Guardião do Norte
HumanóideVelocidade de Movimento aumentada em 30%
Guardian of the North
| Spectre | |
|---|---|
| Area | A Praça Vinktar, A Praça Vinktar |
| Tags | Conjurador, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_int, plate_armour, ranged, red_blood |
Vida
2400%
Armadura
+25%
Ailment Threshold
2400%
Resistência
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.855 Second
Damage Spread
±20%
Experiência
200%
Model Size
120%
Type
VinktarSquareBoss2
Metadata
VinktarSquareBoss2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
77
Vida
396,552
Armadura
72,806
Evasão
6,448
Damage
1,274
Dano Mágico
1,274
Precisão
824
Attack Time
0.855
Experiência
24,384
Minion Life
79,534
Minion Damage
1,051
Ailment Threshold
396,552
Chill
1,254
Shock
1,254
Brittle
7,094
Scorch
1,254
Sap
3,464
Phys Convert Ele
285%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
OrbOfStormsVinktarsSquareBoss
Spell, Damage, Lightning, Area, Chains, Triggerable, Trappable, Mineable, Totemable, AreaSpell, Cooldown, Orb, Multicastable
Orbe Trovejante
Tempo de Conjuração: 0.5 seg
Cria um orbe elétrico fixo que atinge os inimigos em sua área de efeito com feixes elétricos que podem se dividir para acertar mais inimigos. Modificadores à velocidade de conjuração aumentarão a frequência destes acertos. Conjurar esta habilidade novamente substitui o orbe anterior.
Causa 198.4 a 595.2 de Dano de Raio
A Nuvem de Tempestade Carrega quando você usa 3 Habilidades de Raio em Alcance
Nuvens de Tempestade Carregadas causam 200 mais Dano
Duração base é de 60 segundos
Ataca a cada 1 segundo, e quando você usar uma Habilidade de Raio próximo do Orbe
O raio Base é de 2.8 metros
Raio de alcance secundário base é de 3.5 metros
O feixe se divide em direção a 3 alvos adicionais
number of additional storm clouds allowed [8]
storm cloud destroy when caster dies [1]
StormCloudLightningWarp
Spell, Damage, Area, Duration, Movement, Lightning, AreaSpell
Teleporte Relampejante de Nuvem de Tempestade
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 3 seg
WIP
Causa 277.1 a 831.3 de Dano de Raio
Duração do Efeito de Habilidades reduzida em 30%
is area damage [1]
VinktarSquareSpellProjectileLightning
Spell, Projectile, ProjectilesFromUser, Triggerable, Lightning
Tempo de Conjuração: 1 seg
Causa 1188 a 3563 de Dano de Raio
Dispara 3 Projéteis em uma espiral
base is projectile [1]
monster projectile variation [7]
monster reverse point blank damage -% at minimum range [60]
projectile spiral nova starting angle offset [-10]
projectile spiral nova time ms [150]
VinktarBossLightningWarp
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
Teleporte Relampejante
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 3 seg
Aguarda por uma tempo antes de teleportar o destino alvo, com a duração sendo baseada na distância e sua velocidade de movimento. Quando o teleporte acontecer, o dano de raio é causado na área ao redor tanto de onde o jogador estava, quanto para onde ele teleportou. Conjurar novamente colocará vários teleportes na fila para acontecer em sequência.
Causa 277.1 a 831.3 de Dano de Raio
Duração reduzida em 30%
base skill show average damage instead of dps [1]
is area damage [1]
skill override pvp scaling time ms [1000]
Object Type
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/VinktarBosses/VinktarSquareBoss2"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Guardian of the North",
life = 24,
damage = 2,
damageSpread = 0.2,
attackTime = 0.855,
attackRange = 8,
accuracy = 1,
skillList = {
"VinktarBossLightningWarp",
"VinktarSquareSpellProjectileLightning",
"OrbOfStormsVinktarsSquareBoss",
"StormCloudLightningWarp",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["VinktarBossLightningWarp"] = {
name = "Lightning Warp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Triggerable] = true,
[SkillType.Movement] = true,
[SkillType.Lightning] = true,
[SkillType.AreaSpell] = true,
[SkillType.Travel] = true,
[SkillType.Multicastable] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "variable_duration_skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"skill_override_pvp_scaling_time_ms",
"skill_effect_duration_+%",
"base_skill_show_average_damage_instead_of_dps",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 1000, -30, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VinktarSquareSpellProjectileLightning"] = {
name = "VinktarSquareSpellProjectileLightning",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_angle",
"projectile_spiral_nova_starting_angle_offset",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, 7, 3, 150, 20, -10, 60, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["OrbOfStormsVinktarsSquareBoss"] = {
name = "Orb of Storms",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Creates a stationary electrical orb that strikes enemies in its area of effect with beams of lightning that can then split to hit more enemies. Modifiers to cast speed will increase how frequently it does this. Casting this skill again will replace the previous orb.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Lightning] = true,
[SkillType.Area] = true,
[SkillType.Chains] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Totemable] = true,
[SkillType.AreaSpell] = true,
[SkillType.Cooldown] = true,
[SkillType.Orb] = true,
[SkillType.Multicastable] = true,
},
statDescriptionScope = "beam_skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_skill_effect_duration",
"orb_of_storms_base_bolt_frequency_ms",
"projectile_number_to_split",
"storm_cloud_charged_damage_+%_final",
"number_of_additional_storm_clouds_allowed",
"storm_cloud_charge_count",
"active_skill_base_area_of_effect_radius",
"active_skill_base_secondary_area_of_effect_radius",
"storm_cloud_destroy_when_caster_dies",
},
levels = {
[1] = {0.5, 1.5, 60000, 1000, 3, 200, 8, 3, 28, 35, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["StormCloudLightningWarp"] = {
name = "Storm Cloud Lightning Warp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "WIP",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Movement] = true,
[SkillType.Lightning] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"skill_effect_duration_+%",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, -30, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, },
},
}
Velocidade de Movimento aumentada em 30%
| Family | MovementVelocity |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidade |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















