IsDisabled | 0 |
level | 95 |
main hand weapon type | 14 |
off hand weapon type | 13 |
cannot have life leeched from | 1 |
shield block % | 29 |
block while dual wielding % | 15 |
block recovery +% | 120 |
shield armour +% | 185 |
damage +% | 14 |
physical damage +% | 199 |
attack minimum added physical damage | 87 |
attack maximum added physical damage | 195 |
attack speed +% | -28 |
melee attack speed +% | 4 |
accuracy rating | 20 |
accuracy rating +% | 26 |
base critical strike multiplier + | 60 |
base stun threshold reduction +% | 10 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 1214 |
physical damage reduction rating +% | 172 |
local physical damage reduction rating +% | 101 |
base evasion rating | 89 |
base maximum life | 737 |
maximum life +% | 234 |
base life regeneration rate per minute | 566 |
base maximum mana | 34 |
mana regeneration rate per minute % | 105 |
base maximum energy shield | 7 |
maximum energy shield +% | 10 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | 10 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 26 |
base cold damage resistance % | 47 |
base lightning damage resistance % | 18 |
base chaos damage resistance % | -60 |
base movement velocity +% | 21 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
main hand base weapon attack duration ms | 833 |
main hand base maximum attack distance | 8 |
base stun duration +% | 30 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
flask life to recover +% | 120 |
resist all elements +% while holding shield | 8 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 624 |
charges gained +% | 50 |
dummy stat display nothing | -4 |
elemental damage +% | 22 |
minion damage +% | 10 |
melee physical damage +% | 44 |
maximum block % | 79 |
base shield physical damage reduction rating | 313 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
physical damage taken +% | 40 |
critical strike chance +% per power charge | 40 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 358 |
additional strength | 50 |
base intelligence | 34 |
base dexterity | 93 |
additional dexterity | 50 |
additional all attributes | 24 |
base critical strike multiplier | 150 |
ignore armour movement penalties | 20 |
base actor scale +% | 15 |
from armour movement speed +% | -6 |
dual wield or shield block % | 6 |
local has no sockets | 1 |
main hand local minimum added physical damage | 2 |
main hand local maximum added physical damage | 6 |
keystone blood magic | 1 |
base number of totems allowed | 1 |
base number of traps allowed | 15 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 76 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
additional maximum all elemental resistances % | 1 |
cannot be knocked back | 1 |
dual wield inherent attack speed +% final | 10 |
base additional physical damage reduction % | 5 |
unique facebreaker unarmed melee physical damage +% final | 990 |
extra gore | 1 |
evasion and physical damage reduction rating +% | 60 |
monster base block % | 16 |
melee range + | 1 |
melee weapon critical strike multiplier + | 116 |
melee damage +% | 34 |
life gained on block | 95 |
mana gained on block | 20 |
minimum physical damage to return on block | 200 |
maximum physical damage to return on block | 444 |
number of equipped uniques | 8 |
fire damage % to add as chaos | 5 |
fire and lightning damage resistance % | 32 |
chance to freeze shock ignite % | 5 |
attack and cast speed +% | 14 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
keystone unwavering stance | 1 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
physical attack damage +% | 66 |
attack speed +% while holding shield | 14 |
resolute technique | 1 |
pvp shield damage +% final | -15 |
recover % of maximum life on block | 5 |
number of assigned keystones | 2 |
number of equipped corrupted items | 3 |
base strength and intelligence | 20 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
no extra bleed damage while moving | 1 |
action speed cannot be reduced below base | 1 |
physical damage on block +% | 8 |
block chance on damage taken % | 8 |
damage while no damage taken +% | 40 |
physical attack damage +% while holding a shield | 66 |
stun threshold +% | 20 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
display attack with commandment of force on hit % | 100 |
minion damage taken +% from guillotine traps final | -90 |
max talisman degen stacks | 20 |
endurance charge on kill % | 37 |
max frost nova stacks | 20 |
max charged attack stacks | 6 |
base body armour physical damage reduction rating | 252 |
dominating blow skill attack damage +% | 36 |
current difficulty | 3 |
number of equipped items | 9 |
physical damage +% for 4 seconds when you block a unique enemy hit | 80 |
damage +% final vs non taunt target from ot | -10 |
max fire beam stacks | 8 |
chance to gain frenzy charge on stun % | 30 |
spell skills deal no damage | 1 |
your spells are disabled | 1 |
endurance charge on kill percent chance while holding shield | 13 |
block chance % while holding shield | 2 |
resist all elements % with 200 or more strength | 25 |
traps explode on timeout | 1 |
critical ailment dot multiplier + | 150 |
attack ailment damage +% while holding shield | 190 |
object inherent damage +% final per frenzy charge | 4 |
number of melee abyss jewels | 1 |
number of equipped shaper items | 1 |
maximum rage | 50 |
counterattacks deal double damage | 1 |
cannot be stunned by blocked hits | 1 |
projectile attack damage +% with at least 200 dex | 41 |
additional block % per hit you have blocked in past 10 seconds | 1 |
base body armour evasion rating | 252 |
spell block equals attack block | 1 |
base maximum spell block % | 75 |
max delve degen stacks | 5000 |
max azurite debuff stacks | 10 |
base block chance % from shield | 26 |
melee variation | 1 |
impaled debuff base duration ms | 8000 |
impaled debuff number of reflected hits | 5 |
base total number of sigils allowed | 3 |
maximum energy shield leech rate % per minute | 600 |
maximum life leech amount per leech % max life | 10 |
maximum mana leech amount per leech % max mana | 10 |
maximum energy shield leech amount per leech % max energy shield | 10 |
enable movement skill animation skipping | 1 |
attack damage +% while holding a shield | 164 |
object inherent melee hit stun duration +% final | 50 |
melee hit damage stun multiplier +% | 25 |
non physical hit damage stun multiplier +% | -25 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |