밀짚불 노파
인간형
Wickerlight Hag
| Spectre | |
|---|---|
| Tags | 시전, fire_affinity, human, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| Packs |
생명력
270%
Energy Shield From Life
40%
Ailment Threshold
270%
저항
Damage
180%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
경험치
180%
Model Size
100%
Type
AugurySavageWitch
Metadata
SavageWitch
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
17,370
방어도
28,790
회피
4,739
에너지 보호막
6,617
Damage
672
주문 피해
672
정확도
580
Attack Time
1.5
경험치
18,459
Minion Life
3,768
Minion Energy Shield
1,435
Minion Damage
537
Ailment Threshold
17,370
Chill
55
Shock
55
Brittle
311
Scorch
55
Sap
152
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASSavageWitchEffigy
Spell
시전 속도: 1 초
재사용 대기시간: 8 초
action attack or cast time uses animation length [1]
EASSavageWitchEffigyDetonate
Spell
시전 속도: 1 초
action attack or cast time uses animation length [1]
GSSavageWitchEffigyDetonateHit
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
1765~2647 화염 피해
50%의 확률로 적을 점화
is area damage [1]
MPSAugurySavageWitchFireball
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1 초
22.42~33.63 화염 피해
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [299]
projectile uses contact position [1]
GSSavageWitchFireballImpact
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
2140~3209 화염 피해
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Augury/SavageWitch"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Wickerlight Hag",
life = 2.7,
energyShield = 0.4,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"MPSAugurySavageWitchFireball",
"GSSavageWitchFireballImpact",
"GSSavageWitchEffigyDetonateHit",
"EASSavageWitchEffigyDetonate",
"EASSavageWitchEffigy",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAugurySavageWitchFireball"] = {
name = "MPSAugurySavageWitchFireball",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"base_deal_no_damage",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 299, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSavageWitchFireballImpact"] = {
name = "GSSavageWitchFireballImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSavageWitchEffigyDetonateHit"] = {
name = "GSSavageWitchEffigyDetonateHit",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_chance_to_ignite_%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSavageWitchEffigyDetonate"] = {
name = "EASSavageWitchEffigyDetonate",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSavageWitchEffigy"] = {
name = "EASSavageWitchEffigy",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
밀짚불 노파
인간형
Wickerlight Hag
| Spectre | |
|---|---|
| Tags | 시전, fire_affinity, human, humanoid, not_dex, not_str, red_blood, very_slow_movement |
생명력
270%
Energy Shield From Life
40%
Ailment Threshold
270%
저항
Damage
180%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
경험치
180%
Model Size
100%
Type
AugurySavageWitch
Metadata
SavageWitchTutorial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
17,370
방어도
28,790
회피
4,739
에너지 보호막
6,617
Damage
672
주문 피해
672
정확도
580
Attack Time
1.5
경험치
18,459
Minion Life
3,768
Minion Energy Shield
1,435
Minion Damage
537
Ailment Threshold
17,370
Chill
55
Shock
55
Brittle
311
Scorch
55
Sap
152
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASSavageWitchEffigy
Spell
시전 속도: 1 초
재사용 대기시간: 8 초
action attack or cast time uses animation length [1]
EASSavageWitchEffigyDetonate
Spell
시전 속도: 1 초
action attack or cast time uses animation length [1]
GSSavageWitchEffigyDetonateHit
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
1765~2647 화염 피해
50%의 확률로 적을 점화
is area damage [1]
MPSAugurySavageWitchFireball
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1 초
22.42~33.63 화염 피해
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [299]
projectile uses contact position [1]
GSSavageWitchFireballImpact
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
2140~3209 화염 피해
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Augury/SavageWitchTutorial"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Wickerlight Hag",
life = 2.7,
energyShield = 0.4,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"MPSAugurySavageWitchFireball",
"GSSavageWitchFireballImpact",
"GSSavageWitchEffigyDetonateHit",
"EASSavageWitchEffigyDetonate",
"EASSavageWitchEffigy",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAugurySavageWitchFireball"] = {
name = "MPSAugurySavageWitchFireball",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"base_deal_no_damage",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 299, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSavageWitchFireballImpact"] = {
name = "GSSavageWitchFireballImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSavageWitchEffigyDetonateHit"] = {
name = "GSSavageWitchEffigyDetonateHit",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_chance_to_ignite_%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSavageWitchEffigyDetonate"] = {
name = "EASSavageWitchEffigyDetonate",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSavageWitchEffigy"] = {
name = "EASSavageWitchEffigy",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























