突變的霜爪
幽魂 | N |
---|---|
標籤 | animal_claw_weapon, beast, 法術, crustacean_beast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
生命
260%
護甲
+25%
異常狀態臨界值
260%
抗性




傷害
220%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
3 ~ 10
攻擊間隔
0.93 秒
傷害分佈
±20%
經驗值
200%
Model Size
150%
類型
ShieldCrabBossDexMission
Metadata
DexMissionShieldCrabBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
16,727
護甲
35,988
閃避值
4,739
傷害
822
法術傷害
822
命中
580
攻擊間隔
0.93
經驗值
20,510
Minion Life
3,628
Minion Damage
656
異常狀態臨界值
16,727
冰緩
53
感電
53
易碎
299
焦灼
53
殘喘
146
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 657–986
暴擊率: 5%
攻擊間隔: 0.93 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

SummonSandSpittersDexMission
法術
施放時間: 1 秒
冷卻時間: 2 秒
alternate minion [2]
num sandspitters to summon [5]
SandstormBossDexMission
法術, 範圍, 持續時間, 範圍法術
施放時間: 1 秒
冷卻時間: 6 秒
每秒造成 212.7 基礎物理傷害
+6 秒基礎持續時間
active skill area of effect radius +% final [90]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = true } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ShieldCrabs/DexMissionShieldCrabBoss"] = { name = "Mutated Winterclaw", life = 2.6, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2.2, damageSpread = 0.2, attackTime = 0.93, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "SummonSandSpittersDexMission", "SandstormBossDexMission", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSandSpittersDexMission"] = { name = "SummonSandSpittersDexMission", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "num_sandspitters_to_summon", "alternate_minion", }, levels = { [1] = {3, 2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {4, 2, levelRequirement = 30, statInterpolation = {1}, cost = { }, }, [3] = {5, 2, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SandstormBossDexMission"] = { name = "SandstormBossDexMission", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {1, 6000, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, [2] = {1, 5, 6000, levelRequirement = 20, statInterpolation = {3, 1}, cost = { }, }, [3] = {1, 10, 6000, levelRequirement = 24, statInterpolation = {3, 1}, cost = { }, }, [4] = {1, 15, 6000, levelRequirement = 28, statInterpolation = {3, 1}, cost = { }, }, [5] = {1, 20, 6000, levelRequirement = 29, statInterpolation = {3, 1}, cost = { }, }, [6] = {1, 25, 6000, levelRequirement = 32, statInterpolation = {3, 1}, cost = { }, }, [7] = {1, 30, 6000, levelRequirement = 36, statInterpolation = {3, 1}, cost = { }, }, [8] = {1, 35, 6000, levelRequirement = 40, statInterpolation = {3, 1}, cost = { }, }, [9] = {1, 40, 6000, levelRequirement = 45, statInterpolation = {3, 1}, cost = { }, }, [10] = {1, 45, 6000, levelRequirement = 49, statInterpolation = {3, 1}, cost = { }, }, [11] = {1, 50, 6000, levelRequirement = 50, statInterpolation = {3, 1}, cost = { }, }, [12] = {1, 55, 6000, levelRequirement = 52, statInterpolation = {3, 1}, cost = { }, }, [13] = {1, 60, 6000, levelRequirement = 56, statInterpolation = {3, 1}, cost = { }, }, [14] = {1, 65, 6000, levelRequirement = 60, statInterpolation = {3, 1}, cost = { }, }, [15] = {1, 70, 6000, levelRequirement = 64, statInterpolation = {3, 1}, cost = { }, }, [16] = {1, 75, 6000, levelRequirement = 65, statInterpolation = {3, 1}, cost = { }, }, [17] = {1, 80, 6000, levelRequirement = 66, statInterpolation = {3, 1}, cost = { }, }, [18] = {1, 85, 6000, levelRequirement = 67, statInterpolation = {3, 1}, cost = { }, }, [19] = {1, 90, 6000, levelRequirement = 68, statInterpolation = {3, 1}, cost = { }, }, [20] = {1, 95, 6000, levelRequirement = 69, statInterpolation = {3, 1}, cost = { }, }, [21] = {1, 100, 6000, levelRequirement = 70, statInterpolation = {3, 1}, cost = { }, }, [22] = {1, 105, 6000, levelRequirement = 71, statInterpolation = {3, 1}, cost = { }, }, [23] = {1, 110, 6000, levelRequirement = 72, statInterpolation = {3, 1}, cost = { }, }, [24] = {1, 115, 6000, levelRequirement = 73, statInterpolation = {3, 1}, cost = { }, }, [25] = {1, 120, 6000, levelRequirement = 74, statInterpolation = {3, 1}, cost = { }, }, [26] = {1, 125, 6000, levelRequirement = 75, statInterpolation = {3, 1}, cost = { }, }, [27] = {1, 130, 6000, levelRequirement = 76, statInterpolation = {3, 1}, cost = { }, }, [28] = {1, 135, 6000, levelRequirement = 77, statInterpolation = {3, 1}, cost = { }, }, [29] = {1, 140, 6000, levelRequirement = 78, statInterpolation = {3, 1}, cost = { }, }, [30] = {1, 145, 6000, levelRequirement = 79, statInterpolation = {3, 1}, cost = { }, }, [31] = {1, 150, 6000, levelRequirement = 80, statInterpolation = {3, 1}, cost = { }, }, [32] = {1, 155, 6000, levelRequirement = 81, statInterpolation = {3, 1}, cost = { }, }, [33] = {1, 160, 6000, levelRequirement = 82, statInterpolation = {3, 1}, cost = { }, }, }, }
增加 30% 移動速度
Id | MonsterImplicitFastRun5 |
---|---|
Family | MovementVelocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
不能被傷害
減少 200% 移動速度
Id | ImmobileIndestructibleDexMission |
---|---|
Family | MovementSpeedCantBeDamaged |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
Id | DexMissionCorruptedBeastEffect1 |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
mission_beast_corrupted
編輯
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.