Tomo Volátil
Construto
base projectile ground effect duration [3000]
projectiles drop ground lightning [1]
Não Pode ser Atordoado
Volatile Tome
SpectreN
TagsConjurador, construct, extra_small_height, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour
Vida
125%
Armadura
+100%
Ailment Threshold
125%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
Book
Metadata
BookProphecyExplode
Nível
68
Vida
8,042
Armadura
57,580
Evasão
4,739
Escudo de Energia
0
Damage
374
Dano Mágico
374
Precisão
290
Attack Time
1.5
Experiência
10,255
Ailment Threshold
8,042
Chill
25
Shock
25
Brittle
144
Scorch
25
Sap
70
ProphecyBossSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Faísca
Tempo de Conjuração: 0.65 seg
Recarga: 7.25 seg
Lança faíscas imprevisíveis que se movem aleatoriamente até atingirem um inimigo ou expirarem.
ProphecyBossTotemKill
Spell
Morte
Tempo de Conjuração: 1 seg
Recarga: 8.26 seg
Mata um alvo
75% menos Velocidade de Conjuração
RepeatedPulseLightningProphecyBook
Spell, Area, Duration, Cold, Fire, Lightning, AreaSpell
Tempo de Conjuração: 8 seg
Recarga: 15 seg

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	immune_to_curses = 1
	set_cannot_be_dominated = 1
	set_is_totem_object = 1
	set_item_drop_slots = 0
	set_cannot_be_dominated = 1
	set_monster_no_drops_or_experience = 1
}

Pathfinding
{
	immobile = true
}

Life
{
	corpse_usable = false
}

Actor 
{ 
	basic_action = "Emerge"
	slow_animations_go_to_idle = false
}

DiesAfterTime
{
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/prophecy_league/quest/book/poof.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Book/BookProphecyExplode"] = {
    name = "Volatile Tome",
    life = 1.25,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "ProphecyBossSpark",
        "ProphecyBossTotemKill",
        "RepeatedPulseLightningProphecyBook",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecyBossSpark"] = {
    name = "Spark",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.65,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "base_projectile_speed_+%",
        "cast_when_triggered_by_other_skill_%",
        "number_of_additional_projectiles",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2000, 40, 100, 7, 25, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecyBossTotemKill"] = {
    name = "Kill",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Kills a target",
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_cast_speed_+%_final",
    },
    levels = {
        [1] = {-75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RepeatedPulseLightningProphecyBook"] = {
    name = "RepeatedPulseLightningProphecyBook",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Cold] = true,
        [SkillType.Fire] = true,
        [SkillType.Lightning] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
base projectile ground effect duration [3000]
projectiles drop ground lightning [1]
IdMonsterProjectilesDropShockedGround
FamilyProjectilesDropShockedGround
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • projectiles drop ground lightning Min: 1 Max: 1 Global
  • base projectile ground effect duration Min: 3000 Max: 3000 Global
  • Não Pode ser Atordoado
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Edit

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