ก้ามเหมันต์กลายพันธุ์
สัตว์ร้าย
สกุล: Snake
กลุ่ม: Crustacean
วงศ์: สัตว์ทะเลลึก
เพิ่มความเร็วในการเคลื่อนที่ 30%
monster no map drops [1]
ไม่ได้รับความเสียหาย
ลดความเร็วในการเคลื่อนที่ 200%
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
monster no map drops [1]
ไม่ได้รับความเสียหาย
ลดความเร็วในการเคลื่อนที่ 200%
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Mutated Winterclaw
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, นักเวท, crustacean_beast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
พลังชีวิต
260%
ค่าเกราะ
+25%
Ailment Threshold
260%
ค่าต้านทาน
30 30 30 20
Damage
220%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
3 ~ 10
Attack Time
0.93 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
150%
Type
ShieldCrabBossDexMission
Metadata
DexMissionShieldCrabBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
16,727
ค่าเกราะ
35,988
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
822
ความเสียหายเวท
822
ความแม่นยำ
290
Attack Time
0.93
ค่าประสบการณ์
20,510
Ailment Threshold
16,727
Chill
53
Shock
53
Brittle
299
Scorch
53
Sap
146
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 657–986
โอกาสคริติคอล: 5%
Attack Time: 0.93 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SummonSandSpittersDexMission
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 2 วินาที
alternate minion [2]
num sandspitters to summon [5]
num sandspitters to summon [5]
SandstormBossDexMission
Spell, Area, Duration, AreaSpell
เวลาร่าย: 1 วินาที
คูลดาวน์: 6 วินาที
สร้างความเสียหาย กายภาพ พื้นฐาน 212.7 ต่อวินาที
ระยะเวลาพื้นฐาน 6 วินาที
active skill area of effect radius +% final [90]
is area damage [1]
ระยะเวลาพื้นฐาน 6 วินาที
active skill area of effect radius +% final [90]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = true } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ShieldCrabs/DexMissionShieldCrabBoss"] = { name = "Mutated Winterclaw", life = 2.6, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2.2, damageSpread = 0.2, attackTime = 0.93, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "SummonSandSpittersDexMission", "SandstormBossDexMission", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSandSpittersDexMission"] = { name = "SummonSandSpittersDexMission", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "num_sandspitters_to_summon", "alternate_minion", }, levels = { [1] = {3, 2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {4, 2, levelRequirement = 30, statInterpolation = {1}, cost = { }, }, [3] = {5, 2, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SandstormBossDexMission"] = { name = "SandstormBossDexMission", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {1, 6000, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, [2] = {1, 5, 6000, levelRequirement = 20, statInterpolation = {3, 1}, cost = { }, }, [3] = {1, 10, 6000, levelRequirement = 24, statInterpolation = {3, 1}, cost = { }, }, [4] = {1, 15, 6000, levelRequirement = 28, statInterpolation = {3, 1}, cost = { }, }, [5] = {1, 20, 6000, levelRequirement = 29, statInterpolation = {3, 1}, cost = { }, }, [6] = {1, 25, 6000, levelRequirement = 32, statInterpolation = {3, 1}, cost = { }, }, [7] = {1, 30, 6000, levelRequirement = 36, statInterpolation = {3, 1}, cost = { }, }, [8] = {1, 35, 6000, levelRequirement = 40, statInterpolation = {3, 1}, cost = { }, }, [9] = {1, 40, 6000, levelRequirement = 45, statInterpolation = {3, 1}, cost = { }, }, [10] = {1, 45, 6000, levelRequirement = 49, statInterpolation = {3, 1}, cost = { }, }, [11] = {1, 50, 6000, levelRequirement = 50, statInterpolation = {3, 1}, cost = { }, }, [12] = {1, 55, 6000, levelRequirement = 52, statInterpolation = {3, 1}, cost = { }, }, [13] = {1, 60, 6000, levelRequirement = 56, statInterpolation = {3, 1}, cost = { }, }, [14] = {1, 65, 6000, levelRequirement = 60, statInterpolation = {3, 1}, cost = { }, }, [15] = {1, 70, 6000, levelRequirement = 64, statInterpolation = {3, 1}, cost = { }, }, [16] = {1, 75, 6000, levelRequirement = 65, statInterpolation = {3, 1}, cost = { }, }, [17] = {1, 80, 6000, levelRequirement = 66, statInterpolation = {3, 1}, cost = { }, }, [18] = {1, 85, 6000, levelRequirement = 67, statInterpolation = {3, 1}, cost = { }, }, [19] = {1, 90, 6000, levelRequirement = 68, statInterpolation = {3, 1}, cost = { }, }, [20] = {1, 95, 6000, levelRequirement = 69, statInterpolation = {3, 1}, cost = { }, }, [21] = {1, 100, 6000, levelRequirement = 70, statInterpolation = {3, 1}, cost = { }, }, [22] = {1, 105, 6000, levelRequirement = 71, statInterpolation = {3, 1}, cost = { }, }, [23] = {1, 110, 6000, levelRequirement = 72, statInterpolation = {3, 1}, cost = { }, }, [24] = {1, 115, 6000, levelRequirement = 73, statInterpolation = {3, 1}, cost = { }, }, [25] = {1, 120, 6000, levelRequirement = 74, statInterpolation = {3, 1}, cost = { }, }, [26] = {1, 125, 6000, levelRequirement = 75, statInterpolation = {3, 1}, cost = { }, }, [27] = {1, 130, 6000, levelRequirement = 76, statInterpolation = {3, 1}, cost = { }, }, [28] = {1, 135, 6000, levelRequirement = 77, statInterpolation = {3, 1}, cost = { }, }, [29] = {1, 140, 6000, levelRequirement = 78, statInterpolation = {3, 1}, cost = { }, }, [30] = {1, 145, 6000, levelRequirement = 79, statInterpolation = {3, 1}, cost = { }, }, [31] = {1, 150, 6000, levelRequirement = 80, statInterpolation = {3, 1}, cost = { }, }, [32] = {1, 155, 6000, levelRequirement = 81, statInterpolation = {3, 1}, cost = { }, }, [33] = {1, 160, 6000, levelRequirement = 82, statInterpolation = {3, 1}, cost = { }, }, }, }
เพิ่มความเร็วในการเคลื่อนที่ 30%
Id | MonsterImplicitFastRun5 |
---|---|
Family | MovementVelocity |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
ไม่ได้รับความเสียหาย
ลดความเร็วในการเคลื่อนที่ 200%
Id | ImmobileIndestructibleDexMission |
---|---|
Family | MovementSpeedCantBeDamaged |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
Id | DexMissionCorruptedBeastEffect1 |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
mission_beast_corrupted
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.