Sporeplume
Construto
Resistênte a Torres de Fogo
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em %
Não Pode ser Empurrado
cannot have affliction mods [1]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em %
Não Pode ser Empurrado
cannot have affliction mods [1]
Spectre | N |
---|---|
Tags | blight_boss, blight_monster, cleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Vida
1000%
Armadura
+50%
Ailment Threshold
1000%
Resistência
40 40 40 25
Damage
370%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 15
Attack Time
1.17 Second
Damage Spread
±20%
Experiência
10%
Model Size
130%
Type
BlightFireMonsterBoss
Metadata
BlightFireMonsterBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
1,393,464
Armadura
43,185
Evasão
4,739
Escudo de Energia
0
Damage
1,574
Dano Mágico
2,350
Precisão
290
Attack Time
0.7839
Experiência
5,640
Ailment Threshold
877,882
Chill
2,776
Shock
2,776
Brittle
15,704
Scorch
2,776
Sap
7,669
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1106–1659
Chance de Crítico: 5%
Attack Time: 1.17 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Actor { main_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Life { on_death = "RemoveEffects();" on_death = "HideMeshSegment( mossmonster_basesecondShape );" on_death = "HideMeshSegment( mossmonster_basethirdShape );" on_death = "HideMeshSegment( mossmonster_runebossShape );" on_spawned_dead = "RemoveEffects();" on_spawned_dead = "HideMeshSegment( mossmonster_basesecondShape );" on_spawned_dead = "HideMeshSegment( mossmonster_basethirdShape );" on_spawned_dead = "HideMeshSegment( mossmonster_runebossShape );" } Targetable { display_info_string = "MonsterReplicatesOnDeathInfoString" } Render { //turn_duration = 0.6 visual_size_index = 1 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Fire/BlightFireMonsterBoss"] = { name = "Sporeplume", life = 10, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.7, damageSpread = 0.2, attackTime = 1.17, attackRange = 15, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Resistênte a Torres de Fogo
Id | BlightFireType__ |
---|---|
Family | BlightMonsterType |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em %
Id | MonsterBlightMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Não Pode ser Empurrado
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |