Spell

Old: horsepowerhsu 2021-08-25 08:32:45

New: Yueren 2021-08-25 11:52:53

OldNewDifferences
1-# 尋苦
1+# Spell
2+**Spells** are offensive abilities that deal damage to targets based on damage defined by skill gems. Skills that deal spell damage have a Spell gem tag.
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3-「暴擊不會造成非傷害型的異常狀態」指的是會取消暴擊時有100%機率會對非傷害型異常狀態的效果。
4+Spell damage is one of four [[damage]] sources.
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5-若本身擁有機率感電或冰凍,即便暴擊仍會有機率對敵人造成感電或冰凍。
6+## Spell Damage Item Mod Prefixes
7+**Spell Damage** is available as three different families of [Item Affixes](Modifiers), all of which are prefixes:
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7-非傷害型異常狀態包含冰緩、冰凍、感電;焦灼、易碎、殘喘,而僅有前三個是擁有暴擊時100%機率的設定,後三者並不會因為此手套的效果而造成暴擊時無法造成該異常狀態。
9+- Spell Damage
10+- Weapon Spell Damage
11+- Weapon Spell Damage and Mana
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13+The Spell Damage prefix is only found on amulets. The other two families of prefixes are found on wands, daggers, sceptres, int-only shields, and staves. The Spell Damage bonus on a staff has as higher range than the same prefix on one-handed items.
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15+In addition, most wands come with an implicit modifier for increased Spell Damage.
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17+[[Righteous Fire]] adds [more](Stat) Spell Damage to your other spells while it is in effect.