Corrupted Spitter
Spectre | Y |
---|---|
Area | The Temple of Decay Level 1 |
Tags | animal_claw_weapon, beast, caster, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, ranged, slow_movement, spider |
Packs |
Life
100%
Ailment Threshold
100%
Resistance
0 0 40 0
Damage
144%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
3 ~ 12
Attack Time
0.945 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
Spider
Metadata
SpiderScalePoisonProjectile
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
54
Life
2,509
Armour
9,290
Evasion
2,837
Energy Shield
0
Damage
261
Spell Damage
261
Accuracy
165
Attack Time
0.945
Experience
6,585
Ailment Threshold
2,509
Chill
8
Shock
8
Brittle
45
Scorch
8
Sap
22
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 209–314
Critical Strike Chance: 5%
Attack Time: 0.945 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SpiderPoisonProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Cast Time: 1 sec
Cooldown Time: 2 sec
Deals 148.4 to 222.6 Chaos Damage
20% reduced Projectile Speed
Poisons Enemies on Hit
base is projectile [1]
monster projectile variation [5]
monster reverse point blank damage -% at minimum range [80]
20% reduced Projectile Speed
Poisons Enemies on Hit
base is projectile [1]
monster projectile variation [5]
monster reverse point blank damage -% at minimum range [80]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_is_spider = 1 } Actor { basic_action = "Emerge" basic_action = "Emerge2" main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spiders/SpiderScalePoisonProjectile"] = { name = "Corrupted Spitter", life = 1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.44, damageSpread = 0.2, attackTime = 0.945, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SpiderPoisonProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderPoisonProjectile"] = { name = "SpiderPoisonProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "base_projectile_speed_+%", "monster_reverse_point_blank_damage_-%_at_minimum_range", "global_poison_on_hit", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, -20, 80, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }