Acólito Profano
Morto-vivo
monster penalty against minions damage +% final vs player minions [-30]
Profane Acolyte
SpectreN
Tagsbone_armour, bones, Conjurador, cultist, fire_affinity, is_unarmed, medium_height, not_dex, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Vida
300%
Energy Shield From Life
100%
Ailment Threshold
300%
Resistência
20 20 20 0
Damage
180%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.995 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
RaisedSkeletonKitavaCasterBelfry
Metadata
RaisedSkeletonKitavaCasterBelfry
Nível
68
Vida
19,300
Armadura
28,790
Evasão
4,739
Escudo de Energia
6,127
Damage
672
Dano Mágico
672
Precisão
290
Attack Time
1.995
Experiência
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
KitavaMinionProjectileSpellMinion
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 0.9 seg
Causa 222.4 a 333.7 de Dano Físico
base is projectile [1]
monster projectile variation [23]
skill visual scale +% [-50]
RaisedSkeletonCasterBelfryMagmaOrb
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
Bola de Magma
Chance de Crítico: 5%
Tempo de Conjuração: 1.17 seg
Recarga: 3 seg
Arremessa um orbe ardente que explode quando atinge o chão. A habilidade ricocheteia, quicando adiante e causando dano múltiplas vezes.
Causa 963.1 a 1445 de Dano de Fogo
Ricocheteia +4 Vezes
Velocidade de Conjuração reduzida em 66%
base is projectile [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
	basic_action = "Revive"
}

Stats
{
	set_minion_dies_when_parent_deleted = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao"
}

Animated
{
	on_emerge_pit_02_offset =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
		HideMeshSegments( axeShape, glowShape, staff2Shape );
	"

	on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/staff_effect.epk );"
	on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( axeShape, glowShape, staff2Shape );"

	on_emerge_pit_03_offset =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
		HideMeshSegments( axeShape, glowShape, staff2Shape );
	"

	on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/staff_effect.epk );"
	on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( axeShape, glowShape, staff2Shape );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitavaCasterBelfry"] = {
    name = "Profane Acolyte",
    life = 3,
    energyShield = 1,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "RaisedSkeletonCasterBelfryMagmaOrb",
        "KitavaMinionProjectileSpellMinion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["RaisedSkeletonCasterBelfryMagmaOrb"] = {
    name = "Rolling Magma",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Chains] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_cast_speed_+%",
        "number_of_chains",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -66, 4, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaMinionProjectileSpellMinion"] = {
    name = "KitavaMinionProjectileSpellMinion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "skill_visual_scale_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 23, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.60000002384186, 0.89999997615814, 23, -50, levelRequirement = 67, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster penalty against minions damage +% final vs player minions [-30]
IdMonsterDamageVersusPlayerMinions30
FamilyMonsterDamageVersusMinions
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 Global
  • Craft Tagsdamage