Grandmasters: Beastfang /185
| Stat | Value |
|---|---|
| IsDisabled | 0 |
| level | 95 |
| main hand weapon type | 14 |
| off hand weapon type | 13 |
| cannot have life leeched from | 1 |
| shield block % | 29 |
| block while dual wielding % | 15 |
| block recovery +% | 120 |
| shield armour +% | 185 |
| damage +% | 14 |
| physical damage +% | 199 |
| attack minimum added physical damage | 87 |
| attack maximum added physical damage | 195 |
| attack speed +% | -28 |
| melee attack speed +% | 4 |
| accuracy rating | 20 |
| accuracy rating +% | 26 |
| base critical strike multiplier + | 60 |
| base stun threshold reduction +% | 10 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 1214 |
| physical damage reduction rating +% | 172 |
| local physical damage reduction rating +% | 101 |
| base evasion rating | 89 |
| base maximum life | 737 |
| maximum life +% | 234 |
| base life regeneration rate per minute | 566 |
| base maximum mana | 34 |
| mana regeneration rate per minute % | 105 |
| base maximum energy shield | 7 |
| maximum energy shield +% | 10 |
| energy shield recharge rate per minute % | 1200 |
| base resist all elements % | 10 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 26 |
| base cold damage resistance % | 47 |
| base lightning damage resistance % | 18 |
| base chaos damage resistance % | -60 |
| base movement velocity +% | 21 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 3 |
| main hand base weapon attack duration ms | 833 |
| main hand base maximum attack distance | 8 |
| base stun duration +% | 30 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 6 |
| flask life to recover +% | 120 |
| resist all elements +% while holding shield | 8 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 624 |
| charges gained +% | 50 |
| dummy stat display nothing | -4 |
| elemental damage +% | 22 |
| minion damage +% | 10 |
| melee physical damage +% | 44 |
| maximum block % | 79 |
| base shield physical damage reduction rating | 313 |
| base cast speed +% per frenzy charge | 4 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| physical damage taken +% | 40 |
| critical strike chance +% per power charge | 40 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 358 |
| additional strength | 50 |
| base intelligence | 34 |
| base dexterity | 93 |
| additional dexterity | 50 |
| additional all attributes | 24 |
| base critical strike multiplier | 150 |
| ignore armour movement penalties | 20 |
| base actor scale +% | 15 |
| from armour movement speed +% | -6 |
| dual wield or shield block % | 6 |
| local has no sockets | 1 |
| main hand local minimum added physical damage | 2 |
| main hand local maximum added physical damage | 6 |
| keystone blood magic | 1 |
| base number of totems allowed | 1 |
| base number of traps allowed | 15 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 76 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| additional maximum all elemental resistances % | 1 |
| cannot be knocked back | 1 |
| dual wield inherent attack speed +% final | 10 |
| base additional physical damage reduction % | 5 |
| unique facebreaker unarmed melee physical damage +% final | 990 |
| extra gore | 1 |
| evasion and physical damage reduction rating +% | 60 |
| monster base block % | 16 |
| melee range + | 1 |
| melee weapon critical strike multiplier + | 116 |
| melee damage +% | 34 |
| life gained on block | 95 |
| mana gained on block | 20 |
| minimum physical damage to return on block | 200 |
| maximum physical damage to return on block | 444 |
| number of equipped uniques | 8 |
| fire damage % to add as chaos | 5 |
| fire and lightning damage resistance % | 32 |
| chance to freeze shock ignite % | 5 |
| attack and cast speed +% | 14 |
| map spawn two bosses | 20 |
| dual wield inherent physical attack damage +% final | 20 |
| keystone unwavering stance | 1 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| physical attack damage +% | 66 |
| attack speed +% while holding shield | 14 |
| resolute technique | 1 |
| pvp shield damage +% final | -15 |
| recover % of maximum life on block | 5 |
| number of assigned keystones | 2 |
| number of equipped corrupted items | 3 |
| base strength and intelligence | 20 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1200 |
| no extra bleed damage while moving | 1 |
| action speed cannot be reduced below base | 1 |
| physical damage on block +% | 8 |
| block chance on damage taken % | 8 |
| damage while no damage taken +% | 40 |
| physical attack damage +% while holding a shield | 66 |
| stun threshold +% | 20 |
| minion damage taken +% from spike traps final | -90 |
| minions have labyrinth trap degen effect +% | -90 |
| display attack with commandment of force on hit % | 100 |
| minion damage taken +% from guillotine traps final | -90 |
| max talisman degen stacks | 20 |
| endurance charge on kill % | 37 |
| max frost nova stacks | 20 |
| max charged attack stacks | 6 |
| base body armour physical damage reduction rating | 252 |
| dominating blow skill attack damage +% | 36 |
| current difficulty | 3 |
| number of equipped items | 9 |
| physical damage +% for 4 seconds when you block a unique enemy hit | 80 |
| damage +% final vs non taunt target from ot | -10 |
| max fire beam stacks | 8 |
| chance to gain frenzy charge on stun % | 30 |
| spell skills deal no damage | 1 |
| your spells are disabled | 1 |
| endurance charge on kill percent chance while holding shield | 13 |
| block chance % while holding shield | 2 |
| resist all elements % with 200 or more strength | 25 |
| traps explode on timeout | 1 |
| critical ailment dot multiplier + | 150 |
| attack ailment damage +% while holding shield | 190 |
| object inherent damage +% final per frenzy charge | 4 |
| number of melee abyss jewels | 1 |
| number of equipped shaper items | 1 |
| maximum rage | 50 |
| counterattacks deal double damage | 1 |
| cannot be stunned by blocked hits | 1 |
| projectile attack damage +% with at least 200 dex | 41 |
| additional block % per hit you have blocked in past 10 seconds | 1 |
| base body armour evasion rating | 252 |
| spell block equals attack block | 1 |
| base maximum spell block % | 75 |
| max delve degen stacks | 5000 |
| max azurite debuff stacks | 10 |
| base block chance % from shield | 26 |
| melee variation | 1 |
| impaled debuff base duration ms | 8000 |
| impaled debuff number of reflected hits | 5 |
| base total number of sigils allowed | 3 |
| maximum energy shield leech rate % per minute | 600 |
| maximum life leech amount per leech % max life | 10 |
| maximum mana leech amount per leech % max mana | 10 |
| maximum energy shield leech amount per leech % max energy shield | 10 |
| enable movement skill animation skipping | 1 |
| attack damage +% while holding a shield | 164 |
| object inherent melee hit stun duration +% final | 50 |
| melee hit damage stun multiplier +% | 25 |
| non physical hit damage stun multiplier +% | -25 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.