Leal de Doedre
Morto-vivo
monster no drops or experience [1]
Espalha Solo Cáustico ao Morrer
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
emerge speed +% [0,30]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Doedre's Loyal
SpectreN
TagsConjurador, chaos_affinity, flesh_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, physical_affinity, undead, zombie
Vida
315%
Ailment Threshold
315%
Resistência
0 40 0 0
Damage
135%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.305 Second
Damage Spread
±30%
Experiência
90%
Model Size
100%
Type
ZombieDoedreMinion
Metadata
DoedreZombieMinionEmergeUnholy
Nível
68
Vida
20,265
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
504
Dano Mágico
504
Precisão
290
Attack Time
1.305
Experiência
9,230
Ailment Threshold
20,265
Chill
64
Shock
64
Brittle
363
Scorch
64
Sap
177
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 353–656
Chance de Crítico: 5%
Attack Time: 1.305 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
SpellNovaPoison
Spell, Damage, Area, Duration, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Causa 89.88 a 134.8 de Dano de Caos
100% de chance de Ativar esta Magia ao Morrer
active skill area of effect radius +% final [-20]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Revive"
	basic_action = "Emerge"
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.5
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act8/Doedre/zombie_green/disperse.ao"
}

Preload
{
	preload_ground_effect = "CausticCloud"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ZombieDismember/DoedreZombieMinionEmergeUnholy"] = {
    name = "Doedre's Loyal",
    life = 3.15,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.35,
    damageSpread = 0.3,
    attackTime = 1.305,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "SpellNovaPoison",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpellNovaPoison"] = {
    name = "SpellNovaPoison",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "cast_on_death_%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, -20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Espalha Solo Cáustico ao Morrer
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    IdMonsterCausticCloudOnDeath
    FamilyMonsterEffectOnDeath
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms Min: 3000 Max: 3000 Global
  • monster caustic cloud on death base area of effect radius Min: 12 Max: 12 Global
  • monster caustic cloud on death % max damage to deal per minute Min: 1100 Max: 1100 Global
  • Craft Tagschaos_damage damage chaos
    emerge speed +% [0,30]
    IdVariableEmergeSpeedFasterOnly_
    FamilyVariableEmergeSpeed
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 30 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Edit

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