Irmã de Hyrri Remodelada
Ancestral
monster no drops or experience [1]
Shaped Hyrri's Sister
SpectreN
Tagsdemon, eldritch, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, karui, lightning_affinity, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, stone_armour
Vida
605%
Evasão
+50%
Ailment Threshold
605%
Resistência
0 30 30 0
Damage
190%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
110%
Model Size
100%
Type
KaomArcherShaped
Metadata
KaomArcherShaperMinion
Nível
68
Vida
38,922
Armadura
28,790
Evasão
7,109
Escudo de Energia
0
Damage
710
Dano Mágico
710
Precisão
290
Attack Time
1.5
Experiência
11,281
Ailment Threshold
38,922
Chill
123
Shock
123
Brittle
696
Scorch
123
Sap
340
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 568–852
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
KaomArcherShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 568–852
Chance de Crítico: 5%
Attack Time: 1.5 seg
50% do Dano Físico Convertido em Dano de Raio
Velocidade de Projéteis aumentada em 100%
base is projectile [1]
monster projectile variation [10]
spell maximum action distance +% [-60]

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasPortalMonsters"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasPortalMonsters"

Render
{
	preload_buff_visual = "kaom_archer_effect"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KaomWarrior/KaomArcherShaperMinion"] = {
    name = "Shaped Hyrri's Sister",
    life = 6.05,
    fireResist = 0,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 0,
    damage = 1.9,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "KaomArcherShot",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KaomArcherShot"] = {
    name = "KaomArcherShot",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "skill_physical_damage_%_to_convert_to_lightning",
        "base_projectile_speed_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {-60, 10, 50, 100, levelRequirement = 2, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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