A Primeira Rhoa
Bestial
Área: Paraíso Imaculado
Vida máxima aumentada em 25%
Tamanho do Personagem aumentado em 25%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Tamanho do Personagem aumentado em 25%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The First Rhoa
Spectre | Y |
---|---|
Area | Paraíso Imaculado |
Tags | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, unique_map_boss |
Vida
140%
Armadura
+25%
Ailment Threshold
140%
Resistência
40 40 40 25
Damage
120%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 18
Attack Time
1.395 Second
Damage Spread
±20%
Experiência
100%
Model Size
120%
Type
RhoaUntaintedBoss
Metadata
RhoaUntaintedColossal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
75
Vida
18,891
Armadura
62,331
Evasão
6,029
Escudo de Energia
0
Damage
680
Dano Mágico
680
Precisão
381
Attack Time
1.395
Experiência
11,804
Ailment Threshold
18,891
Chill
60
Shock
60
Brittle
338
Scorch
60
Sap
165
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 544–816
Chance de Crítico: 5%
Attack Time: 1.395 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
RhoaShieldChargeUntainted
Attack, Melee, MeleeSingleTarget, Movement, Travel
Investida com Escudo
Base Damage: 544–816
Chance de Crítico: 5%
Attack Time: 1.395 seg
Faz uma investida contra um inimigo, batendo nele com o escudo do personagem golpeando-o. Inimigos no caminho são empurrados para o lado. Dano e atordoamento são proporcionais à distância viajada.
Duração de Atordoamento em inimigos aumentada em 90% na distância Máxima da investida
70% mais Dano com Acertos na Distância Máxima da Investida
ignores proximity shield [1]
shield charge continue past target [1]
shield charge end slide distance [62]
shield charge extra distance [90]
70% mais Dano com Acertos na Distância Máxima da Investida
ignores proximity shield [1]
shield charge continue past target [1]
shield charge end slide distance [62]
shield charge extra distance [90]
GARhoaBossChargeStomp
Triggerable, Attack
Base Damage: 544–816
Chance de Crítico: 5%
Dano de Ataque: 15%
Attack Time: 1.395 seg
Empurra Inimigos ao Acertar
Causa 85% menos Dano de Ataque
Atordoa Inimigos
is area damage [1]
Causa 85% menos Dano de Ataque
Atordoa Inimigos
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Rhoas/Rhoa"
Object Type Codes
version 2 extends "Metadata/Monsters/Rhoas/Rhoa"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Rhoas/RhoaUntaintedColossal"] = { name = "The First Rhoa", life = 1.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.2, damageSpread = 0.2, attackTime = 1.395, attackRange = 18, accuracy = 1, skillList = { "RhoaShieldChargeUntainted", "MeleeAtAnimationSpeedUnique", "GARhoaBossChargeStomp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["RhoaShieldChargeUntainted"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_stun_duration_+%_maximum", "shield_charge_damage_+%_maximum", "shield_charge_extra_distance", "shield_charge_end_slide_distance", "ignores_proximity_shield", "shield_charge_continue_past_target", }, levels = { [1] = {90, 70, 90, 62, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARhoaBossChargeStomp"] = { name = "GARhoaBossChargeStomp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "always_stun", "global_knockback", }, levels = { [1] = {baseMultiplier = 0.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Vida máxima aumentada em 25%
Tamanho do Personagem aumentado em 25%
Id | MonsterIncreasedLifeImplicit1 |
---|---|
Family | MaximumLifeIncreasePercent |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
A Primeira Rhoa
Bestial
Vida máxima aumentada em 25%
Tamanho do Personagem aumentado em 25%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monstros concedem Experiência aumentada em 500%
monster no drops [1]
Tamanho do Personagem aumentado em 25%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monstros concedem Experiência aumentada em 500%
monster no drops [1]
The First Rhoa
Spectre | Y |
---|---|
Tags | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, unique_map_boss |
Packs |
Vida
140%
Armadura
+25%
Ailment Threshold
140%
Resistência
40 40 40 25
Damage
120%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 18
Attack Time
1.395 Second
Damage Spread
±20%
Experiência
100%
Model Size
150%
Type
RhoaUntaintedBoss
Metadata
RhoaUntaintedColossalSupporter
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
9,007
Armadura
35,988
Evasão
4,739
Escudo de Energia
0
Damage
448
Dano Mágico
448
Precisão
290
Attack Time
1.395
Experiência
10,255
Ailment Threshold
9,007
Chill
28
Shock
28
Brittle
161
Scorch
28
Sap
79
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 359–538
Chance de Crítico: 5%
Attack Time: 1.395 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
RhoaShieldChargeUntainted
Attack, Melee, MeleeSingleTarget, Movement, Travel
Investida com Escudo
Base Damage: 359–538
Chance de Crítico: 5%
Attack Time: 1.395 seg
Faz uma investida contra um inimigo, batendo nele com o escudo do personagem golpeando-o. Inimigos no caminho são empurrados para o lado. Dano e atordoamento são proporcionais à distância viajada.
Duração de Atordoamento em inimigos aumentada em 90% na distância Máxima da investida
70% mais Dano com Acertos na Distância Máxima da Investida
ignores proximity shield [1]
shield charge continue past target [1]
shield charge end slide distance [62]
shield charge extra distance [90]
70% mais Dano com Acertos na Distância Máxima da Investida
ignores proximity shield [1]
shield charge continue past target [1]
shield charge end slide distance [62]
shield charge extra distance [90]
GARhoaBossChargeStomp
Triggerable, Attack
Base Damage: 359–538
Chance de Crítico: 5%
Dano de Ataque: 15%
Attack Time: 1.395 seg
Empurra Inimigos ao Acertar
Causa 85% menos Dano de Ataque
Atordoa Inimigos
is area damage [1]
Causa 85% menos Dano de Ataque
Atordoa Inimigos
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Rhoas/Rhoa"
Object Type Codes
version 2 extends "Metadata/Monsters/Rhoas/Rhoa"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Rhoas/RhoaUntaintedColossalSupporter"] = { name = "The First Rhoa", life = 1.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.2, damageSpread = 0.2, attackTime = 1.395, attackRange = 18, accuracy = 1, skillList = { "RhoaShieldChargeUntainted", "MeleeAtAnimationSpeedUnique", "GARhoaBossChargeStomp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["RhoaShieldChargeUntainted"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_stun_duration_+%_maximum", "shield_charge_damage_+%_maximum", "shield_charge_extra_distance", "shield_charge_end_slide_distance", "ignores_proximity_shield", "shield_charge_continue_past_target", }, levels = { [1] = {90, 70, 90, 62, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARhoaBossChargeStomp"] = { name = "GARhoaBossChargeStomp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "always_stun", "global_knockback", }, levels = { [1] = {baseMultiplier = 0.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Vida máxima aumentada em 25%
Tamanho do Personagem aumentado em 25%
Id | MonsterIncreasedLifeImplicit1 |
---|---|
Family | MaximumLifeIncreasePercent |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Monstros concedem Experiência aumentada em 500%
monster no drops [1]
Id | MonsterSlainExperienceIncreaseSupporter |
---|---|
Family | MonsterSlainExperience |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
A Primeira Rhoa
Bestial
Vida máxima aumentada em 25%
Tamanho do Personagem aumentado em 25%
Tamanho do Personagem aumentado em 25%
The First Rhoa
Spectre | Y |
---|---|
Tags | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, unique_map_boss |
Vida
140%
Armadura
+25%
Ailment Threshold
140%
Resistência
40 40 40 25
Damage
120%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 18
Attack Time
1.395 Second
Damage Spread
±20%
Experiência
100%
Model Size
150%
Type
RhoaUntaintedBoss
Metadata
RhoaUntaintedColossal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
9,007
Armadura
35,988
Evasão
4,739
Escudo de Energia
0
Damage
448
Dano Mágico
448
Precisão
290
Attack Time
1.395
Experiência
10,255
Ailment Threshold
9,007
Chill
28
Shock
28
Brittle
161
Scorch
28
Sap
79
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 359–538
Chance de Crítico: 5%
Attack Time: 1.395 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
RhoaShieldChargeUntainted
Attack, Melee, MeleeSingleTarget, Movement, Travel
Investida com Escudo
Base Damage: 359–538
Chance de Crítico: 5%
Attack Time: 1.395 seg
Faz uma investida contra um inimigo, batendo nele com o escudo do personagem golpeando-o. Inimigos no caminho são empurrados para o lado. Dano e atordoamento são proporcionais à distância viajada.
Duração de Atordoamento em inimigos aumentada em 90% na distância Máxima da investida
70% mais Dano com Acertos na Distância Máxima da Investida
ignores proximity shield [1]
shield charge continue past target [1]
shield charge end slide distance [62]
shield charge extra distance [90]
70% mais Dano com Acertos na Distância Máxima da Investida
ignores proximity shield [1]
shield charge continue past target [1]
shield charge end slide distance [62]
shield charge extra distance [90]
GARhoaBossChargeStomp
Triggerable, Attack
Base Damage: 359–538
Chance de Crítico: 5%
Dano de Ataque: 15%
Attack Time: 1.395 seg
Empurra Inimigos ao Acertar
Causa 85% menos Dano de Ataque
Atordoa Inimigos
is area damage [1]
Causa 85% menos Dano de Ataque
Atordoa Inimigos
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Rhoas/Rhoa"
Object Type Codes
version 2 extends "Metadata/Monsters/Rhoas/Rhoa"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueLake/Rhoas/RhoaUntaintedColossal"] = { name = "The First Rhoa", life = 1.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.2, damageSpread = 0.2, attackTime = 1.395, attackRange = 18, accuracy = 1, skillList = { "RhoaShieldChargeUntainted", "MeleeAtAnimationSpeedUnique", "GARhoaBossChargeStomp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["RhoaShieldChargeUntainted"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_stun_duration_+%_maximum", "shield_charge_damage_+%_maximum", "shield_charge_extra_distance", "shield_charge_end_slide_distance", "ignores_proximity_shield", "shield_charge_continue_past_target", }, levels = { [1] = {90, 70, 90, 62, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARhoaBossChargeStomp"] = { name = "GARhoaBossChargeStomp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "always_stun", "global_knockback", }, levels = { [1] = {baseMultiplier = 0.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Vida máxima aumentada em 25%
Tamanho do Personagem aumentado em 25%
Id | MonsterIncreasedLifeImplicit1 |
---|---|
Family | MaximumLifeIncreasePercent |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.