Auge der Bosheit

Auge der Bosheit
Starre Maske
Helm
Qualität: +20%
Ausweichwert: (634-849)
Energieschild: (130-173)
Erfordert Stufe 45, 51 Ges, 51 Int
(400–500)% erhöhter Energieschild und Ausweichen
+(20–40)% zu Feuerwiderstand
+(20–40)% zu Kältewiderstand
25% Chance, bei Treffer Kälte-Anfälligkeit zu verursachen
25% Chance, bei Treffer Feuer-Anfälligkeit zu verursachen
Gegner im Umkreis haben 50% erhöhten Feuer- und Kältewiderstand
(Kälte-Anfälligkeit wendet für 4 Sekunden -10% zu Kältewiderstand an)
(Feuer-Anfälligkeit wendet für 4 Sekunden -10% zu Feuerwiderstand an)
Durch eine Vision, die von brennender Wut und eisigem Hass geprägt ist,
blickt ein Besucher aus einem Reich hinein, das voller böser Absichten steckt.
Eye of Malice
Auge der Bosheit Attr /7
NameVollständige Beschreibung zeigen
Der MarktDer Markt
AcronymHit, Ausweichen, Widerstand, Exposure
IconArt/2DItems/Armours/Helmets/EyeOfDesire
Icon
Release VersionMetamorph
BaseTypeStarre Maske
Referencepoe.ninja, Community Wiki
(400–500)% erhöhter Energieschild und Ausweichen
FamilyDefencesPercent
DomainsGegenstand (1)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • local evasion and energy shield +% Min: 400 Max: 500 Lokal
  • Craft Tagsdefences evasion energy_shield
    +(20–40)% zu Feuerwiderstand
    FamilyFireResistance
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base fire damage resistance % Min: 20 Max: 40 Global
  • Craft Tagselemental fire resistance
    +(20–40)% zu Kältewiderstand
    FamilyColdResistance
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base cold damage resistance % Min: 20 Max: 40 Global
  • Craft Tagselemental cold resistance
    25% Chance, bei Treffer Kälte-Anfälligkeit zu verursachen
    FamilyExposureOnHit
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base inflict cold exposure on hit % chance Min: 25 Max: 25 Global
  • 25% Chance, bei Treffer Feuer-Anfälligkeit zu verursachen
    FamilyExposureOnHit
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base inflict fire exposure on hit % chance Min: 25 Max: 25 Global
  • Gegner im Umkreis haben 50% erhöhten Feuer- und Kältewiderstand
    FamilyNearbyEnemiesIncreasedFireColdResist
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • local display fire and cold resist debuff Min: 50 Max: 50 Lokal
  • Craft Tagselemental_damage damage elemental fire cold
    Auge der Bosheit
    Radius: 30
    Ihr habt erhöhten Feuer- und Kältewiderstand.
    Eye of Malice
    { "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9IZWxtZXRzL0V5ZU9mRGVzaXJlIiwidyI6MiwiaCI6Miwic2NhbGUiOjF9XQ/4218c3cc66/EyeOfDesire.png", "league": "Affliction", "name": "Eye of Malice", "typeLine": "Callous Mask", "baseType": "Callous Mask", "rarity": "Unique", "ilvl": 82, "properties": [ { "name": "Evasion Rating", "values": [ [ "700", 1 ] ], "displayMode": 0, "type": 17 }, { "name": "Energy Shield", "values": [ [ "144", 1 ] ], "displayMode": 0, "type": 18 } ], "requirements": [ { "name": "Level", "values": [ [ "45", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Dex", "values": [ [ "51", 0 ] ], "displayMode": 1, "type": 64 }, { "name": "Int", "values": [ [ "51", 0 ] ], "displayMode": 1, "type": 65 } ], "explicitMods": [ "415% increased Evasion and Energy Shield", "+23% to Fire Resistance", "+23% to Cold Resistance", "25% chance to inflict Cold Exposure on Hit", "25% chance to inflict Fire Exposure on Hit", "Nearby Enemies have 50% increased Fire and Cold Resistances" ], "flavourText": [ "Through vision coloured by burning rage and icy hate\r", "peers a visitor from a realm of ill intent..." ], "frameType": 3, "extended": { "base_defence_percentile": 97, "ev": 728, "ev_aug": true, "es": 150, "es_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1999113824", "min": 400, "max": 500 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3372524247", "min": 20, "max": 40 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4220027924", "min": 20, "max": 40 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2630708439", "min": 25, "max": 25 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3602667353", "min": 25, "max": 25 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4273356746", "min": 50, "max": 50 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1999113824", [ 0 ] ], [ "explicit.stat_3372524247", [ 1 ] ], [ "explicit.stat_4220027924", [ 2 ] ], [ "explicit.stat_2630708439", [ 3 ] ], [ "explicit.stat_3602667353", [ 4 ] ], [ "explicit.stat_4273356746", [ 5 ] ] ] }, "text": "Item Class: Helmets
    Rarity: Unique
    Eye of Malice
    Callous Mask
    --------
    Evasion Rating: 700 (augmented)
    Energy Shield: 144 (augmented)
    --------
    Requirements:
    Level: 45
    Dex: 51
    Int: 51
    --------
    Sockets: B-R
    --------
    Item Level: 82
    --------
    415% increased Evasion and Energy Shield
    +23% to Fire Resistance
    +23% to Cold Resistance
    25% chance to inflict Cold Exposure on Hit
    25% chance to inflict Fire Exposure on Hit
    Nearby Enemies have 50% increased Fire and Cold Resistances
    --------
    Through vision coloured by burning rage and icy hate
    peers a visitor from a realm of ill intent...
    " } }
    Auge der Bosheit
    Ihr habt erhöhten Feuer- und Kältewiderstand.
    fire_damage_resistance_+%
    cold_damage_resistance_+%
    Eye of Malice
    Attribute /4

    eye_of_desire_increased_resistances

    KeyValue
    AcronymIgnite
    BuffGroupsID-1
    IsBuffDefinition1
    BuffMergeModesID3
    Codefire damage resistance +%
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Codecold damage resistance +%
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage

    Community Wiki

    Edit

    Eye of Malice

    Mechanics

    At first glance the mod Nearby Enemies have 50% increased Fire and Cold Resistances may sound unhelpful, however it also multiplies negative resistances.

    For example: A monster such as the Shaper has a base of 50% elemental resistance. We lower the monster's cold resistance via Elemental Equilibrium (from previous non-cold hit), a level 20 Frostbite (Note that in this example it does not take into account boss' curse effectiveness) and cold exposure from Eye of Malice's mod, which applies -10% Cold resistance for 4 seconds.[2] The monster now has -54% cold resistance which then gets multiplied by 1.5 (50% increased), resulting in a total of -81% cold resistance. The negative then translated into the damage calculation as more damage taken by the monster.

    Version history

    VersionChanges
    3.14.0
  • (Undocumented) Several Simulacrum, Legion, Shaper Guardian, Elder Guardian, and Conqueror Drop-Restricted Uniques have been changed to be core Uniques instead. These no longer drop deterministically from their original sources.
  • 3.9.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.