Infestação Tower /3
Icon | Nome | Detail | Result |
---|---|---|---|
Torre de Bola de Fogo Mk I | Dano: Médio Conjura Bola de Fogo Inafetivo contra Monstros Blight do Mesmo Tipo. | Custo: 100 Raio: 45 | |
Torre de Bola de Fogo Mk II | Conjura 3 Bolas de Fogo | Custo: 150 Raio: 60 | |
Torre de Bola de Fogo Mk III | Conjura 5 Bolas de Fogo | Custo: 300 Raio: 75 |
Ungir Fireball Tower /5
Type | Items | Result |
---|---|---|
Anéis | Óleo Claro Óleo Âmbar | Suas Torres de Bola de Fogo causam Dano aumentado em 25% |
Anéis | Óleo Sépia Óleo Violeta | Suas Torres de Bola de Fogo têm Alcance aumentada 25% |
Anéis | Óleo Azul-Celeste Óleo Rubro | Suas Torres de Bola de Fogo têm Velocidade de Conjuração aumentada 15% |
Anéis | Óleo Sépia Óleo Opalescente | Suas Torres de Bola de Fogo disparam 2 Projéteis adicionais |
Anéis | Óleo Opalescente Óleo Dourado | Suas Torres de Bola de Fogo disparam 8 Projéteis adicionais Seus Projéteis da Torre de Bola de Fogo disparam em círculo |
Torre de Bola de Fogo Mk I
Construto
blight tower damage +% final vs fire monster [-99]
Fireball Tower Mk I
Spectre | N |
---|---|
Tags | Conjurador, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour |
Vida
100%
Ailment Threshold
100%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerFlameRank1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
374
Dano Mágico
374
Precisão
290
Attack Time
1.5
Experiência
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionBlightFireballTower
Spell
Tempo de Conjuração: 3 seg
GeometrySpellBlightTowerFireballExplode
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 22239 a 33358 de Dano de Fogo
is area damage [1]
is area damage [1]
GeometrySpellBlightTowerFireballExplode_buff1
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 22239 a 33358 de Dano de Fogo
active skill area of effect radius +% final [20]
is area damage [1]
active skill area of effect radius +% final [20]
is area damage [1]
GeometrySpellBlightTowerFireballExplode_buff2
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 22239 a 33358 de Dano de Fogo
active skill area of effect radius +% final [40]
is area damage [1]
active skill area of effect radius +% final [40]
is area damage [1]
GeometrySpellBlightTowerFireballExplode_buff3
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 22239 a 33358 de Dano de Fogo
active skill area of effect radius +% final [60]
is area damage [1]
active skill area of effect radius +% final [60]
is area damage [1]
BlightTowerFireball1
Spell, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 2 seg
Projéteis Perfuram todos Alvos
Causa 22.42 a 33.63 de Dano de Fogo
base deal no damage [1]
base is projectile [1]
monster projectile variation [115]
projectile uses contact position [1]
Causa 22.42 a 33.63 de Dano de Fogo
base deal no damage [1]
base is projectile [1]
monster projectile variation [115]
projectile uses contact position [1]
BlightTowerFireball1_buff1
Spell, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 2 seg
Projéteis Perfuram todos Alvos
Causa 22.42 a 33.63 de Dano de Fogo
base deal no damage [1]
base is projectile [1]
monster projectile variation [115]
projectile uses contact position [1]
Causa 22.42 a 33.63 de Dano de Fogo
base deal no damage [1]
base is projectile [1]
monster projectile variation [115]
projectile uses contact position [1]
BlightTowerFireball1_buff2
Spell, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 2 seg
Projéteis Perfuram todos Alvos
Causa 22.42 a 33.63 de Dano de Fogo
base deal no damage [1]
base is projectile [1]
monster projectile variation [115]
projectile uses contact position [1]
Causa 22.42 a 33.63 de Dano de Fogo
base deal no damage [1]
base is projectile [1]
monster projectile variation [115]
projectile uses contact position [1]
BlightTowerFireball1_buff3
Spell, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 2 seg
Projéteis Perfuram todos Alvos
Causa 22.42 a 33.63 de Dano de Fogo
base deal no damage [1]
base is projectile [1]
monster projectile variation [115]
projectile uses contact position [1]
Causa 22.42 a 33.63 de Dano de Fogo
base deal no damage [1]
base is projectile [1]
monster projectile variation [115]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerFireBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerFireBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/BlightTowerFlameRank1"] = { name = "Fireball Tower Mk I", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BlightTowerFireball1", "BlightTowerFireball1_buff1", "BlightTowerFireball1_buff2", "BlightTowerFireball1_buff3", "GeometrySpellBlightTowerFireballExplode", "GeometrySpellBlightTowerFireballExplode_buff1", "GeometrySpellBlightTowerFireballExplode_buff2", "GeometrySpellBlightTowerFireballExplode_buff3", "EmptyActionBlightFireballTower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlightTowerFireball1"] = { name = "BlightTowerFireball1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "base_deal_no_damage", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 115, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerFireball1_buff1"] = { name = "BlightTowerFireball1_buff1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "base_deal_no_damage", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 115, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerFireball1_buff2"] = { name = "BlightTowerFireball1_buff2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "base_deal_no_damage", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 115, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerFireball1_buff3"] = { name = "BlightTowerFireball1_buff3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "base_deal_no_damage", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 115, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometrySpellBlightTowerFireballExplode"] = { name = "GeometrySpellBlightTowerFireballExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometrySpellBlightTowerFireballExplode_buff1"] = { name = "GeometrySpellBlightTowerFireballExplode_buff1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometrySpellBlightTowerFireballExplode_buff2"] = { name = "GeometrySpellBlightTowerFireballExplode_buff2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometrySpellBlightTowerFireballExplode_buff3"] = { name = "GeometrySpellBlightTowerFireballExplode_buff3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionBlightFireballTower"] = { name = "EmptyActionBlightFireballTower", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
blight tower damage +% final vs fire monster [-99]
Id | BlightLessDamageAgainstFireType |
---|---|
Family | BlightLessDamageAgainstType |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |