Grandmasters: StandTallAndBURN /138
| Stat | Value |
|---|---|
| IsDisabled | 0 |
| Modifier | max fire beam stacks [8] |
| level | 76 |
| off hand weapon type | 13 |
| local extra max charges | 28 |
| shield block % | 52 |
| old do not use spell block % from assumed block value | 25 |
| block while dual wielding % | 15 |
| block recovery +% | 120 |
| shield armour +% | 165 |
| spell damage +% | 3 |
| local physical damage +% | 50 |
| local minimum added physical damage | 2 |
| local maximum added physical damage | 6 |
| attack minimum added lightning damage | 1 |
| attack maximum added lightning damage | 13 |
| local attack speed +% | 10 |
| accuracy rating | 431 |
| base critical strike multiplier + | 15 |
| old do not use mana leech from physical damage % | 2 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 358 |
| physical damage reduction rating +% | 70 |
| local physical damage reduction rating +% | 30 |
| base evasion rating | 53 |
| base maximum life | 286 |
| maximum life +% | 15 |
| base life regeneration rate per minute | 4259 |
| base maximum mana | 249 |
| maximum mana +% | 5 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 65 |
| base mana regeneration rate per minute | 550 |
| base maximum energy shield | 660 |
| maximum energy shield +% | 60 |
| local energy shield +% | 405 |
| energy shield recharge rate per minute % | 2000 |
| energy shield delay -% | 30 |
| base resist all elements % | 84 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 49 |
| base cold damage resistance % | 77 |
| base lightning damage resistance % | 84 |
| base movement velocity +% | 23 |
| max endurance charges | 5 |
| max frenzy charges | 3 |
| max power charges | 5 |
| burn damage +% | 75 |
| base stun recovery +% | 10 |
| main hand base weapon attack duration ms | 690 |
| main hand base maximum attack distance | 6 |
| main hand quality | 20 |
| weapon elemental damage +% | 20 |
| base life gain per target | 2 |
| local base physical damage reduction rating | 4 |
| base attack speed +% per frenzy charge | 5 |
| is player | 1 |
| life per level | 12 |
| mana per level | 4 |
| local charges added +% | 59 |
| resist all elements +% while holding shield | 12 |
| endurance charge duration +% | -30 |
| power charge duration +% | -30 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 390 |
| elemental damage +% | 36 |
| shield maximum energy shield +% | 40 |
| melee physical damage +% | 28 |
| maximum block % | 75 |
| base shield physical damage reduction rating | 411 |
| base shield maximum energy shield | 121 |
| base cast speed +% per frenzy charge | 5 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% | 24 |
| critical strike chance +% per power charge | 50 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 323 |
| base intelligence | 193 |
| base dexterity | 54 |
| damage +% when on low life | 100 |
| base critical strike multiplier | 150 |
| local accuracy rating +% | 18 |
| global always hit | 1 |
| global cannot crit | 1 |
| from armour movement speed +% | -7 |
| local armour and energy shield +% | 146 |
| maximum lightning damage to return to melee attacker | 250 |
| minimum lightning damage to return to melee attacker | 1 |
| mana cost +% when on low life | -20 |
| elemental resistance % when on low life | 20 |
| main hand local physical damage +% | 50 |
| main hand local minimum added physical damage | 5 |
| main hand local maximum added physical damage | 13 |
| main hand local attack speed +% | 10 |
| main hand local critical strike chance | 500 |
| main hand local accuracy rating +% | 18 |
| base reservation +% | -14 |
| base aura area of effect +% | 12 |
| physical attack damage taken + | -42 |
| local additional block chance % | 6 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 80 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| additional maximum all resistances % | -5 |
| dual wield inherent attack speed +% final | 10 |
| energy shield % of armour rating gained on block | 4 |
| regenerate energy shield instead of life | 1 |
| chaos damage does not bypass energy shield | 1 |
| melee range + | 2 |
| mana gained on block | 8 |
| footstep effect variation | 2 |
| number of equipped uniques | 8 |
| additional strength and intelligence | 34 |
| gain endurance charge on power charge expiry | 1 |
| light radius scales with energy shield | 1 |
| local has X sockets | 1 |
| chance to freeze shock ignite % | 5 |
| physical damage reduction rating +% while not ignited frozen shocked | 40 |
| map spawn two bosses | 20 |
| aura effect +% | 10 |
| unique gain power charge on non crit | 1 |
| unique lose all power charges on crit | 1 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| shield spell block % | 7 |
| minion damage +% per 10 rampage stacks | 2 |
| minion movement velocity +% per 10 rampage stacks | 1 |
| melee physical damage +% while holding shield | 30 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.