突變的霜爪
幽魂 | N |
---|---|
標籤 | animal_claw_weapon, beast, 法術, crustacean_beast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
生命
260%
護甲
+25%
異常狀態臨界值
260%
抗性
30 30 30 20
傷害
220%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
3 ~ 10
攻擊間隔
0.93 秒
傷害分佈
±20%
經驗值
200%
Model Size
150%
類型
ShieldCrabBossDexMission
Metadata
DexMissionShieldCrabBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
16,727
護甲
35,988
閃避
4,739
能量護盾
0
傷害
822
法術傷害
822
命中
290
攻擊間隔
0.93
經驗值
20,510
異常狀態臨界值
16,727
冰緩
53
感電
53
易碎
299
焦灼
53
殘喘
146
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 657–986
暴擊率: 5%
攻擊間隔: 0.93 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SummonSandSpittersDexMission
法術
施放時間: 1 秒
冷卻時間: 2 秒
alternate minion [2]
num sandspitters to summon [5]
num sandspitters to summon [5]
SandstormBossDexMission
法術, 範圍, 持續時間, 範圍法術
施放時間: 1 秒
冷卻時間: 6 秒
每秒造成 212.7 基礎物理傷害
+6 秒基礎持續時間
active skill area of effect radius +% final [90]
is area damage [1]
+6 秒基礎持續時間
active skill area of effect radius +% final [90]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = true } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ShieldCrabs/DexMissionShieldCrabBoss"] = { name = "Mutated Winterclaw", life = 2.6, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2.2, damageSpread = 0.2, attackTime = 0.93, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "SummonSandSpittersDexMission", "SandstormBossDexMission", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSandSpittersDexMission"] = { name = "SummonSandSpittersDexMission", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "num_sandspitters_to_summon", "alternate_minion", }, levels = { [1] = {3, 2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {4, 2, levelRequirement = 30, statInterpolation = {1}, cost = { }, }, [3] = {5, 2, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SandstormBossDexMission"] = { name = "SandstormBossDexMission", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {1, 6000, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, [2] = {1, 5, 6000, levelRequirement = 20, statInterpolation = {3, 1}, cost = { }, }, [3] = {1, 10, 6000, levelRequirement = 24, statInterpolation = {3, 1}, cost = { }, }, [4] = {1, 15, 6000, levelRequirement = 28, statInterpolation = {3, 1}, cost = { }, }, [5] = {1, 20, 6000, levelRequirement = 29, statInterpolation = {3, 1}, cost = { }, }, [6] = {1, 25, 6000, levelRequirement = 32, statInterpolation = {3, 1}, cost = { }, }, [7] = {1, 30, 6000, levelRequirement = 36, statInterpolation = {3, 1}, cost = { }, }, [8] = {1, 35, 6000, levelRequirement = 40, statInterpolation = {3, 1}, cost = { }, }, [9] = {1, 40, 6000, levelRequirement = 45, statInterpolation = {3, 1}, cost = { }, }, [10] = {1, 45, 6000, levelRequirement = 49, statInterpolation = {3, 1}, cost = { }, }, [11] = {1, 50, 6000, levelRequirement = 50, statInterpolation = {3, 1}, cost = { }, }, [12] = {1, 55, 6000, levelRequirement = 52, statInterpolation = {3, 1}, cost = { }, }, [13] = {1, 60, 6000, levelRequirement = 56, statInterpolation = {3, 1}, cost = { }, }, [14] = {1, 65, 6000, levelRequirement = 60, statInterpolation = {3, 1}, cost = { }, }, [15] = {1, 70, 6000, levelRequirement = 64, statInterpolation = {3, 1}, cost = { }, }, [16] = {1, 75, 6000, levelRequirement = 65, statInterpolation = {3, 1}, cost = { }, }, [17] = {1, 80, 6000, levelRequirement = 66, statInterpolation = {3, 1}, cost = { }, }, [18] = {1, 85, 6000, levelRequirement = 67, statInterpolation = {3, 1}, cost = { }, }, [19] = {1, 90, 6000, levelRequirement = 68, statInterpolation = {3, 1}, cost = { }, }, [20] = {1, 95, 6000, levelRequirement = 69, statInterpolation = {3, 1}, cost = { }, }, [21] = {1, 100, 6000, levelRequirement = 70, statInterpolation = {3, 1}, cost = { }, }, [22] = {1, 105, 6000, levelRequirement = 71, statInterpolation = {3, 1}, cost = { }, }, [23] = {1, 110, 6000, levelRequirement = 72, statInterpolation = {3, 1}, cost = { }, }, [24] = {1, 115, 6000, levelRequirement = 73, statInterpolation = {3, 1}, cost = { }, }, [25] = {1, 120, 6000, levelRequirement = 74, statInterpolation = {3, 1}, cost = { }, }, [26] = {1, 125, 6000, levelRequirement = 75, statInterpolation = {3, 1}, cost = { }, }, [27] = {1, 130, 6000, levelRequirement = 76, statInterpolation = {3, 1}, cost = { }, }, [28] = {1, 135, 6000, levelRequirement = 77, statInterpolation = {3, 1}, cost = { }, }, [29] = {1, 140, 6000, levelRequirement = 78, statInterpolation = {3, 1}, cost = { }, }, [30] = {1, 145, 6000, levelRequirement = 79, statInterpolation = {3, 1}, cost = { }, }, [31] = {1, 150, 6000, levelRequirement = 80, statInterpolation = {3, 1}, cost = { }, }, [32] = {1, 155, 6000, levelRequirement = 81, statInterpolation = {3, 1}, cost = { }, }, [33] = {1, 160, 6000, levelRequirement = 82, statInterpolation = {3, 1}, cost = { }, }, }, }
增加 30% 移動速度
Id | MonsterImplicitFastRun5 |
---|---|
Family | MovementVelocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
不能被傷害
減少 200% 移動速度
Id | ImmobileIndestructibleDexMission |
---|---|
Family | MovementSpeedCantBeDamaged |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
Id | DexMissionCorruptedBeastEffect1 |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
mission_beast_corrupted