Grandmasters: BeastTheMuthaFuckinG /108
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 200 de Mana Regenerada por segundo Recuperação de Vida Máxima total do Dreno por segundo aumentada em 100% Recuperação de Mana Máxima total do Dreno por segundo aumentada em 100% Reserva de Habilidades reduzida em 100% Remove todo Escudo Mágico |
level | 91 |
main hand weapon type | 6 |
off hand weapon type | 13 |
shield block % | 55 |
old do not use spell block % from assumed block value | 130 |
block while dual wielding % | 15 |
block recovery +% | 40 |
shield armour +% | 40 |
spell damage +% | 75 |
fire damage +% | 20 |
attack minimum added lightning damage | 3 |
attack maximum added lightning damage | 46 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 942 |
physical damage reduction rating +% | 106 |
base evasion rating | 1605 |
local evasion rating +% | 93 |
base maximum life | 355 |
maximum life +% | 170 |
base life regeneration rate per minute | 276 |
base maximum mana | 226 |
maximum mana +% | 96 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 228 |
base maximum energy shield | 171 |
local energy shield +% | 323 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 37 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 57 |
base cold damage resistance % | 81 |
base lightning damage resistance % | 65 |
base chaos damage resistance % | 25 |
base movement velocity +% | 20 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base avoid chill % | 25 |
base avoid freeze % | 100 |
base mana cost -% | -33 |
base cast speed +% | 56 |
avoid interruption while casting % | 55 |
main hand base weapon attack duration ms | 769 |
main hand base maximum attack distance | 120 |
main hand quality | 20 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 37 |
spell elemental damage +% | 16 |
resist all elements +% while holding shield | 22 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 606 |
elemental damage +% | 12 |
shield maximum energy shield +% | 80 |
melee physical damage +% | 8 |
maximum block % | 75 |
base shield maximum energy shield | 224 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 202 |
additional strength | 29 |
base intelligence | 284 |
base dexterity | 64 |
additional dexterity | 77 |
base critical strike multiplier | 150 |
from armour movement speed +% | -6 |
local armour and evasion +% | 110 |
main hand local minimum added physical damage | 23 |
main hand local maximum added physical damage | 42 |
main hand local critical strike chance | 836 |
base reservation +% | -22 |
base aura area of effect +% | 12 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
physical damage taken % as lightning | 40 |
local socketed aura gem level + | 2 |
melee range + | 2 |
dummy stat display nothing | 2 |
number of equipped uniques | 7 |
spell minimum added chaos damage | 56 |
spell maximum added chaos damage | 100 |
fire and lightning damage resistance % | 31 |
map spawn two bosses | 20 |
aura effect +% | 10 |
old do not use base life leech from fire damage permyriad | 200 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
shield spell block % | 10 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |