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Emboscador de Hyrri
Demoníaco
IconEnemyResistanceCold IconEnemyResistanceLightning
monster no drops or experience [1]
monster slain flask charges granted +% [200]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Hyrri's Ambusher
Spectre
Tagsdemon, has_one_hand_sword, has_one_handed_melee, humanoid, karui, lightning_affinity, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, stone_armour
Vida
350%
Evasão
+50%
Ailment Threshold
350%
Resistência
IconEnemyResistanceFire0% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos0%
Damage
150%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
KaomArcherSummoned
Metadata
KaomArcherEmerge
Nível
68
Vida
22,517
Armadura
28,790
Evasão
7,109
Damage
560
Dano Mágico
560
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
4,884
Minion Damage
447
Ailment Threshold
22,517
Chill
71
Shock
71
Brittle
403
Scorch
71
Sap
197
Phys Convert Ele
240%
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 448672
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
KaomArcherShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448672
Chance de Crítico: 5%
Dano de Ataque: 62.5%
Attack Time: 1.5 seg
50% do Dano Físico Convertido em Dano de Raio
Causa 37.5% menos Dano de Ataque
Velocidade de Projéteis aumentada em 100%
base is projectile [1]
monster projectile variation [10]
spell maximum action distance +% [-60]

Object Type

version 2
extends "Metadata/Monsters/KaomWarrior/KaomWarrior"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
	basic_action = "Emerge"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KaomWarrior/KaomArcherEmerge"] = {
    fireResist = 0,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 0,
    name = "Hyrri's Ambusher",
    life = 3.5,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "KaomArcherShot",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KaomArcherShot"] = {
    name = "KaomArcherShot",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "skill_physical_damage_%_to_convert_to_lightning",
        "base_projectile_speed_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {-60, 10, 50, 100, baseMultiplier = 0.625, levelRequirement = 2, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global — Valor não escalável
  • monster slain flask charges granted +% [200]
    FamilyMonsterSlainFlaskCharges
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain flask charges granted +% 200 200 Global
  • Craft Tagsflask
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valor não escalável
  • cant possess this 1 1 Global — Valor não escalável
  • cannot be afflicted 1 1 Global — Valor não escalável
  • monster no talismans 1 1 Global — Valor não escalável
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — Valor não escalável
  • cannot be tagged by sentinel 1 1 Global
  • Edit

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