Acólito profano
No muerto
monster penalty against minions damage +% final vs player minions [-30]
Profane Acolyte
SpectreN
Tagsbone_armour, bones, Lanzador de hechizos, cultist, fire_affinity, is_unarmed, medium_height, not_dex, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Vida
300%
Energy Shield From Life
100%
Ailment Threshold
300%
Resistencia
20 20 20 0
Damage
180%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
RaisedSkeletonKitavaCasterBelfry
Metadata
RaisedSkeletonKitavaCasterBelfry
Nivel
68
Vida
19,300
Armadura
28,790
Evasión
4,739
Escudo de energía
6,127
Damage
672
Daño de hechizos
672
Precisión
290
Attack Time
1.995
Experiencia
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
KitavaMinionProjectileSpellMinion
Spell, Projectile, ProjectilesFromUser, Triggerable
Tiempo de lanzamiento: 0.9 seg
Inflige de 222.4 a 333.7 de daño físico
base is projectile [1]
monster projectile variation [23]
skill visual scale +% [-50]
RaisedSkeletonCasterBelfryMagmaOrb
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
Bola de magma
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.17 seg
Tiempo de recarga: 3 seg
Lanza un orbe ardiente que inflige daño en área al golpear el suelo. Esta habilidad se encadena y rebota hacia delante para infligir daño varias veces.
Inflige de 963.1 a 1445 de daño de fuego
Se encadena +4 veces
Velocidad de lanzamiento de hechizos reducida un 66%
base is projectile [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
	basic_action = "Revive"
}

Stats
{
	set_minion_dies_when_parent_deleted = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_epk/minion.epk );"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao"
}

Animated
{
	on_emerge_pit_02_offset =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
		HideMeshSegments( axeShape, glowShape, staff2Shape );
	"

	on_event_pop_weapon_fx_for_emerge_pit_02_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/staff_effect.epk );"
	on_event_pop_weapon_for_emerge_pit_02_offset = "ShowMeshSegments( axeShape, glowShape, staff2Shape );"

	on_emerge_pit_03_offset =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart_exposed/minion_death/miniondeath.ao, root );
		HideMeshSegments( axeShape, glowShape, staff2Shape );
	"

	on_event_pop_weapon_fx_for_emerge_pit_03_offset = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Belfry/RaisedSkeletonKitavaStaffBelfry/staff_effect.epk );"
	on_event_pop_weapon_for_emerge_pit_03_offset = "ShowMeshSegments( axeShape, glowShape, staff2Shape );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonKitavaCasterBelfry"] = {
    name = "Profane Acolyte",
    life = 3,
    energyShield = 1,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "RaisedSkeletonCasterBelfryMagmaOrb",
        "KitavaMinionProjectileSpellMinion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["RaisedSkeletonCasterBelfryMagmaOrb"] = {
    name = "Rolling Magma",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Chains] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_cast_speed_+%",
        "number_of_chains",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -66, 4, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaMinionProjectileSpellMinion"] = {
    name = "KitavaMinionProjectileSpellMinion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "skill_visual_scale_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 23, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.60000002384186, 0.89999997615814, 23, -50, levelRequirement = 67, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster penalty against minions damage +% final vs player minions [-30]
IdMonsterDamageVersusPlayerMinions30
FamilyMonsterDamageVersusMinions
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 Global
  • Craft Tagsdamage