Guerreiro das Dunas
Humanóide
monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Não pode ganhar Cargas
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Não pode ganhar Cargas
Dune Warrior
Spectre | Y |
---|---|
Tags | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, maraketh, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
Vida
276%
Armadura
+50%
Evasão
+100%
Ailment Threshold
276%
Resistência
20 20 20 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 11
Attack Time
0.705 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
LegionMarakethMelee2
Metadata
LegionMarakethMelee2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
17,756
Armadura
43,185
Evasão
9,478
Escudo de Energia
0
Damage
374
Dano Mágico
374
Precisão
290
Attack Time
0.705
Experiência
10,255
Ailment Threshold
17,756
Chill
56
Shock
56
Brittle
318
Scorch
56
Sap
155
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 299–448
Chance de Crítico: 5%
Attack Time: 0.705 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/sand.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/normalDeath.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/normalEmerge.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/tornado_charge.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionMarakethMelee2"] = { name = "Dune Warrior", life = 2.76, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 0.705, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Não pode ganhar Cargas
Id | CannotGainCharges_ |
---|---|
Family | CannotGainCharges |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | endurance_charge frenzy_charge power_charge |
Guerreiro das Dunas
Humanóide
monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Dune Warrior
Spectre | Y |
---|---|
Tags | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, maraketh, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
Vida
276%
Armadura
+50%
Evasão
+100%
Ailment Threshold
276%
Resistência
20 20 20 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 11
Attack Time
0.705 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
LegionMarakethMelee2
Metadata
LegionMarakethMelee2Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
17,756
Armadura
43,185
Evasão
9,478
Escudo de Energia
0
Damage
374
Dano Mágico
374
Precisão
290
Attack Time
0.705
Experiência
10,255
Ailment Threshold
17,756
Chill
56
Shock
56
Brittle
318
Scorch
56
Sap
155
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 299–448
Chance de Crítico: 5%
Attack Time: 0.705 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/sand.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/normalDeath.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/normalEmerge.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/tornado_charge.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionMarakethMelee2Spectre"] = { name = "Dune Warrior", life = 2.76, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 0.705, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Guerreiro das Dunas
Humanóide
Dune Warrior
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionMarakethMelee2Spectre |
Tags | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, maraketh, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
Packs |
Vida
276%
Armadura
+50%
Evasão
+100%
Ailment Threshold
276%
Resistência
20 20 20 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 11
Attack Time
0.705 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
LegionMarakethMelee2
Metadata
LegionMarakethMelee2Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
17,756
Armadura
43,185
Evasão
9,478
Escudo de Energia
0
Damage
374
Dano Mágico
374
Precisão
290
Attack Time
0.705
Experiência
10,255
Ailment Threshold
17,756
Chill
56
Shock
56
Brittle
318
Scorch
56
Sap
155
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 299–448
Chance de Crítico: 5%
Attack Time: 0.705 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/sand.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/normalDeath.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/normalEmerge.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/tornado_charge.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionMarakethMelee2Standalone"] = { name = "Dune Warrior", life = 2.76, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 0.705, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Guerreiro das Dunas
Humanóide
monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Não pode ganhar Cargas
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Não pode ganhar Cargas
Dune Warrior
Spectre | Y |
---|---|
Tags | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, maraketh, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
Vida
276%
Armadura
+50%
Evasão
+100%
Ailment Threshold
276%
Resistência
20 20 20 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 11
Attack Time
0.705 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
LegionMarakethMelee2
Metadata
LegionMarakethMelee2Endless
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
17,756
Armadura
43,185
Evasão
9,478
Escudo de Energia
0
Damage
374
Dano Mágico
374
Precisão
290
Attack Time
0.705
Experiência
10,255
Ailment Threshold
17,756
Chill
56
Shock
56
Brittle
318
Scorch
56
Sap
155
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 299–448
Chance de Crítico: 5%
Attack Time: 0.705 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/sand.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/normalDeath.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/Garukhan/minions/normal/normalEmerge.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/tornado_charge.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionMarakethMelee2Endless"] = { name = "Dune Warrior", life = 2.76, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 0.705, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Não pode ganhar Cargas
Id | CannotGainCharges_ |
---|---|
Family | CannotGainCharges |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | endurance_charge frenzy_charge power_charge |