Espancador Malicioso
Humanóide
stance movement speed +% final [-74]
stance movement speed +% final [-40]
stance movement speed +% final [-40]
Malicious Bruiser
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHeist/Thug/ThugMelee2EliteSpectre_ |
Tags | bludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
Packs |
Vida
700%
Armadura
+75%
Ailment Threshold
700%
Resistência
0 75 0 0
Damage
168%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
140%
Model Size
116%
Type
HeistThugMelee2Elite
Metadata
ThugMelee2Elite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
45,033
Armadura
50,383
Evasão
4,739
Escudo de Energia
0
Damage
628
Dano Mágico
628
Precisão
290
Attack Time
1.5
Experiência
14,357
Ailment Threshold
45,033
Chill
142
Shock
142
Brittle
806
Scorch
142
Sap
393
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistThugMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 502–753
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MeleeHeistThugMelee2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 502–753
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
HeistThugEliteGroundSlamLong
Attack, Triggerable, Channel
Base Damage: 502–753
Chance de Crítico: 5%
Dano de Ataque: 140%
Attack Time: 1.5 seg
Causa 40% mais Dano de Ataque
cast time overrides attack duration [1]
is area damage [1]
cast time overrides attack duration [1]
is area damage [1]
DTTHeistThugMelee2Leap
Spell, Movement
Tempo de Conjuração: 3 seg
Recarga: 11 seg
Não Pode ser Atordoado
skill cannot be interrupted [1]
walk emerge extra distance [-10]
skill cannot be interrupted [1]
walk emerge extra distance [-10]
GAHeistThugMelee2LeapSlam
Triggerable, Attack
Base Damage: 502–753
Chance de Crítico: 5%
Attack Time: 1.5 seg
Causa 45.25% mais Dano
50% do Dano Físico Convertido para Dano de Fogo
is area damage [1]
50% do Dano Físico Convertido para Dano de Fogo
is area damage [1]
WalkEmergeHeistThug
walk emerge distance [200]
GAHeistThugMelee2SlamElite
Triggerable, Attack
Base Damage: 502–753
Chance de Crítico: 5%
Dano de Ataque: 150%
Attack Time: 1.5 seg
Recarga: 12 seg
Causa 50% mais Dano de Ataque
cast time overrides attack duration [1]
is area damage [1]
cast time overrides attack duration [1]
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
HeistThugEliteLeapSlamTGA
Triggerable, Attack
Base Damage: 502–753
Chance de Crítico: 5%
Dano de Ataque: 140%
Attack Time: 1.5 seg
Causa 40% mais Dano de Ataque
is area damage [1]
is area damage [1]
EASHeistMindControlSuicide
Spell
Tempo de Conjuração: 1 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/Thug/HeistThugMelee2" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/Thug/HeistThugMelee2" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" Actor { on_event_leave_ground_for_DashToTarget = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );" on_event_hit_ground_for_DashToTarget = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );" on_destroy_DashToTarget = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );" } Animated { on_event_leave_ground = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapleave.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Thug/ThugMelee2Elite"] = { name = "Malicious Bruiser", life = 7, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeHeistThugMelee2", "HeistThugMelee", "GAHeistThugMelee2SlamElite", "GAHeistThugMelee2LeapSlam", "WalkEmergeHeistThug", "DTTHeistThugMelee2Leap", "DoLiterallyNothing", "EASHeistMindControlSuicide", "ChangeToStance1Heist", "HeistThugEliteGroundSlamLong", "HeistThugEliteLeapSlamTGA", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeHeistThugMelee2"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistThugMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistThugMelee2SlamElite"] = { name = "GAHeistThugMelee2SlamElite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistThugMelee2LeapSlam"] = { name = "GAHeistThugMelee2LeapSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistThug"] = { name = "WalkEmergeHeistThug", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHeistThugMelee2Leap"] = { name = "DTTHeistThugMelee2Leap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "base_cannot_be_stunned", "skill_cannot_be_interrupted", }, levels = { [1] = {-10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistMindControlSuicide"] = { name = "EASHeistMindControlSuicide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistThugEliteGroundSlamLong"] = { name = "HeistThugEliteGroundSlamLong", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistThugEliteLeapSlamTGA"] = { name = "HeistThugEliteLeapSlamTGA", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [-74]
Id | StanceHeistThugWalk2__ |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-40]
Id | StanceHeistThugJog2__ |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Espancador Malicioso
Humanóide
Área: As Entranhas Escondidas
stance movement speed +% final [-74]
stance movement speed +% final [-40]
stance movement speed +% final [-40]
Malicious Bruiser
Spectre | Y |
---|---|
Area | As Entranhas Escondidas |
Tags | bludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
Packs |
Vida
357%
Armadura
+75%
Ailment Threshold
357%
Resistência
0 75 0 0
Damage
168%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
140%
Model Size
116%
Type
HeistThugMelee2EliteSpectre
Metadata
ThugMelee2EliteSpectre_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
58
Vida
11,613
Armadura
22,579
Evasão
3,302
Escudo de Energia
0
Damage
376
Dano Mágico
376
Precisão
195
Attack Time
1.5
Experiência
10,784
Ailment Threshold
11,613
Chill
37
Shock
37
Brittle
208
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistThugMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 301–451
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MeleeHeistThugMelee2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 301–451
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
HeistThugEliteGroundSlamLong
Attack, Triggerable, Channel
Base Damage: 301–451
Chance de Crítico: 5%
Dano de Ataque: 140%
Attack Time: 1.5 seg
Causa 40% mais Dano de Ataque
cast time overrides attack duration [1]
is area damage [1]
cast time overrides attack duration [1]
is area damage [1]
DTTHeistThugMelee2Leap
Spell, Movement
Tempo de Conjuração: 3 seg
Recarga: 11 seg
Não Pode ser Atordoado
skill cannot be interrupted [1]
walk emerge extra distance [-10]
skill cannot be interrupted [1]
walk emerge extra distance [-10]
GAHeistThugMelee2LeapSlam
Triggerable, Attack
Base Damage: 301–451
Chance de Crítico: 5%
Attack Time: 1.5 seg
Causa 36.03% mais Dano
50% do Dano Físico Convertido para Dano de Fogo
is area damage [1]
50% do Dano Físico Convertido para Dano de Fogo
is area damage [1]
WalkEmergeHeistThug
walk emerge distance [200]
GAHeistThugMelee2SlamElite
Triggerable, Attack
Base Damage: 301–451
Chance de Crítico: 5%
Dano de Ataque: 150%
Attack Time: 1.5 seg
Recarga: 12 seg
Causa 50% mais Dano de Ataque
cast time overrides attack duration [1]
is area damage [1]
cast time overrides attack duration [1]
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
HeistThugEliteLeapSlamTGA
Triggerable, Attack
Base Damage: 301–451
Chance de Crítico: 5%
Dano de Ataque: 140%
Attack Time: 1.5 seg
Causa 40% mais Dano de Ataque
is area damage [1]
is area damage [1]
EASHeistMindControlSuicide
Spell
Tempo de Conjuração: 1 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/Thug/HeistThugMelee2Spectre"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/Thug/HeistThugMelee2Spectre" Actor { on_event_leave_ground_for_DashToTarget = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );" on_event_hit_ground_for_DashToTarget = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );" on_destroy_DashToTarget = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );" } Animated { on_event_leave_ground = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapleave.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Thug/ThugMelee2EliteSpectre_"] = { name = "Malicious Bruiser", life = 3.57, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeHeistThugMelee2", "HeistThugMelee", "GAHeistThugMelee2SlamElite", "GAHeistThugMelee2LeapSlam", "WalkEmergeHeistThug", "DTTHeistThugMelee2Leap", "DoLiterallyNothing", "EASHeistMindControlSuicide", "ChangeToStance1Heist", "HeistThugEliteGroundSlamLong", "HeistThugEliteLeapSlamTGA", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeHeistThugMelee2"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistThugMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistThugMelee2SlamElite"] = { name = "GAHeistThugMelee2SlamElite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistThugMelee2LeapSlam"] = { name = "GAHeistThugMelee2LeapSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistThug"] = { name = "WalkEmergeHeistThug", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHeistThugMelee2Leap"] = { name = "DTTHeistThugMelee2Leap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "base_cannot_be_stunned", "skill_cannot_be_interrupted", }, levels = { [1] = {-10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistMindControlSuicide"] = { name = "EASHeistMindControlSuicide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistThugEliteGroundSlamLong"] = { name = "HeistThugEliteGroundSlamLong", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistThugEliteLeapSlamTGA"] = { name = "HeistThugEliteLeapSlamTGA", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [-74]
Id | StanceHeistThugWalk2__ |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-40]
Id | StanceHeistThugJog2__ |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Espancador Malicioso
Humanóide
stance movement speed +% final [-71]
stance movement speed +% final [-26]
stance movement speed +% final [-26]
Malicious Bruiser
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHeist/Thug/ThugMelee4EliteSpectre |
Tags | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Packs |
Vida
700%
Ailment Threshold
700%
Resistência
0 75 0 0
Damage
140%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
Experiência
140%
Model Size
116%
Type
HeistThugMelee4Elite
Metadata
ThugMelee4Elite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
45,033
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
523
Dano Mágico
523
Precisão
290
Attack Time
1.17
Experiência
14,357
Ailment Threshold
45,033
Chill
142
Shock
142
Brittle
806
Scorch
142
Sap
393
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistThugMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 418–628
Chance de Crítico: 5%
Attack Time: 1.17 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
MPWHeistThugFlamingShield
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 418–628
Chance de Crítico: 5%
Attack Time: 1.17 seg
Recarga: 12 seg
Causa 45.25% mais Dano
50% do Dano Físico Convertido para Dano de Fogo
50% de chance de Incendiar inimigos
+3 metros ao Alcance de Golpes Corpo a Corpo
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [126]
projectile uses contact position [1]
use scaled contact offset [1]
50% do Dano Físico Convertido para Dano de Fogo
50% de chance de Incendiar inimigos
+3 metros ao Alcance de Golpes Corpo a Corpo
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [126]
projectile uses contact position [1]
use scaled contact offset [1]
GPAHeistThugFlamingShieldShards
Attack, Triggerable
Base Damage: 418–628
Chance de Crítico: 5%
Attack Time: 1.17 seg
base is projectile [1]
projectile uses contact position [1]
projectile uses contact position [1]
GAHeistThugCleaveWaveWithShield
Attack, Triggerable, Channel
Base Damage: 418–628
Chance de Crítico: 5%
Dano de Ataque: 130%
Attack Time: 1.17 seg
Causa 30% mais Dano de Ataque
Causa 45.25% mais Dano
50% do Dano Físico Convertido para Dano de Fogo
active skill area of effect radius +% final [-25]
cast time overrides attack duration [1]
is area damage [1]
Causa 45.25% mais Dano
50% do Dano Físico Convertido para Dano de Fogo
active skill area of effect radius +% final [-25]
cast time overrides attack duration [1]
is area damage [1]
WalkEmergeHeistThug
walk emerge distance [200]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EASHeistMindControlSuicide
Spell
Tempo de Conjuração: 1 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/Thug/HeistThugMelee4" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/Thug/HeistThugMelee4" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Thug/ThugMelee4Elite"] = { name = "Malicious Bruiser", life = 7, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.17, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "HeistThugMelee", "GPAHeistThugFlamingShieldShards", "MPWHeistThugFlamingShield", "GAHeistThugCleaveWaveWithShield", "WalkEmergeHeistThug", "DoLiterallyNothing", "EASHeistMindControlSuicide", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistThugMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAHeistThugFlamingShieldShards"] = { name = "GPAHeistThugFlamingShieldShards", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWHeistThugFlamingShield"] = { name = "MPWHeistThugFlamingShield", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_projectile_variation", "melee_range_+", "skill_physical_damage_%_to_convert_to_fire", "base_chance_to_ignite_%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "cast_time_overrides_attack_duration", }, levels = { [1] = {-30, 126, 30, 50, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 126, 30, 50, 50, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 126, 30, 50, 50, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 126, 30, 50, 50, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistThugCleaveWaveWithShield"] = { name = "GAHeistThugCleaveWaveWithShield", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.47, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {-30, 50, -25, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, -25, baseMultiplier = 1.3, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, -25, baseMultiplier = 1.3, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, -25, baseMultiplier = 1.3, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistThug"] = { name = "WalkEmergeHeistThug", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistMindControlSuicide"] = { name = "EASHeistMindControlSuicide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [-71]
Id | StanceHeistThugWalk_ |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-26]
Id | StanceHeistThugJog_ |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Espancador Malicioso
Humanóide
Área: As Entranhas Escondidas
stance movement speed +% final [-71]
stance movement speed +% final [-26]
stance movement speed +% final [-26]
Malicious Bruiser
Spectre | Y |
---|---|
Area | As Entranhas Escondidas |
Tags | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Packs |
Vida
357%
Ailment Threshold
357%
Resistência
0 75 0 0
Damage
140%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
Experiência
140%
Model Size
116%
Type
HeistThugMelee4EliteSpectre
Metadata
ThugMelee4EliteSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
58
Vida
11,613
Armadura
12,902
Evasão
3,302
Escudo de Energia
0
Damage
313
Dano Mágico
313
Precisão
195
Attack Time
1.17
Experiência
10,784
Ailment Threshold
11,613
Chill
37
Shock
37
Brittle
208
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistThugMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 251–376
Chance de Crítico: 5%
Attack Time: 1.17 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
MPWHeistThugFlamingShield
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 251–376
Chance de Crítico: 5%
Attack Time: 1.17 seg
Recarga: 12 seg
Causa 36.03% mais Dano
50% do Dano Físico Convertido para Dano de Fogo
50% de chance de Incendiar inimigos
+3 metros ao Alcance de Golpes Corpo a Corpo
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [126]
projectile uses contact position [1]
use scaled contact offset [1]
50% do Dano Físico Convertido para Dano de Fogo
50% de chance de Incendiar inimigos
+3 metros ao Alcance de Golpes Corpo a Corpo
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [126]
projectile uses contact position [1]
use scaled contact offset [1]
GPAHeistThugFlamingShieldShards
Attack, Triggerable
Base Damage: 251–376
Chance de Crítico: 5%
Attack Time: 1.17 seg
base is projectile [1]
projectile uses contact position [1]
projectile uses contact position [1]
GAHeistThugCleaveWaveWithShield
Attack, Triggerable, Channel
Base Damage: 251–376
Chance de Crítico: 5%
Dano de Ataque: 130%
Attack Time: 1.17 seg
Causa 30% mais Dano de Ataque
Causa 36.03% mais Dano
50% do Dano Físico Convertido para Dano de Fogo
active skill area of effect radius +% final [-25]
cast time overrides attack duration [1]
is area damage [1]
Causa 36.03% mais Dano
50% do Dano Físico Convertido para Dano de Fogo
active skill area of effect radius +% final [-25]
cast time overrides attack duration [1]
is area damage [1]
WalkEmergeHeistThug
walk emerge distance [200]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EASHeistMindControlSuicide
Spell
Tempo de Conjuração: 1 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Functions { DetachMilitaryArrow = "DetachAllOfType( Metadata/Monsters/LeagueHeist/Military/attachments/CrossbowBolt.ao );" DetachThugArrow = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/bow/arrow.ao );" AttachMilitaryArrow = "AddAttached( Metadata/Monsters/LeagueHeist/Military/attachments/CrossbowBolt.ao, L_Weapon );" AttachThugArrow = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/bow/arrow.ao, R_Weapon );" } Animated { on_event_remove_arrow = "SetStateTo( arrow_visible, 0 );" on_event_add_arrow = "SetStateTo( arrow_visible, 1 );" } StateMachine { define_state = "arrow_visible;" on_state_arrow_visible_0 = " Call( DetachMilitaryArrow ); Call( DetachThugArrow ); " on_state_arrow_visible_1 = " IfState( use_arrow_military, 1, { Call( AttachMilitaryArrow ); } ); IfState( use_arrow_thug, 1, { Call( AttachThugArrow ); } ); " } Animated { on_event_stabbed_in_throat = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/military/melee/epk/death_suicide_01.epk );" on_event_apply_trail_epk_R = " IfVarietyContains( Thug, { IfVarietyContains( Elite, { AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails_elite.epk, R_Weapon ); }, { AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } ); } ); " on_event_remove_trail_epk_R = " IfVarietyContains( Thug, { IfVarietyContains( Elite, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails_elite.epk, R_Weapon ); }, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } ); } ); " } Actor { on_destroy_Melee = " IfVarietyContains( Thug, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } ); " } Life { on_death = " IfVarietyContains( Thug, { Call( DetachThugArrow ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Thug/ThugMelee4EliteSpectre"] = { name = "Malicious Bruiser", life = 3.57, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.17, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "HeistThugMelee", "GPAHeistThugFlamingShieldShards", "MPWHeistThugFlamingShield", "GAHeistThugCleaveWaveWithShield", "WalkEmergeHeistThug", "DoLiterallyNothing", "EASHeistMindControlSuicide", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistThugMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAHeistThugFlamingShieldShards"] = { name = "GPAHeistThugFlamingShieldShards", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWHeistThugFlamingShield"] = { name = "MPWHeistThugFlamingShield", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_projectile_variation", "melee_range_+", "skill_physical_damage_%_to_convert_to_fire", "base_chance_to_ignite_%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "cast_time_overrides_attack_duration", }, levels = { [1] = {-30, 126, 30, 50, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 126, 30, 50, 50, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 126, 30, 50, 50, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 126, 30, 50, 50, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistThugCleaveWaveWithShield"] = { name = "GAHeistThugCleaveWaveWithShield", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.47, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {-30, 50, -25, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, -25, baseMultiplier = 1.3, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, -25, baseMultiplier = 1.3, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, -25, baseMultiplier = 1.3, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistThug"] = { name = "WalkEmergeHeistThug", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistMindControlSuicide"] = { name = "EASHeistMindControlSuicide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [-71]
Id | StanceHeistThugWalk_ |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-26]
Id | StanceHeistThugJog_ |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Espancador Malicioso
Humanóide
stance movement speed +% final [-74]
stance movement speed +% final [-40]
stance movement speed +% final [-40]
Malicious Bruiser
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHeist/Thug/ThugMelee2EliteSpectre_ |
Tags | bludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
Vida
700%
Armadura
+75%
Ailment Threshold
700%
Resistência
0 75 0 0
Damage
168%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
140%
Model Size
116%
Type
HeistThugMelee2Elite
Metadata
ThugMelee2EliteGuard
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
45,033
Armadura
50,383
Evasão
4,739
Escudo de Energia
0
Damage
628
Dano Mágico
628
Precisão
290
Attack Time
1.5
Experiência
14,357
Ailment Threshold
45,033
Chill
142
Shock
142
Brittle
806
Scorch
142
Sap
393
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistThugMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 502–753
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MeleeHeistThugMelee2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 502–753
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
HeistThugEliteGroundSlamLong
Attack, Triggerable, Channel
Base Damage: 502–753
Chance de Crítico: 5%
Dano de Ataque: 140%
Attack Time: 1.5 seg
Causa 40% mais Dano de Ataque
cast time overrides attack duration [1]
is area damage [1]
cast time overrides attack duration [1]
is area damage [1]
DTTHeistThugMelee2Leap
Spell, Movement
Tempo de Conjuração: 3 seg
Recarga: 11 seg
Não Pode ser Atordoado
skill cannot be interrupted [1]
walk emerge extra distance [-10]
skill cannot be interrupted [1]
walk emerge extra distance [-10]
GAHeistThugMelee2LeapSlam
Triggerable, Attack
Base Damage: 502–753
Chance de Crítico: 5%
Attack Time: 1.5 seg
Causa 45.25% mais Dano
50% do Dano Físico Convertido para Dano de Fogo
is area damage [1]
50% do Dano Físico Convertido para Dano de Fogo
is area damage [1]
GAHeistThugMelee2SlamElite
Triggerable, Attack
Base Damage: 502–753
Chance de Crítico: 5%
Dano de Ataque: 150%
Attack Time: 1.5 seg
Recarga: 12 seg
Causa 50% mais Dano de Ataque
cast time overrides attack duration [1]
is area damage [1]
cast time overrides attack duration [1]
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
HeistThugEliteLeapSlamTGA
Triggerable, Attack
Base Damage: 502–753
Chance de Crítico: 5%
Dano de Ataque: 140%
Attack Time: 1.5 seg
Causa 40% mais Dano de Ataque
is area damage [1]
is area damage [1]
EASHeistMindControlSuicide
Spell
Tempo de Conjuração: 1 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/Thug/HeistThugMelee2" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" extends "Metadata/Monsters/LeagueHeist/HeistGuardBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/Thug/HeistThugMelee2" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" extends "Metadata/Monsters/LeagueHeist/HeistGuardBase" Actor { on_event_leave_ground_for_DashToTarget = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );" on_event_hit_ground_for_DashToTarget = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );" on_destroy_DashToTarget = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );" } Animated { on_event_leave_ground = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapleave.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Thug/ThugMelee2EliteGuard"] = { name = "Malicious Bruiser", life = 7, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.68, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeHeistThugMelee2", "HeistThugMelee", "GAHeistThugMelee2SlamElite", "GAHeistThugMelee2LeapSlam", "DTTHeistThugMelee2Leap", "DoLiterallyNothing", "EASHeistMindControlSuicide", "ChangeToStance1Heist", "HeistThugEliteGroundSlamLong", "HeistThugEliteLeapSlamTGA", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeHeistThugMelee2"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistThugMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistThugMelee2SlamElite"] = { name = "GAHeistThugMelee2SlamElite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistThugMelee2LeapSlam"] = { name = "GAHeistThugMelee2LeapSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHeistThugMelee2Leap"] = { name = "DTTHeistThugMelee2Leap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "base_cannot_be_stunned", "skill_cannot_be_interrupted", }, levels = { [1] = {-10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistMindControlSuicide"] = { name = "EASHeistMindControlSuicide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistThugEliteGroundSlamLong"] = { name = "HeistThugEliteGroundSlamLong", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistThugEliteLeapSlamTGA"] = { name = "HeistThugEliteLeapSlamTGA", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [-74]
Id | StanceHeistThugWalk2__ |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-40]
Id | StanceHeistThugJog2__ |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Espancador Malicioso
Humanóide
stance movement speed +% final [-71]
stance movement speed +% final [-26]
stance movement speed +% final [-26]
Malicious Bruiser
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHeist/Thug/ThugMelee4EliteSpectre |
Tags | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Vida
700%
Ailment Threshold
700%
Resistência
0 75 0 0
Damage
140%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
Experiência
140%
Model Size
116%
Type
HeistThugMelee4Elite
Metadata
ThugMelee4EliteGuard
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
45,033
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
523
Dano Mágico
523
Precisão
290
Attack Time
1.17
Experiência
14,357
Ailment Threshold
45,033
Chill
142
Shock
142
Brittle
806
Scorch
142
Sap
393
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistThugMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 418–628
Chance de Crítico: 5%
Attack Time: 1.17 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
MPWHeistThugFlamingShield
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 418–628
Chance de Crítico: 5%
Attack Time: 1.17 seg
Recarga: 12 seg
Causa 45.25% mais Dano
50% do Dano Físico Convertido para Dano de Fogo
50% de chance de Incendiar inimigos
+3 metros ao Alcance de Golpes Corpo a Corpo
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [126]
projectile uses contact position [1]
use scaled contact offset [1]
50% do Dano Físico Convertido para Dano de Fogo
50% de chance de Incendiar inimigos
+3 metros ao Alcance de Golpes Corpo a Corpo
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [126]
projectile uses contact position [1]
use scaled contact offset [1]
GPAHeistThugFlamingShieldShards
Attack, Triggerable
Base Damage: 418–628
Chance de Crítico: 5%
Attack Time: 1.17 seg
base is projectile [1]
projectile uses contact position [1]
projectile uses contact position [1]
GAHeistThugCleaveWaveWithShield
Attack, Triggerable, Channel
Base Damage: 418–628
Chance de Crítico: 5%
Dano de Ataque: 130%
Attack Time: 1.17 seg
Causa 30% mais Dano de Ataque
Causa 45.25% mais Dano
50% do Dano Físico Convertido para Dano de Fogo
active skill area of effect radius +% final [-25]
cast time overrides attack duration [1]
is area damage [1]
Causa 45.25% mais Dano
50% do Dano Físico Convertido para Dano de Fogo
active skill area of effect radius +% final [-25]
cast time overrides attack duration [1]
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EASHeistMindControlSuicide
Spell
Tempo de Conjuração: 1 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/Thug/HeistThugMelee4" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" extends "Metadata/Monsters/LeagueHeist/HeistGuardBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/Thug/HeistThugMelee4" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" extends "Metadata/Monsters/LeagueHeist/HeistGuardBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Thug/ThugMelee4EliteGuard"] = { name = "Malicious Bruiser", life = 7, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.17, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "HeistThugMelee", "GPAHeistThugFlamingShieldShards", "MPWHeistThugFlamingShield", "GAHeistThugCleaveWaveWithShield", "DoLiterallyNothing", "EASHeistMindControlSuicide", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistThugMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAHeistThugFlamingShieldShards"] = { name = "GPAHeistThugFlamingShieldShards", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWHeistThugFlamingShield"] = { name = "MPWHeistThugFlamingShield", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_projectile_variation", "melee_range_+", "skill_physical_damage_%_to_convert_to_fire", "base_chance_to_ignite_%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "cast_time_overrides_attack_duration", }, levels = { [1] = {-30, 126, 30, 50, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 126, 30, 50, 50, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 126, 30, 50, 50, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 126, 30, 50, 50, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistThugCleaveWaveWithShield"] = { name = "GAHeistThugCleaveWaveWithShield", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.47, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {-30, 50, -25, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, -25, baseMultiplier = 1.3, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, -25, baseMultiplier = 1.3, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, -25, baseMultiplier = 1.3, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistMindControlSuicide"] = { name = "EASHeistMindControlSuicide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [-71]
Id | StanceHeistThugWalk_ |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-26]
Id | StanceHeistThugJog_ |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |