A Morte Alada
BestialÁrea: Mapa: Canal
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Winged Death
| Spectre | N |
|---|---|
| Area | Mapa: Canal |
| Tags | avian_beast, beast, Conjurador, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, puncturing_weapon, red_blood |
Vida
401%
Ailment Threshold
401%
Resistência
Damage
285%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 18
Attack Time
2.25 Second
Damage Spread
±20%
Experiência
150%
Model Size
220%
Type
VultureParasiteMapBoss
Metadata
VultureParasiteMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
75
Vida
2,038,163
Armadura
49,865
Evasão
6,029
Damage
1,839
Dano Mágico
2,745
Precisão
762
Attack Time
1.5075
Experiência
97,383
Minion Life
416,013
Minion Damage
1,506
Ailment Threshold
1,059,845
Chill
3,351
Shock
3,351
Brittle
18,960
Scorch
3,351
Sap
9,259
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 2921–4381
Chance de Crítico: 5%
Attack Time: 2.25 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DanceOnCorpse
CanTargetUnusableCorpse
Recarga: 30 seg
disable skill repeats [1]
VultureBossCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Cutilada
Base Damage: 2921–4381
Chance de Crítico: 5%
Attack Time: 2.25 seg
O personagem balança sua arma (ou ambas as armas se estiver com dupla empunhadura) em um arco, causando dano em uma área na sua frente. Funciona apenas com Machados e Espadas.
Nunca causa Acertos Críticos
Causa 80% mais Dano
44% menos Velocidade de Ataque
active skill area of effect radius +% final [120]
cleave disable predictive damage [1]
is area damage [1]
skill double hits when dual wielding [1]
spell maximum action distance +% [-35]
VultureBossRepeatableWave
Attack
Base Damage: 2921–4381
Chance de Crítico: 5%
Attack Time: 2.25 seg
Recarga: 6 seg
Seus Acertos não podem Atordoar Inimigos
Causa 35% menos Dano
Velocidade de Ataque reduzida em 30%
active skill area of effect radius +% final [100]
is area damage [1]
SummonParasitesOnDeath
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
100% de chance de Ativar esta Magia ao Morrer
alternate minion [1]
number of monsters to summon [30]
VultureParasiteTakeOffMapBoss
Attack
Base Damage: 2921–4381
Chance de Crítico: 5%
Attack Time: 2.25 seg
Recarga: 20 seg
Duração base é de 1.4 segundos
VultureParasiteMapBossSummonMinion
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
Recarga: 10 seg
alternate minion [21]
number of monsters to summon [8]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
EmptyActionVultureBossWave
Attack
Base Damage: 2921–4381
Chance de Crítico: 5%
Attack Time: 2.25 seg
Recarga: 6 seg
+4 metros ao Alcance de Golpes Corpo a Corpo
VultureBossRepeatableWaveGeometryAttack
Triggerable, Attack
Base Damage: 2921–4381
Chance de Crítico: 5%
Attack Time: 2.25 seg
Seus Acertos não podem Atordoar Inimigos
Causa 35% menos Dano
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/VultureParasite/VultureParasiteHidden"
Object Type Codes
version 2
extends "Metadata/Monsters/VultureParasite/VultureParasiteHidden"
ProximityTrigger
{
radius = 50
condition = "players"
on_triggered = "ForEachOfType( Metadata/QuestObjects/Act4/GiantShadow, { Transition(); } );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/VultureParasite/VultureParasiteMapBoss"] = {
name = "The Winged Death",
life = 4.01,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2.85,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 18,
accuracy = 1,
skillList = {
"VultureBossCleave",
"MeleeAtAnimationSpeed",
"DanceOnCorpse",
"SummonParasitesOnDeath",
"VultureParasiteTakeOffMapBoss",
"VultureParasiteMapBossSummonMinion",
"EmptyActionVultureBossWave",
"VultureBossRepeatableWave",
"VultureBossRepeatableWaveGeometryAttack",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["VultureBossCleave"] = {
name = "Cleave",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ThresholdJewelArea] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_damage_+%_final",
"spell_maximum_action_distance_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"skill_double_hits_when_dual_wielding",
"global_cannot_crit",
"cleave_disable_predictive_damage",
},
levels = {
[1] = {-44, 80, -35, 120, levelRequirement = 33, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DanceOnCorpse"] = {
name = "DanceOnCorpse",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.CanTargetUnusableCorpse] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"disable_skill_repeats",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonParasitesOnDeath"] = {
name = "SummonParasitesOnDeath",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"cast_on_death_%",
},
levels = {
[1] = {1, 30, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VultureParasiteTakeOffMapBoss"] = {
name = "VultureParasiteTakeOffMapBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {1400, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VultureParasiteMapBossSummonMinion"] = {
name = "VultureParasiteMapBossSummonMinion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
},
levels = {
[1] = {8, 21, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionVultureBossWave"] = {
name = "EmptyActionVultureBossWave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VultureBossRepeatableWave"] = {
name = "VultureBossRepeatableWave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"attack_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {-35, -30, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VultureBossRepeatableWaveGeometryAttack"] = {
name = "VultureBossRepeatableWaveGeometryAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
A Morte Alada
BestialMonstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Winged Death
| Spectre | N |
|---|---|
| Tags | avian_beast, beast, Conjurador, flesh_armour, flying, is_unarmed, large_model, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood, standalone_map_boss |
Vida
401%
Ailment Threshold
401%
Resistência
Damage
285%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 18
Attack Time
2.25 Second
Damage Spread
±20%
Experiência
150%
Model Size
220%
Type
VultureParasiteMapBoss
Metadata
VultureParasiteMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
558,779
Armadura
28,790
Evasão
4,739
Damage
1,213
Dano Mágico
1,810
Precisão
580
Attack Time
1.5075
Experiência
84,604
Minion Life
121,204
Minion Damage
968
Ailment Threshold
352,031
Chill
1,113
Shock
1,113
Brittle
6,297
Scorch
1,113
Sap
3,075
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1926–2889
Chance de Crítico: 5%
Attack Time: 2.25 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DanceOnCorpse
CanTargetUnusableCorpse
Recarga: 30 seg
disable skill repeats [1]
VultureBossCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Cutilada
Base Damage: 1926–2889
Chance de Crítico: 5%
Attack Time: 2.25 seg
O personagem balança sua arma (ou ambas as armas se estiver com dupla empunhadura) em um arco, causando dano em uma área na sua frente. Funciona apenas com Machados e Espadas.
Nunca causa Acertos Críticos
Causa 80% mais Dano
44% menos Velocidade de Ataque
active skill area of effect radius +% final [120]
cleave disable predictive damage [1]
is area damage [1]
skill double hits when dual wielding [1]
spell maximum action distance +% [-35]
VultureBossRepeatableWave
Attack
Base Damage: 1926–2889
Chance de Crítico: 5%
Attack Time: 2.25 seg
Recarga: 6 seg
Seus Acertos não podem Atordoar Inimigos
Causa 35% menos Dano
Velocidade de Ataque reduzida em 30%
active skill area of effect radius +% final [100]
is area damage [1]
VultureParasiteTakeOffMapBoss
Attack
Base Damage: 1926–2889
Chance de Crítico: 5%
Attack Time: 2.25 seg
Recarga: 20 seg
Duração base é de 1.4 segundos
VultureParasiteMapBossSummonMinion
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
Recarga: 10 seg
alternate minion [21]
number of monsters to summon [8]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
EmptyActionVultureBossWave
Attack
Base Damage: 1926–2889
Chance de Crítico: 5%
Attack Time: 2.25 seg
Recarga: 6 seg
+4 metros ao Alcance de Golpes Corpo a Corpo
VultureBossRepeatableWaveGeometryAttack
Triggerable, Attack
Base Damage: 1926–2889
Chance de Crítico: 5%
Attack Time: 2.25 seg
Seus Acertos não podem Atordoar Inimigos
Causa 35% menos Dano
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/VultureParasite/VultureParasiteMapBossStandalone"] = {
name = "The Winged Death",
life = 4.01,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2.85,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 18,
accuracy = 1,
skillList = {
"VultureBossCleave",
"MeleeAtAnimationSpeed",
"DanceOnCorpse",
"VultureParasiteTakeOffMapBoss",
"VultureParasiteMapBossSummonMinion",
"EmptyActionVultureBossWave",
"VultureBossRepeatableWave",
"VultureBossRepeatableWaveGeometryAttack",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["VultureBossCleave"] = {
name = "Cleave",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ThresholdJewelArea] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_damage_+%_final",
"spell_maximum_action_distance_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"skill_double_hits_when_dual_wielding",
"global_cannot_crit",
"cleave_disable_predictive_damage",
},
levels = {
[1] = {-44, 80, -35, 120, levelRequirement = 33, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DanceOnCorpse"] = {
name = "DanceOnCorpse",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.CanTargetUnusableCorpse] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"disable_skill_repeats",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VultureParasiteTakeOffMapBoss"] = {
name = "VultureParasiteTakeOffMapBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {1400, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VultureParasiteMapBossSummonMinion"] = {
name = "VultureParasiteMapBossSummonMinion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
},
levels = {
[1] = {8, 21, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionVultureBossWave"] = {
name = "EmptyActionVultureBossWave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VultureBossRepeatableWave"] = {
name = "VultureBossRepeatableWave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"attack_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {-35, -30, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VultureBossRepeatableWaveGeometryAttack"] = {
name = "VultureBossRepeatableWaveGeometryAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
A Morte Alada
BestialMonstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Winged Death
| Spectre | N |
|---|---|
| Tags | avian_beast, beast, elder_map_boss, flesh_armour, flying, is_unarmed, large_model, medium_height, medium_movement, non_attacking, puncturing_weapon, red_blood |
Vida
401%
Ailment Threshold
401%
Resistência
Damage
285%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 18
Attack Time
2.25 Second
Damage Spread
±20%
Experiência
150%
Model Size
220%
Type
VultureParasiteMapBoss
Metadata
VultureParasiteMapBossElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/VultureParasite/VultureParasiteMapBossElder"] = {
name = "The Winged Death",
life = 4.01,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2.85,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 18,
accuracy = 1,
skillList = {
},
modList = {
},
}
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.