Escravizador Perturbado
Humanóide
Deranged Slaver
Vida
120%
Evasão
+40%
Ailment Threshold
120%
Resistência
0 0 40 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.755 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
SlaveCatcher
Metadata
SlaveCatcherKitava
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
83
Vida
38,420
Armadura
92,477
Evasão
11,004
Escudo de Energia
0
Damage
900
Dano Mágico
900
Precisão
518
Attack Time
1.755
Experiência
13,132
Ailment Threshold
38,420
Chill
121
Shock
121
Brittle
687
Scorch
121
Sap
336
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 720–1080
Chance de Crítico: 5%
Attack Time: 1.755 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SlaveCatcherNetThrow
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Morteiro
Tempo de Conjuração: 1 seg
Recarga: 7 seg
Como a habilidade de morteiro de monstro, mas deixa um efeito no solo com o impacto.
Duração base é de 2 segundos
Dispara 2 Projéteis adicionais
Velocidade de Movimento reduzida em 80%
base deal no damage [1]
base is projectile [1]
ground tar art variation [2]
is area damage [1]
monster projectile variation [5]
projectile spread radius [20]
spell maximum action distance +% [-50]
Dispara 2 Projéteis adicionais
Velocidade de Movimento reduzida em 80%
base deal no damage [1]
base is projectile [1]
ground tar art variation [2]
is area damage [1]
monster projectile variation [5]
projectile spread radius [20]
spell maximum action distance +% [-50]
DeceleratingProjectile
Spell, Projectile, Triggerable
Tempo de Conjuração: 1 seg
Recarga: 4 seg
Causa 50% menos Dano de Ataque
base is projectile [1]
base is projectile [1]
SpellNovaKitava
Spell, Damage, Area, Duration, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Causa 673.5 a 1010 de Dano Físico
active skill area of effect radius +% final [-60]
is area damage [1]
active skill area of effect radius +% final [-60]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { scale = 93 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SlaveCatcher/SlaveCatcherKitava"] = { name = "Deranged Slaver", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.755, attackRange = 9, accuracy = 1, skillList = { "Melee", "SlaveCatcherNetThrow", "SpellNovaKitava", "DeceleratingProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SlaveCatcherNetThrow"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_spread_radius", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "ground_tar_art_variation", "base_movement_velocity_+%", "number_of_additional_projectiles", "is_area_damage", "base_is_projectile", "base_deal_no_damage", }, levels = { [1] = {5, 20, -50, 2000, 2, -80, 2, levelRequirement = 3, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpellNovaKitava"] = { name = "SpellNovaKitava", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectile"] = { name = "DeceleratingProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_is_projectile", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Escravizador Depravado
Humanóide
Deranged Slaver
Spectre | Y |
---|---|
Area | Mapa: Santuário, Mapa: Cidadela, Mapa: Fortaleza, Mapa: Abominação, Mapa: Zigurate |
Tags | Conjurador, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Packs |
Vida
128%
Evasão
+40%
Ailment Threshold
128%
Resistência
0 0 40 0
Damage
98%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.755 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
SlaveCatcherAtlasUber
Metadata
SlaveCatcherKitavaAtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
84
Vida
45,178
Armadura
99,834
Evasão
11,368
Escudo de Energia
0
Damage
934
Dano Mágico
934
Precisão
538
Attack Time
1.755
Experiência
19,875
Ailment Threshold
45,178
Chill
143
Shock
143
Brittle
808
Scorch
143
Sap
395
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 747–1121
Chance de Crítico: 5%
Attack Time: 1.755 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SlaveCatcherNetThrow
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Morteiro
Tempo de Conjuração: 1 seg
Recarga: 7 seg
Como a habilidade de morteiro de monstro, mas deixa um efeito no solo com o impacto.
Duração base é de 2 segundos
Dispara 2 Projéteis adicionais
Velocidade de Movimento reduzida em 80%
base deal no damage [1]
base is projectile [1]
ground tar art variation [2]
is area damage [1]
monster projectile variation [5]
projectile spread radius [20]
spell maximum action distance +% [-50]
Dispara 2 Projéteis adicionais
Velocidade de Movimento reduzida em 80%
base deal no damage [1]
base is projectile [1]
ground tar art variation [2]
is area damage [1]
monster projectile variation [5]
projectile spread radius [20]
spell maximum action distance +% [-50]
DeceleratingProjectile
Spell, Projectile, Triggerable
Tempo de Conjuração: 1 seg
Recarga: 4 seg
Causa 50% menos Dano de Ataque
base is projectile [1]
base is projectile [1]
SpellNovaKitava
Spell, Damage, Area, Duration, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Causa 697.1 a 1046 de Dano Físico
active skill area of effect radius +% final [-60]
is area damage [1]
active skill area of effect radius +% final [-60]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { scale = 93 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SlaveCatcher/SlaveCatcherKitavaAtlasUber"] = { name = "Deranged Slaver", life = 1.28, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 0.98, damageSpread = 0.2, attackTime = 1.755, attackRange = 9, accuracy = 1, skillList = { "Melee", "SlaveCatcherNetThrow", "SpellNovaKitava", "DeceleratingProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SlaveCatcherNetThrow"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_spread_radius", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "ground_tar_art_variation", "base_movement_velocity_+%", "number_of_additional_projectiles", "is_area_damage", "base_is_projectile", "base_deal_no_damage", }, levels = { [1] = {5, 20, -50, 2000, 2, -80, 2, levelRequirement = 3, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpellNovaKitava"] = { name = "SpellNovaKitava", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectile"] = { name = "DeceleratingProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_is_projectile", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Escravizador Perturbado
Humanóide
Deranged Slaver
Spectre | Y |
---|---|
Tags | Conjurador, flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Packs |
Vida
120%
Evasão
+40%
Ailment Threshold
120%
Resistência
0 0 40 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.755 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
SlaveCatcher
Metadata
SlaveCatcherKitavaHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,720
Armadura
28,790
Evasão
6,635
Escudo de Energia
0
Damage
374
Dano Mágico
374
Precisão
290
Attack Time
1.755
Experiência
10,255
Ailment Threshold
7,720
Chill
24
Shock
24
Brittle
138
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 299–448
Chance de Crítico: 5%
Attack Time: 1.755 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SlaveCatcherNetThrow
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Morteiro
Tempo de Conjuração: 1 seg
Recarga: 7 seg
Como a habilidade de morteiro de monstro, mas deixa um efeito no solo com o impacto.
Duração base é de 2 segundos
Dispara 2 Projéteis adicionais
Velocidade de Movimento reduzida em 80%
base deal no damage [1]
base is projectile [1]
ground tar art variation [2]
is area damage [1]
monster projectile variation [5]
projectile spread radius [20]
spell maximum action distance +% [-50]
Dispara 2 Projéteis adicionais
Velocidade de Movimento reduzida em 80%
base deal no damage [1]
base is projectile [1]
ground tar art variation [2]
is area damage [1]
monster projectile variation [5]
projectile spread radius [20]
spell maximum action distance +% [-50]
DeceleratingProjectile
Spell, Projectile, Triggerable
Tempo de Conjuração: 1 seg
Recarga: 4 seg
Causa 50% menos Dano de Ataque
base is projectile [1]
base is projectile [1]
SpellNovaKitava
Spell, Damage, Area, Duration, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Causa 402 a 603 de Dano Físico
active skill area of effect radius +% final [-60]
is area damage [1]
active skill area of effect radius +% final [-60]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { scale = 93 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SlaveCatcher/SlaveCatcherKitavaHellscape"] = { name = "Deranged Slaver", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.755, attackRange = 9, accuracy = 1, skillList = { "Melee", "SlaveCatcherNetThrow", "SpellNovaKitava", "DeceleratingProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SlaveCatcherNetThrow"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_spread_radius", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "ground_tar_art_variation", "base_movement_velocity_+%", "number_of_additional_projectiles", "is_area_damage", "base_is_projectile", "base_deal_no_damage", }, levels = { [1] = {5, 20, -50, 2000, 2, -80, 2, levelRequirement = 3, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpellNovaKitava"] = { name = "SpellNovaKitava", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectile"] = { name = "DeceleratingProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_is_projectile", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.