Sharnath
Construto
Resiliente à Torres de Gelo
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em %
Não Pode ser Empurrado
SpectreN
Tagsblight_boss, blight_monster, cleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Vida
1600%
Armadura
+50%
Ailment Threshold
1600%
Resistência
40 40 40 25
Damage
436%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 15
Attack Time
1.17 Second
Damage Spread
±20%
Experiência
200%
Model Size
130%
Type
BlightColdMossMonsterIceBoss
Metadata
BlightMossMonsterIceBoss_
Nível
68
Vida
2,229,542
Armadura
43,185
Evasão
4,739
Escudo de Energia
0
Damage
1,855
Dano Mágico
2,769
Precisão
290
Attack Time
0.7839
Experiência
112,805
Ailment Threshold
1,404,611
Chill
4,441
Shock
4,441
Brittle
25,127
Scorch
4,441
Sap
12,271
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1303–1954
Chance de Crítico: 5%
Attack Time: 1.17 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Render
{
    //turn_duration = 0.6
	visual_size_index = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Cold/BlightMossMonsterIceBoss_"] = {
    name = "Sharnath",
    life = 16,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 4.36,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Resiliente à Torres de Gelo
IdBlightColdType
FamilyBlightMonsterType
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • is blight cold monster Min: 1 Max: 1 Global
  • Monstros concedem Experiência aumentada em 100%
    Raridade dos Itens Derrubados aumentada em %
    IdMonsterBlightMapBoss
    FamilyMonsterMapBoss
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • Não Pode ser Empurrado
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global