シェイパーのハイリの妹
エルドリッチ
monster no drops or experience [1]
Shaped Hyrri's Sister
Spectre | N |
---|---|
Tags | demon, eldritch, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, karui, lightning_affinity, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, stone_armour |
ライフ
605%
回避力
+50%
Ailment Threshold
605%
耐性
0 30 30 0
Damage
190%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
経験値
110%
Model Size
100%
Type
KaomArcherShaped
Metadata
KaomArcherShaperMinion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
38,922
アーマー
28,790
回避力
7,109
エナジーシールド
0
Damage
710
スペルダメージ
710
命中
290
Attack Time
1.5
経験値
11,281
Ailment Threshold
38,922
Chill
123
Shock
123
Brittle
696
Scorch
123
Sap
340
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 568–852
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
KaomArcherShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 568–852
クリティカル率: 5%
Attack Time: 1.5 秒
物理ダメージの50%を雷ダメージに変換する
投射物スピードが100%増加する
base is projectile [1]
monster projectile variation [10]
spell maximum action distance +% [-60]
投射物スピードが100%増加する
base is projectile [1]
monster projectile variation [10]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasPortalMonsters" Actor { main_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasPortalMonsters" Render { preload_buff_visual = "kaom_archer_effect" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KaomWarrior/KaomArcherShaperMinion"] = { name = "Shaped Hyrri's Sister", life = 6.05, fireResist = 0, coldResist = 30, lightningResist = 30, chaosResist = 0, damage = 1.9, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "KaomArcherShot", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KaomArcherShot"] = { name = "KaomArcherShot", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_lightning", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {-60, 10, 50, 100, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |