悪意の目
悪意ある世界の客が覗く...
Vestigial ユニーク /2
| 名前 |
|---|
| Eye of Malice 兜 ヒット時に25%の確率で冷気の曝露を付与する ヒット時に25%の確率で冷気の曝露を付与する |
| Eye of Malice 兜 ヒット時に25%の確率で火の曝露を付与する ヒット時に25%の確率で火の曝露を付与する |
悪意の目 Attr /5
回避力およびエナジーシールドが(400—500)%増加する
| Family | DefencesPercent |
|---|---|
| Domains | アイテム (1) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 防御 回避力 エナジーシールド |
火耐性 +(20—40)%
| Family | FireResistance |
|---|---|
| Domains | アイテム (1) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 元素 火 耐性 |
冷気耐性 +(20—40)%
| Family | ColdResistance |
|---|---|
| Domains | アイテム (1) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 元素 冷気 耐性 |
ヒット時に25%の確率で冷気の曝露を付与する
| Family | ExposureOnHit |
|---|---|
| Domains | アイテム (1) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
ヒット時に25%の確率で火の曝露を付与する
| Family | ExposureOnHit |
|---|---|
| Domains | アイテム (1) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
近くの敵の火および冷気耐性が50%増加する
| Family | NearbyEnemiesIncreasedFireColdResist |
|---|---|
| Domains | アイテム (1) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | elemental_damage ダメージ 元素 火 冷気 |
Attribute /3
eye_of_desire_increased_resistances
| 名前 | 全ての説明を表示 |
|---|---|
| BuffGroupsID | 37 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 3 |
Buff Related /1
| tbl | code | mod |
|---|---|---|
| BuffTemplates | NearbyEnemiesIncreasedFireColdResistUnique__1_ | 火および冷気耐性が増加する |
| Code | fire damage resistance +% |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
| Code | cold damage resistance +% |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
Community Wiki
Eye of Malice
Mechanics
At first glance the mod Nearby Enemies have 50% increased Fire and Cold Resistances may sound unhelpful, however it also multiplies negative resistances.
For example: A monster such as the Shaper has a base of 50% elemental resistance. We lower the monster's cold resistance via Elemental Equilibrium (from previous non-cold hit), a level 20 Frostbite (Note that in this example it does not take into account boss' curse effectiveness) and cold exposure from Eye of Malice's mod, which applies -10% Cold resistance for 4 seconds.[2] The monster now has -54% cold resistance which then gets multiplied by 1.5 (50% increased), resulting in a total of -81% cold resistance. The negative then translated into the damage calculation as more damage taken by the monster.
Version history
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