Œil de la Malveillance
un visiteur observe depuis un territoire malveillant…
Œil de la Malveillance Attr /6
| Nom | Descriptions détaillées |
|---|---|
| Le Marché | Le Marché |
| Acronym | Hit, Évasion, Résistance, Exposure |
| Icon | Art/2DItems/Armours/Helmets/EyeOfDesire |
| Release Version | Metamorph |
| BaseType | Masque calleux |
| Reference |
(400—500)% d'Augmentation de l'Évasion et du Bouclier d'énergie
| Family | DefencesPercent |
|---|---|
| Domains | Objet (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Défenses Evasion Bouclier d'énergie |
+(20—40)% à la Résistance au feu
| Family | FireResistance |
|---|---|
| Domains | Objet (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Élémentaire Feu Resistance |
+(20—40)% à la Résistance au froid
| Family | ColdResistance |
|---|---|
| Domains | Objet (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Élémentaire Froid Resistance |
25% de chances d'infliger Exposition au froid au Toucher
| Family | ExposureOnHit |
|---|---|
| Domains | Objet (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
25% de chances d'infliger Exposition au feu au Toucher
| Family | ExposureOnHit |
|---|---|
| Domains | Objet (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Les Ennemis à proximité ont 50% d'Augmentation de leurs Résistances au feu et au froid
| Family | NearbyEnemiesIncreasedFireColdResist |
|---|---|
| Domains | Objet (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | elemental_damage Dégâts Élémentaire Feu Froid |
Attribute /3
eye_of_desire_increased_resistances
| Nom | Descriptions détaillées |
|---|---|
| BuffGroupsID | 31 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 3 |
Buff Related /1
| tbl | code | mod |
|---|---|---|
| BuffTemplates | NearbyEnemiesIncreasedFireColdResistUnique__1_ | Vos Résistances au feu et au froid sont augmentées. |
| Code | fire damage resistance +% |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
| Code | cold damage resistance +% |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
Community Wiki
Eye of Malice
Mechanics
At first glance the mod Nearby Enemies have 50% increased Fire and Cold Resistances may sound unhelpful, however it also multiplies negative resistances.
For example: A monster such as the Shaper has a base of 50% elemental resistance. We lower the monster's cold resistance via Elemental Equilibrium (from previous non-cold hit), a level 20 Frostbite (Note that in this example it does not take into account boss' curse effectiveness) and cold exposure from Eye of Malice's mod, which applies -10% Cold resistance for 4 seconds.[2] The monster now has -54% cold resistance which then gets multiplied by 1.5 (50% increased), resulting in a total of -81% cold resistance. The negative then translated into the damage calculation as more damage taken by the monster.
Version history
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