Grandmasters: Vexcid /108
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] Recuperação de Vida Máxima total do Dreno por segundo aumentada em 100% Recuperação de Mana Máxima total do Dreno por segundo aumentada em 100% Reserva de Habilidades reduzida em 100% |
level | 100 |
main hand weapon type | 6 |
off hand weapon type | 13 |
local extra max charges | 16 |
shield block % | 50 |
old do not use spell block % from assumed block value | 83 |
block while dual wielding % | 15 |
block recovery +% | 50 |
spell damage +% | 128 |
fire damage +% | 126 |
old do not use life leech from physical damage % | 1 |
base stun threshold reduction +% | 14 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 181 |
base evasion rating | 436 |
base maximum life | 719 |
maximum life +% | 158 |
base maximum mana | 287 |
maximum mana +% | 72 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 361 |
base maximum energy shield | 997 |
maximum energy shield +% | 144 |
local energy shield | 96 |
local energy shield +% | 420 |
energy shield recharge rate per minute % | 2000 |
energy shield delay -% | 45 |
base resist all elements % | 37 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 136 |
base cold damage resistance % | 139 |
base lightning damage resistance % | 120 |
base chaos damage resistance % | 56 |
base item found rarity +% | 14 |
base movement velocity +% | 20 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
ignite duration +% | 40 |
burn damage +% | 75 |
base cast speed +% | 37 |
main hand base weapon attack duration ms | 909 |
main hand base maximum attack distance | 120 |
main hand quality | 20 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 34 |
spell elemental damage +% | 16 |
resist all elements +% while holding shield | 22 |
base skill area of effect +% | 40 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 168 |
elemental damage +% | 58 |
shield maximum energy shield +% | 80 |
maximum block % | 75 |
base shield maximum energy shield | 226 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
local socketed gem level + | 1 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 53 |
additional strength | 93 |
base intelligence | 273 |
additional intelligence | 55 |
base dexterity | 24 |
additional dexterity | 59 |
base reduce enemy fire resistance % | 2 |
additional all attributes | 16 |
base critical strike multiplier | 150 |
base chance to ignite % | 15 |
area damage +% | 20 |
from armour movement speed +% | -6 |
local evasion and energy shield +% | 111 |
main hand local minimum added physical damage | 25 |
main hand local maximum added physical damage | 47 |
main hand local critical strike chance | 860 |
base reservation +% | -6 |
base aura area of effect +% | 12 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 76 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
dummy stat display nothing | 1 |
footstep effect variation | 1 |
number of equipped uniques | 2 |
local has X sockets | 1 |
map spawn two bosses | 20 |
aura effect +% | 22 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
shield spell block % | 10 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.