Parasita Vívido
Bestial
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Vivid Parasite
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Green/HarvestParasiteT2Spectre__
Tagsanimal_claw_weapon, beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged
Vida
189%
Ailment Threshold
189%
Resistência
0 40 0 0
Damage
70%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
4 ~ 8
Attack Time
1.125 Second
Damage Spread
±20%
Experiência
70%
Model Size
120%
Type
HarvestParasite
Metadata
HarvestParasiteT2
Nível
68
Vida
12,159
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
261
Dano Mágico
261
Precisão
290
Attack Time
1.125
Experiência
7,179
Ailment Threshold
12,159
Chill
38
Shock
38
Brittle
218
Scorch
38
Sap
106
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 209–314
Chance de Crítico: 5%
Attack Time: 1.125 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestParasitePoisonProjectileTriple
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 209–314
Chance de Crítico: 5%
Attack Time: 1.125 seg
Recarga: 2.5 seg
Dispara 3 Projéteis em uma espiral
Envenena Inimigos ao Acertar
base is projectile [1]
monster projectile variation [111]
monster reverse point blank damage -% at minimum range [70]
projectile spiral nova starting angle offset [-10]
projectile spiral nova time ms [150]
HarvestParasiteCausticGroundOnDeath
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 356 de Dano de Caos Base por segundo
Duração base é de 6 segundos
100% de chance de Ativar esta Magia ao Morrer
active skill area of effect radius +% final [-30]
ground caustic art variation [8]
DTTHarvestParasiteLeap
Spell, Movement
Tempo de Conjuração: 1.17 seg
Recarga: 4 seg
walk emerge extra distance [15]
GAHarvestParasiteTailWhip
Triggerable, Attack
Base Damage: 209–314
Chance de Crítico: 5%
Attack Time: 1.125 seg
is area damage [1]
EASHarvestEmerge
Spell
Tempo de Conjuração: 1 seg

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_sink_delay_ms = 2500
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Render
{
	selection_height_override = 50
}

Life
{
	on_death = "Call( Vines1700 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestParasiteT2"] = {
    name = "Vivid Parasite",
    life = 1.89,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.7,
    damageSpread = 0.2,
    attackTime = 1.125,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "HarvestParasitePoisonProjectileTriple",
        "HarvestParasiteCausticGroundOnDeath",
        "GAHarvestParasiteTailWhip",
        "EASHarvestEmerge",
        "DTTHarvestParasiteLeap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestParasitePoisonProjectileTriple"] = {
    name = "HarvestParasitePoisonProjectileTriple",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_number_of_projectiles_in_spiral_nova",
        "projectile_spiral_nova_time_ms",
        "projectile_spiral_nova_angle",
        "projectile_spiral_nova_starting_angle_offset",
        "global_poison_on_hit",
        "base_is_projectile",
    },
    levels = {
        [1] = {111, 70, 3, 150, 20, -10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestParasiteCausticGroundOnDeath"] = {
    name = "HarvestParasiteCausticGroundOnDeath",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "ground_caustic_art_variation",
        "base_skill_effect_duration",
        "cast_on_death_%",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {3, 8, 6000, 100, -30, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        [2] = {2.7999999523163, 8, 6000, 100, -30, levelRequirement = 56, statInterpolation = {3},  cost = { }, },
        [3] = {2.0999999046326, 8, 6000, 100, -30, levelRequirement = 75, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestParasiteTailWhip"] = {
    name = "GAHarvestParasiteTailWhip",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTHarvestParasiteLeap"] = {
    name = "DTTHarvestParasiteLeap",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
    },
    levels = {
        [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Parasita Vívido
    Bestial
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Vivid Parasite
    SpectreY
    Tagsanimal_claw_weapon, beast, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged
    Vida
    189%
    Ailment Threshold
    189%
    Resistência
    0 40 0 0
    Damage
    70%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    4 ~ 8
    Attack Time
    1.125 Second
    Damage Spread
    ±20%
    Experiência
    70%
    Model Size
    120%
    Type
    HarvestParasite
    Metadata
    HarvestParasiteT2Spectre__
    Nível
    68
    Vida
    12,159
    Armadura
    28,790
    Evasão
    4,739
    Escudo de Energia
    0
    Damage
    261
    Dano Mágico
    261
    Precisão
    290
    Attack Time
    1.125
    Experiência
    7,179
    Ailment Threshold
    12,159
    Chill
    38
    Shock
    38
    Brittle
    218
    Scorch
    38
    Sap
    106
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 209–314
    Chance de Crítico: 5%
    Attack Time: 1.125 seg
    Abate seus inimigos com um golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    HarvestParasitePoisonProjectileTriple
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 209–314
    Chance de Crítico: 5%
    Attack Time: 1.125 seg
    Recarga: 2.5 seg
    Dispara 3 Projéteis em uma espiral
    Envenena Inimigos ao Acertar
    base is projectile [1]
    monster projectile variation [111]
    monster reverse point blank damage -% at minimum range [70]
    projectile spiral nova starting angle offset [-10]
    projectile spiral nova time ms [150]
    DTTHarvestParasiteLeap
    Spell, Movement
    Tempo de Conjuração: 1.17 seg
    Recarga: 4 seg
    walk emerge extra distance [15]
    GAHarvestParasiteTailWhip
    Triggerable, Attack
    Base Damage: 209–314
    Chance de Crítico: 5%
    Attack Time: 1.125 seg
    is area damage [1]
    EASHarvestEmerge
    Spell
    Tempo de Conjuração: 1 seg

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"
    
    Render
    {
    	selection_height_override = 50
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Green/HarvestParasiteT2Spectre__"] = {
        name = "Vivid Parasite",
        life = 1.89,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.125,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "HarvestParasitePoisonProjectileTriple",
            "GAHarvestParasiteTailWhip",
            "EASHarvestEmerge",
            "DTTHarvestParasiteLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestParasitePoisonProjectileTriple"] = {
        name = "HarvestParasitePoisonProjectileTriple",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_number_of_projectiles_in_spiral_nova",
            "projectile_spiral_nova_time_ms",
            "projectile_spiral_nova_angle",
            "projectile_spiral_nova_starting_angle_offset",
            "global_poison_on_hit",
            "base_is_projectile",
        },
        levels = {
            [1] = {111, 70, 3, 150, 20, -10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestParasiteTailWhip"] = {
        name = "GAHarvestParasiteTailWhip",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTHarvestParasiteLeap"] = {
        name = "DTTHarvestParasiteLeap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global