Spell
Old: horsepowerhsu 2021-08-25 08:32:45
New: Yueren 2021-08-25 11:52:53
Old | New | Differences | |
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1 | - | # 尋苦 | |
1 | + | # Spell | |
2 | + | **Spells** are offensive abilities that deal damage to targets based on damage defined by skill gems. Skills that deal spell damage have a Spell gem tag. | |
2 | 3 | ||
3 | - | ||
4 | + | Spell damage is one of four [[damage]] sources. | |
4 | 5 | ||
5 | - | 若本身擁有機率感電或冰凍,即便暴擊仍會有機率對敵人造成感電或冰凍。 | |
6 | + | ## Spell Damage Item Mod Prefixes | |
7 | + | **Spell Damage** is available as three different families of [Item Affixes](Modifiers), all of which are prefixes: | |
6 | 8 | ||
7 | - | 非傷害型異常狀態包含冰緩、冰凍、感電;焦灼、易碎、殘喘,而僅有前三個是擁有暴擊時100%機率的設定,後三者並不會因為此手套的效果而造成暴擊時無法造成該異常狀態。 | |
9 | + | - Spell Damage | |
10 | + | - Weapon Spell Damage | |
11 | + | - Weapon Spell Damage and Mana | |
12 | + | ||
13 | + | The Spell Damage prefix is only found on amulets. The other two families of prefixes are found on wands, daggers, sceptres, int-only shields, and staves. The Spell Damage bonus on a staff has as higher range than the same prefix on one-handed items. | |
14 | + | ||
15 | + | In addition, most wands come with an implicit modifier for increased Spell Damage. | |
16 | + | ||
17 | + | [[Righteous Fire]] adds [more](Stat) Spell Damage to your other spells while it is in effect. |