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ウィッカーライトのハグ
人型
Wickerlight Hag
Spectre
Tagsキャスター, fire_affinity, human, humanoid, not_dex, not_str, red_blood, very_slow_movement
Packs
  • ウィッカーライトのハグ, ウィッカーライトの巨人, ウィッカーライトの暴漢
  • ウィッカーライトのハグ, ウィッカーライトの暴漢
  • ライフ
    270%
    Energy Shield From Life
    40%
    Ailment Threshold
    270%
    耐性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    180%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    180%
    Model Size
    100%
    Type
    AugurySavageWitch
    Metadata
    SavageWitch
    レベル
    68
    ライフ
    17,370
    アーマー
    28,790
    回避力
    4,739
    エナジーシールド
    6,617
    Damage
    672
    スペルダメージ
    672
    命中
    580
    Attack Time
    1.5
    経験値
    18,459
    Minion Life
    3,768
    Minion Energy Shield
    1,435
    Minion Damage
    537
    Ailment Threshold
    17,370
    Chill
    55
    Shock
    55
    Brittle
    311
    Scorch
    55
    Sap
    152
    Phys Convert Ele
    240%
    EASSavageWitchEffigy
    Spell
    キャストタイム: 1 秒
    クールダウン時間: 8 秒
    action attack or cast time uses animation length [1]
    EASSavageWitchEffigyDetonate
    Spell
    キャストタイム: 1 秒
    action attack or cast time uses animation length [1]
    GSSavageWitchEffigyDetonateHit
    Spell, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    1765から2647の火ダメージを与える
    50%の確率で敵を発火させる
    is area damage [1]
    MPSAugurySavageWitchFireball
    Spell, Projectile, ProjectilesFromUser, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    22.42から33.63の火ダメージを与える
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [299]
    projectile uses contact position [1]
    GSSavageWitchFireballImpact
    Spell, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    2140から3209の火ダメージを与える
    is area damage [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Augury/SavageWitch"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Wickerlight Hag",
        life = 2.7,
        energyShield = 0.4,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MPSAugurySavageWitchFireball",
            "GSSavageWitchFireballImpact",
            "GSSavageWitchEffigyDetonateHit",
            "EASSavageWitchEffigyDetonate",
            "EASSavageWitchEffigy",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAugurySavageWitchFireball"] = {
        name = "MPSAugurySavageWitchFireball",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 299, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSSavageWitchFireballImpact"] = {
        name = "GSSavageWitchFireballImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSSavageWitchEffigyDetonateHit"] = {
        name = "GSSavageWitchEffigyDetonateHit",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_chance_to_ignite_%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSavageWitchEffigyDetonate"] = {
        name = "EASSavageWitchEffigyDetonate",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSavageWitchEffigy"] = {
        name = "EASSavageWitchEffigy",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    ウィッカーライトのハグ
    人型
    Wickerlight Hag
    Spectre
    Tagsキャスター, fire_affinity, human, humanoid, not_dex, not_str, red_blood, very_slow_movement
    ライフ
    270%
    Energy Shield From Life
    40%
    Ailment Threshold
    270%
    耐性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    180%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    180%
    Model Size
    100%
    Type
    AugurySavageWitch
    Metadata
    SavageWitchTutorial
    レベル
    68
    ライフ
    17,370
    アーマー
    28,790
    回避力
    4,739
    エナジーシールド
    6,617
    Damage
    672
    スペルダメージ
    672
    命中
    580
    Attack Time
    1.5
    経験値
    18,459
    Minion Life
    3,768
    Minion Energy Shield
    1,435
    Minion Damage
    537
    Ailment Threshold
    17,370
    Chill
    55
    Shock
    55
    Brittle
    311
    Scorch
    55
    Sap
    152
    Phys Convert Ele
    240%
    EASSavageWitchEffigy
    Spell
    キャストタイム: 1 秒
    クールダウン時間: 8 秒
    action attack or cast time uses animation length [1]
    EASSavageWitchEffigyDetonate
    Spell
    キャストタイム: 1 秒
    action attack or cast time uses animation length [1]
    GSSavageWitchEffigyDetonateHit
    Spell, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    1765から2647の火ダメージを与える
    50%の確率で敵を発火させる
    is area damage [1]
    MPSAugurySavageWitchFireball
    Spell, Projectile, ProjectilesFromUser, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    22.42から33.63の火ダメージを与える
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [299]
    projectile uses contact position [1]
    GSSavageWitchFireballImpact
    Spell, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    2140から3209の火ダメージを与える
    is area damage [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Augury/SavageWitchTutorial"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Wickerlight Hag",
        life = 2.7,
        energyShield = 0.4,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MPSAugurySavageWitchFireball",
            "GSSavageWitchFireballImpact",
            "GSSavageWitchEffigyDetonateHit",
            "EASSavageWitchEffigyDetonate",
            "EASSavageWitchEffigy",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAugurySavageWitchFireball"] = {
        name = "MPSAugurySavageWitchFireball",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 299, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSSavageWitchFireballImpact"] = {
        name = "GSSavageWitchFireballImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSSavageWitchEffigyDetonateHit"] = {
        name = "GSSavageWitchEffigyDetonateHit",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_chance_to_ignite_%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSavageWitchEffigyDetonate"] = {
        name = "EASSavageWitchEffigyDetonate",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSavageWitchEffigy"] = {
        name = "EASSavageWitchEffigy",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    ウィッカーライトのハグ Text Audio /1
    名前
    む……感じるか?闇の中の囁きを……
    Witch1_Wild — ウィッカーライトのハグ
    Edit

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