Vicario sombrío
No muerto
undead description [1]
Bleak Vicar
Spectre | Y |
---|---|
Tags | bone_armour, bones, Lanzador de hechizos, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Vida
84%
Energy Shield From Life
100%
Evasión
+15%
Ailment Threshold
84%
Resistencia
0 40 0 0
Damage
60%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
120%
Model Size
100%
Type
SkeletonCasterCold
Metadata
SkeletonCasterCold5
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
5,404
Armadura
28,790
Evasión
5,450
Escudo de energía
6,127
Damage
224
Daño de hechizos
224
Precisión
290
Attack Time
1.605
Experiencia
12,306
Ailment Threshold
5,404
Chill
17
Shock
17
Brittle
97
Scorch
17
Sap
47
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileCold
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.95 seg
Inflige de 1535 a 2394 de daño de hielo
15% de probabilidad de congelar a los enemigos
base is projectile [1]
spell maximum action distance +% [-60]
15% de probabilidad de congelar a los enemigos
base is projectile [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster" StateMachine { define_shared_state = "glow;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster" Actor { on_start_Revive = " AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_ice.ao, R_Weapon ); AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_ice.ao, L_Weapon ); " } StateMachine { on_or_create_state_glow_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" on_or_create_state_glow_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterCold5"] = { name = "Bleak Vicar", life = 0.84, energyShield = 1, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileCold", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileCold"] = { name = "SkeletonProjectileCold", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "base_chance_to_freeze_%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [3] = {2.7000000476837, 4.210000038147, -60, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |