邪眼
從惡意的領域凝視著訪客…
Vestigial 傳奇 /2
| 名字 |
|---|
| Eye of Malice 頭部 擊中時有 25% 機率造成冰冷曝曬 擊中時有 25% 機率造成冰冷曝曬 |
| Eye of Malice 頭部 擊中時有 25% 機率造成火焰曝曬 擊中時有 25% 機率造成火焰曝曬 |
邪眼 Attr /5
Version history /7
| Version | Changes |
|---|---|
| 3.21.0 | * 特克羅德的邪眼現在有每個殺戮之眼珠寶提供主手暴擊機率增加 40%(最高 200%),之前 20% 最高 100%,每個殺戮之眼珠寶提供副手暴擊傷害增加 20%,最高 100%(之前 +10%,最高 +50%)。 |
| 3.20.0 | * 現有提供不可避免的厄運的星團珠寶現在提供Eye of Malice。 |
| 3.11.0 | |
| 3.10.1d | |
| 3.10.0 | |
| 3.7.0 | |
| 3.5.0 |
增加 (400—500)% 閃避與能量護盾
| Family | DefencesPercent |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 防禦 閃避 能量護盾 |
+(20—40)% 火焰抗性
| Family | FireResistance |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 元素 火焰 抗性 |
+(20—40)% 冰冷抗性
| Family | ColdResistance |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 元素 冰冷 抗性 |
擊中時有 25% 機率造成冰冷曝曬
| Family | ExposureOnHit |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
擊中時有 25% 機率造成火焰曝曬
| Family | ExposureOnHit |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
附近敵人增加 50% 火焰和冰冷抗性最終效用
| Family | NearbyEnemiesIncreasedFireColdResist |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | elemental_damage 傷害 元素 火焰 冰冷 |
屬性 /3
eye_of_desire_increased_resistances
| 名字 | 顯示物品素質 |
|---|---|
| BuffGroupsID | 37 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 3 |
Buff Related /1
| tbl | code | mod |
|---|---|---|
| BuffTemplates | NearbyEnemiesIncreasedFireColdResistUnique__1_ | 你增加火焰和冰冷抗性 |
| Code | fire damage resistance +% |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
| Code | cold damage resistance +% |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
Community Wiki
Eye of Malice
Mechanics
At first glance the mod Nearby Enemies have 50% increased Fire and Cold Resistances may sound unhelpful, however it also multiplies negative resistances.
For example: A monster such as the Shaper has a base of 50% elemental resistance. We lower the monster's cold resistance via Elemental Equilibrium (from previous non-cold hit), a level 20 Frostbite (Note that in this example it does not take into account boss' curse effectiveness) and cold exposure from Eye of Malice's mod, which applies -10% Cold resistance for 4 seconds.[2] The monster now has -54% cold resistance which then gets multiplied by 1.5 (50% increased), resulting in a total of -81% cold resistance. The negative then translated into the damage calculation as more damage taken by the monster.
Version history
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















