Cuspidor Corrompido
Corrupted Spitter
Spectre | Y |
---|---|
Area | Templo da Decadência Nível 1 |
Tags | animal_claw_weapon, beast, Conjurador, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, ranged, slow_movement, spider |
Packs |
Vida
100%
Ailment Threshold
100%
Resistência
0 0 40 0
Damage
144%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
3 ~ 12
Attack Time
0.945 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
Spider
Metadata
SpiderScalePoisonProjectile
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
54
Vida
2,509
Armadura
9,290
Evasão
2,837
Escudo de Energia
0
Damage
261
Dano Mágico
261
Precisão
165
Attack Time
0.945
Experiência
6,585
Ailment Threshold
2,509
Chill
8
Shock
8
Brittle
45
Scorch
8
Sap
22
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 209–314
Chance de Crítico: 5%
Attack Time: 0.945 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SpiderPoisonProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1 seg
Recarga: 2 seg
Causa 148.4 a 222.6 de Dano de Caos
Velocidade de Projéteis reduzida em 20%
Envenena Inimigos ao Acertar
base is projectile [1]
monster projectile variation [5]
monster reverse point blank damage -% at minimum range [80]
Velocidade de Projéteis reduzida em 20%
Envenena Inimigos ao Acertar
base is projectile [1]
monster projectile variation [5]
monster reverse point blank damage -% at minimum range [80]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_is_spider = 1 } Actor { basic_action = "Emerge" basic_action = "Emerge2" main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spiders/SpiderScalePoisonProjectile"] = { name = "Corrupted Spitter", life = 1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.44, damageSpread = 0.2, attackTime = 0.945, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SpiderPoisonProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderPoisonProjectile"] = { name = "SpiderPoisonProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "base_projectile_speed_+%", "monster_reverse_point_blank_damage_-%_at_minimum_range", "global_poison_on_hit", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, -20, 80, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }