Assistente Ardente
Demoníaco
Receba 25% do Dano Físico como Dano de Fogo Extra
Fiery Attendant
Spectre | Y |
---|---|
Tags | Conjurador, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Packs |
Vida
125%
Evasão
+30%
Ailment Threshold
125%
Resistência
20 20 20 0
Damage
125%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.245 Second
Damage Spread
±20%
Experiência
125%
Model Size
115%
Type
CityStalkerNecropolis
Metadata
CityStalkerFemaleNecropolisCaster1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
8,042
Armadura
28,790
Evasão
6,161
Escudo de Energia
0
Damage
467
Dano Mágico
467
Precisão
290
Attack Time
1.245
Experiência
12,819
Ailment Threshold
8,042
Chill
25
Shock
25
Brittle
144
Scorch
25
Sap
70
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 374–560
Chance de Crítico: 5%
Attack Time: 1.245 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
NecropolisEmber
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, CanRapidFire, AreaSpell
Salva Flamejante
Chance de Crítico: 6%
Tempo de Conjuração: 1.333 seg
Dispara projéteis que voam em um arco, causando dano em área no impacto com inimigos ou no solo próximo de onde você mirou. Mirar além faz com que os projéteis se espalhem e caiam em uma área maior.
Causa 513.5 a 770.3 de Dano de Fogo
Dispara +2 Projéteis
Dispara un Projétil adicional
active skill area of effect radius +% final [-50]
base is projectile [1]
Dispara +2 Projéteis
Dispara un Projétil adicional
active skill area of effect radius +% final [-50]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Undying/CityStalkerFemaleNecropolisCaster1"] = { name = "Fiery Attendant", life = 1.25, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.245, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "NecropolisEmber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NecropolisEmber"] = { name = "Blazing Salvo", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires projectiles which fly in an arc, dealing area damage on impact with either enemies or the ground near where you target. Targeting farther away causes the projectiles to spread out and land over a wider area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_number_of_projectiles", "number_of_additional_projectiles", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 1, -50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 2, 1, -50, critChance = 6, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 2, 1, -50, critChance = 6, levelRequirement = 16, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 2, 1, -50, critChance = 6, levelRequirement = 32, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 2, 1, -50, critChance = 6, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 2, 1, -50, critChance = 6, levelRequirement = 48, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 2, 1, -50, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 2, 1, -50, critChance = 6, levelRequirement = 64, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 2, 1, -50, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 2, 1, -50, critChance = 6, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 2, 1, -50, critChance = 6, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
Receba 25% do Dano Físico como Dano de Fogo Extra
Id | MonsterImplicitFire1 |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
Assistente Ardente
Demoníaco
Receba 25% do Dano Físico como Dano de Fogo Extra
Fiery Attendant
Spectre | Y |
---|---|
Tags | Conjurador, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Packs |
Vida
125%
Evasão
+30%
Ailment Threshold
125%
Resistência
20 20 20 0
Damage
125%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.245 Second
Damage Spread
±20%
Experiência
125%
Model Size
115%
Type
CityStalkerNecropolis
Metadata
CityStalkerFemaleNecropolisCaster2_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
8,042
Armadura
28,790
Evasão
6,161
Escudo de Energia
0
Damage
467
Dano Mágico
467
Precisão
290
Attack Time
1.245
Experiência
12,819
Ailment Threshold
8,042
Chill
25
Shock
25
Brittle
144
Scorch
25
Sap
70
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 374–560
Chance de Crítico: 5%
Attack Time: 1.245 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
NecropolisMagmaOrb
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
Bola de Magma
Chance de Crítico: 5%
Tempo de Conjuração: 0.85 seg
Arremessa um orbe ardente que explode quando atinge o chão. A habilidade ricocheteia, quicando adiante e causando dano múltiplas vezes.
Causa 855.9 a 1284 de Dano de Fogo
Ricocheteia +1 Vezes
base is projectile [1]
is area damage [1]
projectile spread radius [10]
Ricocheteia +1 Vezes
base is projectile [1]
is area damage [1]
projectile spread radius [10]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Undying/CityStalkerFemaleNecropolisCaster2_"] = { name = "Fiery Attendant", life = 1.25, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.245, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "NecropolisMagmaOrb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NecropolisMagmaOrb"] = { name = "Rolling Magma", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "number_of_chains", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10, 1, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 10, 1, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 10, 1, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 10, 1, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 10, 1, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 10, 1, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 10, 1, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 10, 1, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 10, 1, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 10, 1, critChance = 5, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, }
Receba 25% do Dano Físico como Dano de Fogo Extra
Id | MonsterImplicitFire1 |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |