活性寄生
野兽
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Vivid Parasite
幽魂Y
幽魂 取代Metadata/Monsters/LeagueHarvest/Green/HarvestParasiteT2Spectre__
标签animal_claw_weapon, beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged
生命
189%
异常状态临界值
189%
抗性
0 40 0 0
伤害
70%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 8
攻击间隔
1.125 秒
伤害分布
±20%
经验值
70%
Model Size
120%
类型
HarvestParasite
Metadata
HarvestParasiteT2
等级
68
生命
12,159
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
261
法术伤害
261
命中
290
攻击间隔
1.125
经验值
7,179
异常状态临界值
12,159
冰缓
38
Shock
38
Brittle
218
Scorch
38
Sap
106
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 209–314
暴击几率: 5%
攻击间隔: 1.125 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestParasitePoisonProjectileTriple
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
基本伤害: 209–314
暴击几率: 5%
攻击间隔: 1.125 秒
冷却时间: 2.5 秒
螺旋发射 3 个投射物
击中时使其中毒
base is projectile [1]
monster projectile variation [111]
monster reverse point blank damage -% at minimum range [70]
projectile spiral nova starting angle offset [-10]
projectile spiral nova time ms [150]
HarvestParasiteCausticGroundOnDeath
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 356 基础混沌伤害
基础持续时间为 6
死亡时有 100% 的几率触发该法术
active skill area of effect radius +% final [-30]
ground caustic art variation [8]
DTTHarvestParasiteLeap
法术, 位移
施放间隔: 1.17 秒
冷却时间: 4 秒
walk emerge extra distance [15]
GAHarvestParasiteTailWhip
可触发, 攻击
基本伤害: 209–314
暴击几率: 5%
攻击间隔: 1.125 秒
is area damage [1]
EASHarvestEmerge
法术
施放间隔: 1 秒

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_sink_delay_ms = 2500
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Render
{
	selection_height_override = 50
}

Life
{
	on_death = "Call( Vines1700 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestParasiteT2"] = {
    name = "Vivid Parasite",
    life = 1.89,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.7,
    damageSpread = 0.2,
    attackTime = 1.125,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "HarvestParasitePoisonProjectileTriple",
        "HarvestParasiteCausticGroundOnDeath",
        "GAHarvestParasiteTailWhip",
        "EASHarvestEmerge",
        "DTTHarvestParasiteLeap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestParasitePoisonProjectileTriple"] = {
    name = "HarvestParasitePoisonProjectileTriple",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_number_of_projectiles_in_spiral_nova",
        "projectile_spiral_nova_time_ms",
        "projectile_spiral_nova_angle",
        "projectile_spiral_nova_starting_angle_offset",
        "global_poison_on_hit",
        "base_is_projectile",
    },
    levels = {
        [1] = {111, 70, 3, 150, 20, -10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestParasiteCausticGroundOnDeath"] = {
    name = "HarvestParasiteCausticGroundOnDeath",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "ground_caustic_art_variation",
        "base_skill_effect_duration",
        "cast_on_death_%",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {3, 8, 6000, 100, -30, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        [2] = {2.7999999523163, 8, 6000, 100, -30, levelRequirement = 56, statInterpolation = {3},  cost = { }, },
        [3] = {2.0999999046326, 8, 6000, 100, -30, levelRequirement = 75, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestParasiteTailWhip"] = {
    name = "GAHarvestParasiteTailWhip",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTHarvestParasiteLeap"] = {
    name = "DTTHarvestParasiteLeap",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
    },
    levels = {
        [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • 活性寄生
    野兽
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Vivid Parasite
    幽魂Y
    标签animal_claw_weapon, beast, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged
    生命
    189%
    异常状态临界值
    189%
    抗性
    0 40 0 0
    伤害
    70%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    4 ~ 8
    攻击间隔
    1.125 秒
    伤害分布
    ±20%
    经验值
    70%
    Model Size
    120%
    类型
    HarvestParasite
    Metadata
    HarvestParasiteT2Spectre__
    等级
    68
    生命
    12,159
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    0
    伤害
    261
    法术伤害
    261
    命中
    290
    攻击间隔
    1.125
    经验值
    7,179
    异常状态临界值
    12,159
    冰缓
    38
    Shock
    38
    Brittle
    218
    Scorch
    38
    Sap
    106
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 209–314
    暴击几率: 5%
    攻击间隔: 1.125 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    HarvestParasitePoisonProjectileTriple
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    基本伤害: 209–314
    暴击几率: 5%
    攻击间隔: 1.125 秒
    冷却时间: 2.5 秒
    螺旋发射 3 个投射物
    击中时使其中毒
    base is projectile [1]
    monster projectile variation [111]
    monster reverse point blank damage -% at minimum range [70]
    projectile spiral nova starting angle offset [-10]
    projectile spiral nova time ms [150]
    DTTHarvestParasiteLeap
    法术, 位移
    施放间隔: 1.17 秒
    冷却时间: 4 秒
    walk emerge extra distance [15]
    GAHarvestParasiteTailWhip
    可触发, 攻击
    基本伤害: 209–314
    暴击几率: 5%
    攻击间隔: 1.125 秒
    is area damage [1]
    EASHarvestEmerge
    法术
    施放间隔: 1 秒

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"
    
    Render
    {
    	selection_height_override = 50
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Green/HarvestParasiteT2Spectre__"] = {
        name = "Vivid Parasite",
        life = 1.89,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.125,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "HarvestParasitePoisonProjectileTriple",
            "GAHarvestParasiteTailWhip",
            "EASHarvestEmerge",
            "DTTHarvestParasiteLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestParasitePoisonProjectileTriple"] = {
        name = "HarvestParasitePoisonProjectileTriple",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_number_of_projectiles_in_spiral_nova",
            "projectile_spiral_nova_time_ms",
            "projectile_spiral_nova_angle",
            "projectile_spiral_nova_starting_angle_offset",
            "global_poison_on_hit",
            "base_is_projectile",
        },
        levels = {
            [1] = {111, 70, 3, 150, 20, -10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestParasiteTailWhip"] = {
        name = "GAHarvestParasiteTailWhip",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTHarvestParasiteLeap"] = {
        name = "DTTHarvestParasiteLeap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域