Garra de Invierno Mutada
Bestia
Género: Serpientes
Grupo: Crustáceos
Familia: Las Profundidades
Velocidad de movimiento aumentada un 30%
monster no map drops [1]
No puede ser dañado
Velocidad de movimiento reducida un 200%
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
monster no map drops [1]
No puede ser dañado
Velocidad de movimiento reducida un 200%
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Mutated Winterclaw
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, Lanzador de hechizos, crustacean_beast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Vida
260%
Armadura
+25%
Ailment Threshold
260%
Resistencia
30 30 30 20
Damage
220%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
3 ~ 10
Attack Time
0.93 Second
Damage Spread
±20%
Experiencia
200%
Model Size
150%
Type
ShieldCrabBossDexMission
Metadata
DexMissionShieldCrabBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
16,727
Armadura
35,988
Evasión
4,739
Escudo de energía
0
Damage
822
Daño de hechizos
822
Precisión
290
Attack Time
0.93
Experiencia
20,510
Ailment Threshold
16,727
Chill
53
Shock
53
Brittle
299
Scorch
53
Sap
146
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 657–986
Probabilidad de golpe crítico: 5%
Attack Time: 0.93 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SummonSandSpittersDexMission
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 2 seg
alternate minion [2]
num sandspitters to summon [5]
num sandspitters to summon [5]
SandstormBossDexMission
Spell, Area, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6 seg
Inflige 212.7 de daño físico base por segundo
La duración base es de 6 segundos
active skill area of effect radius +% final [90]
is area damage [1]
La duración base es de 6 segundos
active skill area of effect radius +% final [90]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = true } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ShieldCrabs/DexMissionShieldCrabBoss"] = { name = "Mutated Winterclaw", life = 2.6, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2.2, damageSpread = 0.2, attackTime = 0.93, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "SummonSandSpittersDexMission", "SandstormBossDexMission", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSandSpittersDexMission"] = { name = "SummonSandSpittersDexMission", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "num_sandspitters_to_summon", "alternate_minion", }, levels = { [1] = {3, 2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {4, 2, levelRequirement = 30, statInterpolation = {1}, cost = { }, }, [3] = {5, 2, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SandstormBossDexMission"] = { name = "SandstormBossDexMission", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {1, 6000, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, [2] = {1, 5, 6000, levelRequirement = 20, statInterpolation = {3, 1}, cost = { }, }, [3] = {1, 10, 6000, levelRequirement = 24, statInterpolation = {3, 1}, cost = { }, }, [4] = {1, 15, 6000, levelRequirement = 28, statInterpolation = {3, 1}, cost = { }, }, [5] = {1, 20, 6000, levelRequirement = 29, statInterpolation = {3, 1}, cost = { }, }, [6] = {1, 25, 6000, levelRequirement = 32, statInterpolation = {3, 1}, cost = { }, }, [7] = {1, 30, 6000, levelRequirement = 36, statInterpolation = {3, 1}, cost = { }, }, [8] = {1, 35, 6000, levelRequirement = 40, statInterpolation = {3, 1}, cost = { }, }, [9] = {1, 40, 6000, levelRequirement = 45, statInterpolation = {3, 1}, cost = { }, }, [10] = {1, 45, 6000, levelRequirement = 49, statInterpolation = {3, 1}, cost = { }, }, [11] = {1, 50, 6000, levelRequirement = 50, statInterpolation = {3, 1}, cost = { }, }, [12] = {1, 55, 6000, levelRequirement = 52, statInterpolation = {3, 1}, cost = { }, }, [13] = {1, 60, 6000, levelRequirement = 56, statInterpolation = {3, 1}, cost = { }, }, [14] = {1, 65, 6000, levelRequirement = 60, statInterpolation = {3, 1}, cost = { }, }, [15] = {1, 70, 6000, levelRequirement = 64, statInterpolation = {3, 1}, cost = { }, }, [16] = {1, 75, 6000, levelRequirement = 65, statInterpolation = {3, 1}, cost = { }, }, [17] = {1, 80, 6000, levelRequirement = 66, statInterpolation = {3, 1}, cost = { }, }, [18] = {1, 85, 6000, levelRequirement = 67, statInterpolation = {3, 1}, cost = { }, }, [19] = {1, 90, 6000, levelRequirement = 68, statInterpolation = {3, 1}, cost = { }, }, [20] = {1, 95, 6000, levelRequirement = 69, statInterpolation = {3, 1}, cost = { }, }, [21] = {1, 100, 6000, levelRequirement = 70, statInterpolation = {3, 1}, cost = { }, }, [22] = {1, 105, 6000, levelRequirement = 71, statInterpolation = {3, 1}, cost = { }, }, [23] = {1, 110, 6000, levelRequirement = 72, statInterpolation = {3, 1}, cost = { }, }, [24] = {1, 115, 6000, levelRequirement = 73, statInterpolation = {3, 1}, cost = { }, }, [25] = {1, 120, 6000, levelRequirement = 74, statInterpolation = {3, 1}, cost = { }, }, [26] = {1, 125, 6000, levelRequirement = 75, statInterpolation = {3, 1}, cost = { }, }, [27] = {1, 130, 6000, levelRequirement = 76, statInterpolation = {3, 1}, cost = { }, }, [28] = {1, 135, 6000, levelRequirement = 77, statInterpolation = {3, 1}, cost = { }, }, [29] = {1, 140, 6000, levelRequirement = 78, statInterpolation = {3, 1}, cost = { }, }, [30] = {1, 145, 6000, levelRequirement = 79, statInterpolation = {3, 1}, cost = { }, }, [31] = {1, 150, 6000, levelRequirement = 80, statInterpolation = {3, 1}, cost = { }, }, [32] = {1, 155, 6000, levelRequirement = 81, statInterpolation = {3, 1}, cost = { }, }, [33] = {1, 160, 6000, levelRequirement = 82, statInterpolation = {3, 1}, cost = { }, }, }, }
Velocidad de movimiento aumentada un 30%
Id | MonsterImplicitFastRun5 |
---|---|
Family | MovementVelocity |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
No puede ser dañado
Velocidad de movimiento reducida un 200%
Id | ImmobileIndestructibleDexMission |
---|---|
Family | MovementSpeedCantBeDamaged |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
Id | DexMissionCorruptedBeastEffect1 |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
mission_beast_corrupted
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.