Auge der Bosheit
blickt ein Besucher aus einem Reich hinein, das voller böser Absichten steckt.
Auge der Bosheit Attr /7
Name | Vollständige Beschreibung zeigen |
---|---|
Der Markt | Der Markt |
Acronym | Hit, Ausweichen, Widerstand, Exposure |
Icon | Art/2DItems/Armours/Helmets/EyeOfDesire |
Icon | |
Release Version | Metamorph |
BaseType | Starre Maske |
Reference | poe.ninja, Community Wiki |
(400–500)% erhöhter Energieschild und Ausweichen
Family | DefencesPercent |
---|---|
Domains | Gegenstand (1) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences evasion energy_shield |
+(20–40)% zu Feuerwiderstand
Family | FireResistance |
---|---|
Domains | Gegenstand (1) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire resistance |
+(20–40)% zu Kältewiderstand
Family | ColdResistance |
---|---|
Domains | Gegenstand (1) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental cold resistance |
25% Chance, bei Treffer Kälte-Anfälligkeit zu verursachen
Family | ExposureOnHit |
---|---|
Domains | Gegenstand (1) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
25% Chance, bei Treffer Feuer-Anfälligkeit zu verursachen
Family | ExposureOnHit |
---|---|
Domains | Gegenstand (1) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Gegner im Umkreis haben 50% erhöhten Feuer- und Kältewiderstand
Family | NearbyEnemiesIncreasedFireColdResist |
---|---|
Domains | Gegenstand (1) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental_damage damage elemental fire cold |
Rarity: Unique
Eye of Malice
Callous Mask
--------
Evasion Rating: 700 (augmented)
Energy Shield: 144 (augmented)
--------
Requirements:
Level: 45
Dex: 51
Int: 51
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Sockets: B-R
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Item Level: 82
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415% increased Evasion and Energy Shield
+23% to Fire Resistance
+23% to Cold Resistance
25% chance to inflict Cold Exposure on Hit
25% chance to inflict Fire Exposure on Hit
Nearby Enemies have 50% increased Fire and Cold Resistances
--------
Through vision coloured by burning rage and icy hate
peers a visitor from a realm of ill intent...
" } }
Gegenstand
Attribute /4
eye_of_desire_increased_resistances
Key | Value |
---|---|
Acronym | Ignite |
BuffGroupsID | -1 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | fire damage resistance +% |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | cold damage resistance +% |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Community Wiki
Eye of Malice
Mechanics
At first glance the mod Nearby Enemies have 50% increased Fire and Cold Resistances may sound unhelpful, however it also multiplies negative resistances.
For example: A monster such as the Shaper has a base of 50% elemental resistance. We lower the monster's cold resistance via Elemental Equilibrium (from previous non-cold hit), a level 20 Frostbite (Note that in this example it does not take into account boss' curse effectiveness) and cold exposure from Eye of Malice's mod, which applies -10% Cold resistance for 4 seconds.[2] The monster now has -54% cold resistance which then gets multiplied by 1.5 (50% increased), resulting in a total of -81% cold resistance. The negative then translated into the damage calculation as more damage taken by the monster.
Version history
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