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# 保留 保留是一種開關型的技能消耗,會一直佔據固定值或是百分比的血量或是魔力來常駐各種[[增益]]、[[光環]]、[[捷光環]]效果,或是支付[[地雷]]或持續效果的技能 [[法術回音]]是個特例,根據被輔助的法術保留魔力,透過法杖攻擊觸發法術還要再消耗額外魔力 被保留佔據的部分不會被消耗也不可使用,只有當主動關閉(釋放)或是死亡時才會解除。 保留不會影響魔力或是血量的最大值,因此回復百分比的生命或是魔力效果不會以保留後的生命或魔力來計算,還是以原來的最大值計算 Reserved resource values from Skills are multiplied by support gem cost & reservation multipliers as usual. The [[Blood Magic]] Keystone and [[Arrogance Support]] will cause skills that usually reserve Mana to reserve Life instead. ## 減少保留 保留效用 is a modifier that can modify the reservation of one or several Skill reservations. The total of all "<span class="explicitMod">增加保留效用</span>" modifiers whether from passives, jewels, or items, is summed before being applied. It uses the following formula: ``` 魔力保留 = 基礎保留 % / (100% + 保留效用總和 %) ``` | 增加保留效用 | -80% | -20 | 0% | 25% | 50% | 75% | 100% | 150% | 200% | | - | - | - | - | - | - | - | - | - | - | | 10% 保留| 50% | 13% | 10% | 8% | 7% | 6% | 5% | 4% | 4% | 25% 保留 | 125% | 32% | 25% | 20% | 17% | 15% | 13% | 10% | 9% | 35% 保留| 175% | 44% | 35% | 28% | 24% | 20% | 18% | 14% | 12% | 50% 保留 | 250% | 63% | 50% | 40% | 34% | 29% | 25% | 20% | 17% Reservation multipliers such as that granted by [[Enlighten Support]] are multiplicative with reductions from Reservation Efficiency. The amount reserved will NOT be reduced by the property "#% reduced Cost" such as from the [[Inspiration Support]] gem. Flat Cost reduction such as Elreon's mod will not reduce reservation either. ### 附魔 Helmet enchantments now grant 20% Mana RE (Merciless) or 30% Mana RE (Eternal) for 50% base reservations skills; 30/45% MRE for 35% base reservation skills, and 50/75% MRE for 25% or flat base reservation skills. Enchantments for skills that have 35% base reservation now grant 30/45% increased mana reservation efficiency. Enchantments for skills that have 25% or flat base reservation now grant 50/75% increased mana reservation efficiency. ### 珠寶 A Jewel (either classic jewel, Abyss jewel , cluster jewel or Timeless Jewel) corrupted by a [[Vaal Orb]] or Altar of Corruption can get 2% increased Reservation Efficency as an implicit modifier. Aura Cluster Jewel Notables grant 50% Mana RE for skills that have 50% base reservation and 80% Mana RE for skills that have 35% base Reservation, and 100% Mana RE for skills that have 10% base Reservation. Small passive nodes on Aura Cluster Jewels grant 6% Mana RE, which can scale up to 8% each with the Added Small Passive Skills have 35% increased Effect. ### 物品 Essence of Loathing can be used to guarantee a <span class="explicitMod">增加 #% 技能的魔力保留效用</span> modifier (value depends of the tier of the essence) on Body Armour and Helmets. Various modifiers to Reservation Efficiency can be found on Influenced Shields, Helmets, and Amulet. It can also be found on items from reward chests found in Delve nodes that grant Minion or Aura items; various Unique items; and as a Synthesized implicit. ### 天賦 The passive skills with "increased Reservation Efficiency" are all part of Reservation Mastery themed clusters. There is a total of 28% Mana RE in the Sovereignty cluster in the outer Templar area, 24% Mana RE in the Charismacluster between Ranger and Shadow, and 8% Mana RE each in the Leadership and Influence clusters in the Shadow and Scion areas. The Champion of the Cause cluster also contains 16% RE which is generic, applying to Life Reservation as well. Reservation Mastery clusters also provide an option of 15% Mana RE or 30% Life RE. There are also passives that grant RE for Curse Aura Skills, Heralds, and skills that throw mines. In addition, several Mastery clusters grant RE for a specific aura. The [[Mortal Conviction]] keystone allows you to reserve one non-Banner aura for free, but prevents you from having more than one aura active.