Assistente de Merveil
Demoníaco
Área: Caverna da Cólera, Laboratório Eterno, Memória Vazia, Memória Fragmentada, Whakawairua Tuahu, Mapa: Mar Subterrâneo, Mapa: Fontes Minerais
Espécie: Caranguejos Escudo
Grupo: Cefalópodes
Família: Profundezas
Merveil's Attendant
Vida
102%
Energy Shield From Life
100%
Ailment Threshold
102%
Resistência
0 75 0 0
Damage
152%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
4 ~ 8
Attack Time
1.005 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
SeaWitch
Metadata
SeaWitchSpawnExploding
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
83
Vida
32,657
Armadura
92,477
Evasão
7,860
Escudo de Energia
15,319
Damage
1,369
Dano Mágico
1,369
Precisão
518
Attack Time
1.005
Experiência
15,758
Ailment Threshold
32,657
Chill
103
Shock
103
Brittle
584
Scorch
103
Sap
285
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1095–1642
Chance de Crítico: 5%
Attack Time: 1.005 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SeaWitchScreech
Spell, Triggerable
Tempo de Conjuração: 2.73 seg
Recarga: 6.5 seg
Causa 492.1 a 766.1 de Dano de Gelo
Duração base é de 1.9 segundos
Velocidade de Movimento reduzida em 20%
is area damage [1]
Duração base é de 1.9 segundos
Velocidade de Movimento reduzida em 20%
is area damage [1]
SeawitchWaveGeometrySpell
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.9 seg
Causa 3468 a 5203 de Dano de Gelo
is area damage [1]
spell maximum action distance +% [-60]
is area damage [1]
spell maximum action distance +% [-60]
SSMSeawitchSpawnKamikaze
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tempo de Conjuração: 1 seg
Recarga: 4 seg
alternate minion [566]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/SeaWitchSpawnExploding"] = { name = "Merveil's Attendant", life = 1.02, energyShield = 1, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.52, damageSpread = 0.2, attackTime = 1.005, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SeaWitchScreech", "SSMSeawitchSpawnKamikaze", "SeawitchWaveGeometrySpell", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeaWitchScreech"] = { name = "SeaWitchScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.73, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -20, 1900, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.8500000238419, 2.8800001144409, -20, 1900, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMSeawitchSpawnKamikaze"] = { name = "SSMSeawitchSpawnKamikaze", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {3, 566, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeawitchWaveGeometrySpell"] = { name = "SeawitchWaveGeometrySpell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {2.2400000095367, 3.3599998950958, -60, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.