Bosque Torchoak
Construto
monster grants frenzy charges to allies within distance on death [50]
Torchoak Grove
SpectreN
AreaSonho de Kaom
TagsConjurador, construct, fire_affinity, immobile, is_unarmed, karui, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistência
0 0 0 0
Damage
400%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±0%
Experiência
200%
Model Size
100%
Type
MonsterTotemPuiTotemBoss
Metadata
PuiTotemBoss
Nível
37
Vida
1,570
Armadura
4,296
Evasão
1,395
Damage
284
Dano Mágico
284
Precisão
162
Attack Time
2.25
Experiência
5,746
Minion Life
458
Minion Damage
214
Ailment Threshold
1,570
Chill
5
Shock
5
Brittle
28
Scorch
5
Sap
14
MoltenMortarProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 196.6 a 295 de Dano de Fogo
base is projectile [1]
is area damage [1]
projectile spread radius [15]
PuiTotemBossWait
Duração base é de 0.3 segundos
PuiTotemBossWait2
Duração base é de 0.5 segundos
BurnwillowTargetArea
Area, Duration, Spell, AreaSpell
Tempo de Conjuração: 1 seg
Recarga: 5 seg
Duração base é de 4.5 segundos
active skill area of effect radius +% final [75]
SummonPuiTotemMinion
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tempo de Conjuração: 1 seg
Recarga: 7200 seg
alternate minion [48]
number of monsters to summon [8]
summoned monsters are minions [1]
summoned monsters set monster mortar parent [1]

Object Type

version 2
extends "Metadata/Monsters/PuiTotem/PuiTotem"

Stats
{
	set_max_frenzy_charges = 3
	set_immune_to_curses = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/PuiTotem/PuiTotem"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/PuiTotemBoss"] = {
    name = "Torchoak Grove",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 4,
    damageSpread = 0,
    attackTime = 2.25,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MoltenMortarProjectile",
        "PuiTotemBossWait",
        "PuiTotemBossWait2",
        "BurnwillowTargetArea",
        "SummonPuiTotemMinion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MoltenMortarProjectile"] = {
    name = "MoltenMortarProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PuiTotemBossWait"] = {
    name = "PuiTotemBossWait",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {300, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PuiTotemBossWait2"] = {
    name = "PuiTotemBossWait2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {500, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BurnwillowTargetArea"] = {
    name = "BurnwillowTargetArea",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {4500, 75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonPuiTotemMinion"] = {
    name = "SummonPuiTotemMinion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summoned_monsters_are_minions",
        "summoned_monsters_set_monster_mortar_parent",
    },
    levels = {
        [1] = {8, 48, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster grants frenzy charges to allies within distance on death [50]
IdMonsterImplicitGrantsFrenzyChargesToAlliesOnDeath1
FamilyMonsterGrantsCharges
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster grants frenzy charges to allies within distance on death Min: 50 Max: 50 Global
  • Craft Tagsfrenzy_charge
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.