Wickerlight Hag
人形| 幽魂 | |
|---|---|
| 标签 | 施法, fire_affinity, human, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| Packs |
生命
270%
生命转为护盾
40%
异常状态临界值
270%
抗性
伤害
180%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
180%
Model Size
100%
类型
AugurySavageWitch
Metadata
SavageWitch
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
17,370
护甲
28,790
闪避值
4,739
能量护盾
6,617
伤害
672
法术伤害
672
命中
580
攻击间隔
1.5
经验值
18,459
召唤物生命
3,768
Minion Energy Shield
1,435
召唤物伤害
537
异常状态临界值
17,370
冰缓
55
Shock
55
Brittle
311
Scorch
55
Sap
152
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASSavageWitchEffigy
法术
施放间隔: 1 秒
冷却时间: 8 秒
action attack or cast time uses animation length [1]
EASSavageWitchEffigyDetonate
法术
施放间隔: 1 秒
action attack or cast time uses animation length [1]
GSSavageWitchEffigyDetonateHit
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 1765 - 2647 火焰伤害
50% 的几率点燃敌人
is area damage [1]
MPSAugurySavageWitchFireball
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 22.42 - 33.63 火焰伤害
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [299]
projectile uses contact position [1]
GSSavageWitchFireballImpact
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 2140 - 3209 火焰伤害
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Augury/SavageWitch"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Wickerlight Hag",
life = 2.7,
energyShield = 0.4,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"MPSAugurySavageWitchFireball",
"GSSavageWitchFireballImpact",
"GSSavageWitchEffigyDetonateHit",
"EASSavageWitchEffigyDetonate",
"EASSavageWitchEffigy",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAugurySavageWitchFireball"] = {
name = "MPSAugurySavageWitchFireball",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"base_deal_no_damage",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 299, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSavageWitchFireballImpact"] = {
name = "GSSavageWitchFireballImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSavageWitchEffigyDetonateHit"] = {
name = "GSSavageWitchEffigyDetonateHit",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_chance_to_ignite_%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSavageWitchEffigyDetonate"] = {
name = "EASSavageWitchEffigyDetonate",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSavageWitchEffigy"] = {
name = "EASSavageWitchEffigy",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Wickerlight Hag
人形| 幽魂 | |
|---|---|
| 标签 | 施法, fire_affinity, human, humanoid, not_dex, not_str, red_blood, very_slow_movement |
生命
270%
生命转为护盾
40%
异常状态临界值
270%
抗性
伤害
180%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
180%
Model Size
100%
类型
AugurySavageWitch
Metadata
SavageWitchTutorial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
17,370
护甲
28,790
闪避值
4,739
能量护盾
6,617
伤害
672
法术伤害
672
命中
580
攻击间隔
1.5
经验值
18,459
召唤物生命
3,768
Minion Energy Shield
1,435
召唤物伤害
537
异常状态临界值
17,370
冰缓
55
Shock
55
Brittle
311
Scorch
55
Sap
152
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASSavageWitchEffigy
法术
施放间隔: 1 秒
冷却时间: 8 秒
action attack or cast time uses animation length [1]
EASSavageWitchEffigyDetonate
法术
施放间隔: 1 秒
action attack or cast time uses animation length [1]
GSSavageWitchEffigyDetonateHit
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 1765 - 2647 火焰伤害
50% 的几率点燃敌人
is area damage [1]
MPSAugurySavageWitchFireball
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 22.42 - 33.63 火焰伤害
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [299]
projectile uses contact position [1]
GSSavageWitchFireballImpact
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 2140 - 3209 火焰伤害
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Augury/SavageWitchTutorial"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Wickerlight Hag",
life = 2.7,
energyShield = 0.4,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"MPSAugurySavageWitchFireball",
"GSSavageWitchFireballImpact",
"GSSavageWitchEffigyDetonateHit",
"EASSavageWitchEffigyDetonate",
"EASSavageWitchEffigy",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAugurySavageWitchFireball"] = {
name = "MPSAugurySavageWitchFireball",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"base_deal_no_damage",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 299, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSavageWitchFireballImpact"] = {
name = "GSSavageWitchFireballImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSavageWitchEffigyDetonateHit"] = {
name = "GSSavageWitchEffigyDetonateHit",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_chance_to_ignite_%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSavageWitchEffigyDetonate"] = {
name = "EASSavageWitchEffigyDetonate",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSavageWitchEffigy"] = {
name = "EASSavageWitchEffigy",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























