    Model Size
    100%
    Type
    PurgeHound
    Metadata
    PurgeHound
    レベル
    83
    ライフ
    48,025
    アーマー
    92,477
    回避力
    11,790
    エナジーシールド
    0
    Damage
    1,080
    スペルダメージ
    1,080
    命中
    518
    Attack Time
    1.005
    経験値
    13,132
    Ailment Threshold
    48,025
    Chill
    152
    Shock
    152
    Brittle
    859
    Scorch
    152
    Sap
    420
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 864–1297
    クリティカル率: 5%
    Attack Time: 1.005 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    PurgeHoundWhirlingBlades
    Attack, Melee, Movement
    Base Damage: 864–1297
    クリティカル率: 5%
    Attack Time: 1.005 秒
    クールダウン時間: 6 秒
    ignores proximity shield [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	basic_action = "Emerge3"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.2
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PurgeHound/PurgeHound"] = {
        name = "Purge Hound",
        life = 1.5,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "PurgeHoundWhirlingBlades",
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PurgeHoundWhirlingBlades"] = {
        name = "PurgeHoundWhirlingBlades",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.6,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ignores_proximity_shield",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    粛清の猟犬
    グループ: イヌ類
    ファミリー: 原生林
    アタックはヒット時に25%の確率で敵に重傷を付与する
    display monster may inflict maim [1]
    Purge Hound
    SpectreY
    Tagsanimal_claw_weapon, beast, canine_beast, cannot_be_monolith, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height
    ライフ
    300%
    回避力
    +50%
    Ailment Threshold
    300%
    耐性
    20 20 20 0
    Damage
    150%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    経験値
    200%
    Model Size
    100%
    Type
    PurgeHoundSpawn
    Metadata
    PurgeHoundSpawn_
    レベル
    68
    ライフ
    19,300
    アーマー
    28,790
    回避力
    7,109
    エナジーシールド
    0
    Damage
    560
    スペルダメージ
    560
    命中
    290
    Attack Time
    1.005
    経験値
    20,510
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 448–672
    クリティカル率: 5%
    Attack Time: 1.005 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    PurgeHoundWhirlingBlades
    Attack, Melee, Movement
    Base Damage: 448–672
    クリティカル率: 5%
    Attack Time: 1.005 秒
    クールダウン時間: 6 秒
    ignores proximity shield [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	basic_action = "Emerge3"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.2
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PurgeHound/PurgeHoundSpawn_"] = {
        name = "Purge Hound",
        life = 3,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "PurgeHoundWhirlingBlades",
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PurgeHoundWhirlingBlades"] = {
        name = "PurgeHoundWhirlingBlades",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.6,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ignores_proximity_shield",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    アタックはヒット時に25%の確率で敵に重傷を付与する
    IdMonsterMaimOnHitChance
    FamilyMonsterMaimOnHit
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • maim on hit % Min: 25 Max: 25 Global
  • Craft Tagsattack
    display monster may inflict maim [1]
    IdMonsterInflictsMaimText
    FamilyMonsterInflictsMaimText
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • display monster may inflict maim Min: 1 Max: 1 Global
  • 粛清の猟犬
    アタックはヒット時に25%の確率で敵に重傷を付与する
    display monster may inflict maim [1]
    Purge Hound
    SpectreY
    Area荒廃した広場, 奴隷管理区画
    Tagsanimal_claw_weapon, beast, canine_beast, cannot_be_monolith, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height
    Packs
  • 荒廃した広場, 奴隷管理区画: ヘレティカル・アジュディケーター, 粛清の猟犬
  • ライフ
    300%
    回避力
    +50%
    Ailment Threshold
    300%
    耐性
    20 20 20 0
    Damage
    150%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    経験値
    200%
    Model Size
    100%
    Type
    PurgeHoundSpawn
    Metadata
    PurgeHoundKitavaSpawn
    レベル
    66
    ライフ
    16,383
    アーマー
    24,566
    回避力
    6,624
    エナジーシールド
    0
    Damage
    506
    スペルダメージ
    506
    命中
    268
    Attack Time
    1.005
    経験値
    19,546
    Ailment Threshold
    16,383
    Chill
    52
    Shock
    52
    Brittle
    293
    Scorch
    52
    Sap
    143
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 405–608
    クリティカル率: 5%
    Attack Time: 1.005 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    PurgeHoundWhirlingBlades
    Attack, Melee, Movement
    Base Damage: 405–608
    クリティカル率: 5%
    Attack Time: 1.005 秒
    クールダウン時間: 6 秒
    ignores proximity shield [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	basic_action = "Emerge3"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.2
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PurgeHound/PurgeHoundKitavaSpawn"] = {
        name = "Purge Hound",
        life = 3,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "PurgeHoundWhirlingBlades",
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PurgeHoundWhirlingBlades"] = {
        name = "PurgeHoundWhirlingBlades",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.6,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ignores_proximity_shield",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    アタックはヒット時に25%の確率で敵に重傷を付与する
    IdMonsterMaimOnHitChance
    FamilyMonsterMaimOnHit
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • maim on hit % Min: 25 Max: 25 Global
  • Craft Tagsattack
    display monster may inflict maim [1]
    IdMonsterInflictsMaimText
    FamilyMonsterInflictsMaimText
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • display monster may inflict maim Min: 1 Max: 1 Global
  • 粛清の猟犬
    グループ: イヌ類
    ファミリー: 原生林
    アタックはヒット時に25%の確率で敵に重傷を付与する
    display monster may inflict maim [1]
    Purge Hound
    SpectreY
    Tagsanimal_claw_weapon, beast, canine_beast, cannot_be_monolith, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height
    ライフ
    300%
    回避力
    +50%
    Ailment Threshold
    300%
    耐性
    20 20 20 0
    Damage
    150%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    経験値
    200%
    Model Size
    100%
    Type
    PurgeHoundSpawn
    Metadata
    PurgeHoundSpawnMap
    レベル
    68
    ライフ
    19,300
    アーマー
    28,790
    回避力
    7,109
    エナジーシールド
    0
    Damage
    560
    スペルダメージ
    560
    命中
    290
    Attack Time
    1.005
    経験値
    20,510
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 448–672
    クリティカル率: 5%
    Attack Time: 1.005 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    PurgeHoundWhirlingBlades
    Attack, Melee, Movement
    Base Damage: 448–672
    クリティカル率: 5%
    Attack Time: 1.005 秒
    クールダウン時間: 6 秒
    ignores proximity shield [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	basic_action = "Emerge3"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.2
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PurgeHound/PurgeHoundSpawnMap"] = {
        name = "Purge Hound",
        life = 3,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "PurgeHoundWhirlingBlades",
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PurgeHoundWhirlingBlades"] = {
        name = "PurgeHoundWhirlingBlades",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.6,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ignores_proximity_shield",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    アタックはヒット時に25%の確率で敵に重傷を付与する
    IdMonsterMaimOnHitChance
    FamilyMonsterMaimOnHit
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • maim on hit % Min: 25 Max: 25 Global
  • Craft Tagsattack
    display monster may inflict maim [1]
    IdMonsterInflictsMaimText
    FamilyMonsterInflictsMaimText
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • display monster may inflict maim Min: 1 Max: 1 Global