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Vigário Desolado
Morto-vivo
IconEnemyResistanceCold
undead description [1]
Bleak Vicar
Spectre
Tagsbone_armour, bones, Conjurador, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Vida
84%
Energy Shield From Life
100%
Evasão
+15%
Ailment Threshold
84%
Resistência
IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
60%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
SkeletonCasterCold
Metadata
SkeletonCasterCold5
Nível
68
Vida
5,404
Armadura
28,790
Evasão
5,450
Escudo de Energia
5,147
Damage
224
Dano Mágico
224
Precisão
580
Attack Time
1.605
Experiência
12,306
Minion Life
1,172
Minion Energy Shield
1,116
Minion Damage
179
Ailment Threshold
5,404
Chill
17
Shock
17
Brittle
97
Scorch
17
Sap
47
Phys Convert Ele
240%
SkeletonProjectileCold
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.95 seg
15% de chance de Congelar inimigos
base is projectile [1]
spell maximum action distance +% [-60]
spell maximum base cold damage [2394]
spell minimum base cold damage [1535]

Object Type

version 2
extends "Metadata/Monsters/Skeletons/SkeletonCaster"

StateMachine
{
	define_shared_state = "glow;"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/SkeletonCasterCold5"] = {
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    name = "Bleak Vicar",
    life = 0.84,
    energyShield = 1,
    damage = 0.6,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "SkeletonProjectileCold",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SkeletonProjectileCold"] = {
    name = "SkeletonProjectileCold",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.95,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_maximum_action_distance_+%",
        "base_chance_to_freeze_%",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
        [3] = {2.7000000476837, 4.210000038147, -60, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
undead description [1]
FamilyMonsterNecromancerRaisable
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • undead description 1 1 Global
  • Adds Tagsnecromancer_raisable
    Edit

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