Olho da Malícia
 
        Olho da Malícia Attr /6
| Nome | Exibir Descrições Completas | 
|---|---|
| O Mercado | O Mercado | 
| Acronym | Hit, Evasão, Resistência, Exposure | 
| Icon | Art/2DItems/Armours/Helmets/EyeOfDesire | 
| Release Version | Metamorph | 
| BaseType | Máscara Insensível | 
| Reference |  poe.ninja, Community Wiki | 
Escudo de Energia aumentado em (21–26)%
Recuperação de Atordoamentos e Bloqueios aumentada em (10–11)%
   | Family | DefencesPercent | 
|---|---|
| Domains | Item (1) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | defences evasion energy_shield | 
+20% de Resistência a Gelo
| Family | FireResistance | 
|---|---|
| Domains | Item (1) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | elemental fire resistance | 
(-20–-10)% de Resistência a Raio
| Family | ColdResistance | 
|---|---|
| Domains | Item (1) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | elemental cold resistance | 
Dano Degenerativo aumentado em (23–26)%
| Family | ExposureOnHit | 
|---|---|
| Domains | Item (1) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
Dano Degenerativo aumentado em (18–22)%
| Family | ExposureOnHit | 
|---|---|
| Domains | Item (1) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
Dano Degenerativo aumentado em (27–30)%
| Family | NearbyEnemiesIncreasedFireColdResist | 
|---|---|
| Domains | Item (1) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | elemental_damage damage elemental fire cold | 
 
        Rarity: Unique
Eye of Malice
Callous Mask
--------
Evasion Rating: 755 (augmented)
Energy Shield: 152 (augmented)
--------
Requirements:
Level: 45
Dex: 51
Int: 51
--------
Sockets: B B G
--------
Item Level: 75
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485% increased Evasion and Energy Shield
+21% to Fire Resistance
+35% to Cold Resistance
25% chance to inflict Cold Exposure on Hit
25% chance to inflict Fire Exposure on Hit
Nearby Enemies have 50% increased Fire and Cold Resistances
--------
Through vision coloured by burning rage and icy hate
peers a visitor from a realm of ill intent...
" } }
 
        Attribute /4
eye_of_desire_increased_resistances
| Key | Value | 
|---|---|
| Acronym | Ignite | 
| BuffGroupsID | 31 | 
| IsBuffDefinition | 1 | 
| BuffMergeModesID | 3 | 
| Code | fire damage resistance +% | 
|---|---|
| IsPublic | 0 | 
| IsLocal | 0 | 
| IsWeaponLocal | 0 | 
| IsProxied | |
| IsParty | 0 | 
| IsVirtual | 0 | 
| IsScalable | 1 | 
| StatSemantics | 1 | 
| Code | cold damage resistance +% | 
|---|---|
| IsPublic | 0 | 
| IsLocal | 0 | 
| IsWeaponLocal | 0 | 
| IsProxied | |
| IsParty | 0 | 
| IsVirtual | 0 | 
| IsScalable | 1 | 
| StatSemantics | 1 | 
Community Wiki
Eye of Malice
Mechanics
At first glance the mod Nearby Enemies have 50% increased Fire and Cold Resistances may sound unhelpful, however it also multiplies negative resistances.
For example: A monster such as the Shaper has a base of 50% elemental resistance. We lower the monster's cold resistance via Elemental Equilibrium (from previous non-cold hit), a level 20 Frostbite (Note that in this example it does not take into account boss' curse effectiveness) and cold exposure from Eye of Malice's mod, which applies -10% Cold resistance for 4 seconds.[2] The monster now has -54% cold resistance which then gets multiplied by 1.5 (50% increased), resulting in a total of -81% cold resistance. The negative then translated into the damage calculation as more damage taken by the monster.
Version history
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