Bosquet de Boisbrasier
Fabrication
monster grants frenzy charges to allies within distance on death [50]
Torchoak Grove
SpectreN
AreaLe Rêve de Kaom
TagsLanceur de sorts, construct, fire_affinity, immobile, is_unarmed, karui, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour
Vie
200%
Armure
+100%
Ailment Threshold
200%
Résistance
0 0 0 0
Damage
400%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±0%
Expérience
200%
Model Size
100%
Type
MonsterTotemPuiTotemBoss
Metadata
PuiTotemBoss
Niveau
37
Vie
1,570
Armure
4,296
Score d'Évasion
1,395
Damage
284
Dégâts des sorts
284
Précision
162
Attack Time
2.25
Expérience
5,746
Minion Life
458
Minion Damage
214
Ailment Threshold
1,570
Chill
5
Shock
5
Brittle
28
Scorch
5
Sap
14
MoltenMortarProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 196.6 à 295 Dégâts de feu
base is projectile [1]
is area damage [1]
projectile spread radius [15]
PuiTotemBossWait
La Durée de base est de 0.3 secondes
PuiTotemBossWait2
La Durée de base est de 0.5 secondes
BurnwillowTargetArea
Area, Duration, Spell, AreaSpell
Temps d'incantation: 1 sec.
Temps de recharge: 5 sec.
La Durée de base est de 4.5 secondes
active skill area of effect radius +% final [75]
SummonPuiTotemMinion
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
Temps de recharge: 7200 sec.
alternate minion [48]
number of monsters to summon [8]
summoned monsters are minions [1]
summoned monsters set monster mortar parent [1]

Object Type

version 2
extends "Metadata/Monsters/PuiTotem/PuiTotem"

Stats
{
	set_max_frenzy_charges = 3
	set_immune_to_curses = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/PuiTotem/PuiTotem"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/PuiTotemBoss"] = {
    name = "Torchoak Grove",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 4,
    damageSpread = 0,
    attackTime = 2.25,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MoltenMortarProjectile",
        "PuiTotemBossWait",
        "PuiTotemBossWait2",
        "BurnwillowTargetArea",
        "SummonPuiTotemMinion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MoltenMortarProjectile"] = {
    name = "MoltenMortarProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PuiTotemBossWait"] = {
    name = "PuiTotemBossWait",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {300, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PuiTotemBossWait2"] = {
    name = "PuiTotemBossWait2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {500, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BurnwillowTargetArea"] = {
    name = "BurnwillowTargetArea",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {4500, 75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonPuiTotemMinion"] = {
    name = "SummonPuiTotemMinion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summoned_monsters_are_minions",
        "summoned_monsters_set_monster_mortar_parent",
    },
    levels = {
        [1] = {8, 48, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster grants frenzy charges to allies within distance on death [50]
IdMonsterImplicitGrantsFrenzyChargesToAlliesOnDeath1
FamilyMonsterGrantsCharges
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster grants frenzy charges to allies within distance on death Min: 50 Max: 50 Global
  • Craft Tagsfrenzy_charge
    Edit

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