Lebhafter Parasit
Bestie
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Vivid Parasite
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Green/HarvestParasiteT2Spectre__
Tagsanimal_claw_weapon, beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged
Leben
189%
Ailment Threshold
189%
Widerstand
0 40 0 0
Damage
70%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
4 ~ 8
Attack Time
1.125 Second
Damage Spread
±20%
Erfahrung
70%
Model Size
120%
Type
HarvestParasite
Metadata
HarvestParasiteT2
Stufe
68
Leben
12,159
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
261
Zauberschaden
261
Genauigkeit
290
Attack Time
1.125
Erfahrung
7,179
Ailment Threshold
12,159
Chill
38
Shock
38
Brittle
218
Scorch
38
Sap
106
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 209–314
Kritische Trefferchance: 5%
Attack Time: 1.125 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestParasitePoisonProjectileTriple
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 209–314
Kritische Trefferchance: 5%
Attack Time: 1.125 Sek.
Abklingzeit: 2.5 Sek.
Feuert 3 Projektile in einer Spirale
Vergiftet Gegner bei Treffer
base is projectile [1]
monster projectile variation [111]
monster reverse point blank damage -% at minimum range [70]
projectile spiral nova starting angle offset [-10]
projectile spiral nova time ms [150]
HarvestParasiteCausticGroundOnDeath
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 356 Basis-Chaosschaden pro Sekunde
Basisdauer beträgt 6 Sekunden
100% Chance, diesen Zauber bei Tod auszulösen
active skill area of effect radius +% final [-30]
ground caustic art variation [8]
DTTHarvestParasiteLeap
Spell, Movement
Zauberzeit: 1.17 Sek.
Abklingzeit: 4 Sek.
walk emerge extra distance [15]
GAHarvestParasiteTailWhip
Triggerable, Attack
Base Damage: 209–314
Kritische Trefferchance: 5%
Attack Time: 1.125 Sek.
is area damage [1]
EASHarvestEmerge
Spell
Zauberzeit: 1 Sek.

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_sink_delay_ms = 2500
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Render
{
	selection_height_override = 50
}

Life
{
	on_death = "Call( Vines1700 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestParasiteT2"] = {
    name = "Vivid Parasite",
    life = 1.89,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.7,
    damageSpread = 0.2,
    attackTime = 1.125,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "HarvestParasitePoisonProjectileTriple",
        "HarvestParasiteCausticGroundOnDeath",
        "GAHarvestParasiteTailWhip",
        "EASHarvestEmerge",
        "DTTHarvestParasiteLeap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestParasitePoisonProjectileTriple"] = {
    name = "HarvestParasitePoisonProjectileTriple",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_number_of_projectiles_in_spiral_nova",
        "projectile_spiral_nova_time_ms",
        "projectile_spiral_nova_angle",
        "projectile_spiral_nova_starting_angle_offset",
        "global_poison_on_hit",
        "base_is_projectile",
    },
    levels = {
        [1] = {111, 70, 3, 150, 20, -10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestParasiteCausticGroundOnDeath"] = {
    name = "HarvestParasiteCausticGroundOnDeath",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "ground_caustic_art_variation",
        "base_skill_effect_duration",
        "cast_on_death_%",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {3, 8, 6000, 100, -30, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        [2] = {2.7999999523163, 8, 6000, 100, -30, levelRequirement = 56, statInterpolation = {3},  cost = { }, },
        [3] = {2.0999999046326, 8, 6000, 100, -30, levelRequirement = 75, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestParasiteTailWhip"] = {
    name = "GAHarvestParasiteTailWhip",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTHarvestParasiteLeap"] = {
    name = "DTTHarvestParasiteLeap",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
    },
    levels = {
        [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Lebhafter Parasit
    Bestie
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Vivid Parasite
    SpectreY
    Tagsanimal_claw_weapon, beast, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged
    Leben
    189%
    Ailment Threshold
    189%
    Widerstand
    0 40 0 0
    Damage
    70%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    4 ~ 8
    Attack Time
    1.125 Second
    Damage Spread
    ±20%
    Erfahrung
    70%
    Model Size
    120%
    Type
    HarvestParasite
    Metadata
    HarvestParasiteT2Spectre__
    Stufe
    68
    Leben
    12,159
    Rüstung
    28,790
    Ausweichen
    4,739
    Energieschild
    0
    Damage
    261
    Zauberschaden
    261
    Genauigkeit
    290
    Attack Time
    1.125
    Erfahrung
    7,179
    Ailment Threshold
    12,159
    Chill
    38
    Shock
    38
    Brittle
    218
    Scorch
    38
    Sap
    106
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 209–314
    Kritische Trefferchance: 5%
    Attack Time: 1.125 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    HarvestParasitePoisonProjectileTriple
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 209–314
    Kritische Trefferchance: 5%
    Attack Time: 1.125 Sek.
    Abklingzeit: 2.5 Sek.
    Feuert 3 Projektile in einer Spirale
    Vergiftet Gegner bei Treffer
    base is projectile [1]
    monster projectile variation [111]
    monster reverse point blank damage -% at minimum range [70]
    projectile spiral nova starting angle offset [-10]
    projectile spiral nova time ms [150]
    DTTHarvestParasiteLeap
    Spell, Movement
    Zauberzeit: 1.17 Sek.
    Abklingzeit: 4 Sek.
    walk emerge extra distance [15]
    GAHarvestParasiteTailWhip
    Triggerable, Attack
    Base Damage: 209–314
    Kritische Trefferchance: 5%
    Attack Time: 1.125 Sek.
    is area damage [1]
    EASHarvestEmerge
    Spell
    Zauberzeit: 1 Sek.

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"
    
    Render
    {
    	selection_height_override = 50
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Green/HarvestParasiteT2Spectre__"] = {
        name = "Vivid Parasite",
        life = 1.89,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.125,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "HarvestParasitePoisonProjectileTriple",
            "GAHarvestParasiteTailWhip",
            "EASHarvestEmerge",
            "DTTHarvestParasiteLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestParasitePoisonProjectileTriple"] = {
        name = "HarvestParasitePoisonProjectileTriple",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_number_of_projectiles_in_spiral_nova",
            "projectile_spiral_nova_time_ms",
            "projectile_spiral_nova_angle",
            "projectile_spiral_nova_starting_angle_offset",
            "global_poison_on_hit",
            "base_is_projectile",
        },
        levels = {
            [1] = {111, 70, 3, 150, 20, -10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestParasiteTailWhip"] = {
        name = "GAHarvestParasiteTailWhip",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTHarvestParasiteLeap"] = {
        name = "DTTHarvestParasiteLeap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global