Garra Invernal Modificada
Bestial
Espécie: Cobras
Família: Profundezas
Velocidade de Movimento aumentada em 30%
monster no map drops [1]
Não sofre Dano
Velocidade de Movimento reduzida em 200%
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Mutated Winterclaw
SpectreN
Tagsanimal_claw_weapon, beast, Conjurador, crustacean_beast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Vida
260%
Armadura
+25%
Ailment Threshold
260%
Resistência
30 30 30 20
Damage
220%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
3 ~ 10
Attack Time
0.93 Second
Damage Spread
±20%
Experiência
200%
Model Size
150%
Type
ShieldCrabBossDexMission
Metadata
DexMissionShieldCrabBoss
Nível
68
Vida
16,727
Armadura
35,988
Evasão
4,739
Escudo de Energia
0
Damage
822
Dano Mágico
822
Precisão
290
Attack Time
0.93
Experiência
20,510
Ailment Threshold
16,727
Chill
53
Shock
53
Brittle
299
Scorch
53
Sap
146
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 657–986
Chance de Crítico: 5%
Attack Time: 0.93 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SummonSandSpittersDexMission
Spell
Tempo de Conjuração: 1 seg
Recarga: 2 seg
alternate minion [2]
num sandspitters to summon [5]
SandstormBossDexMission
Spell, Area, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Recarga: 6 seg
Causa 212.7 de Dano Físico Base por segundo
Duração base é de 6 segundos
active skill area of effect radius +% final [90]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Life
{
	corpse_usable = true
}

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ShieldCrabs/DexMissionShieldCrabBoss"] = {
    name = "Mutated Winterclaw",
    life = 2.6,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 2.2,
    damageSpread = 0.2,
    attackTime = 0.93,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "SummonSandSpittersDexMission",
        "SandstormBossDexMission",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonSandSpittersDexMission"] = {
    name = "SummonSandSpittersDexMission",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "num_sandspitters_to_summon",
        "alternate_minion",
    },
    levels = {
        [1] = {3, 2, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
        [2] = {4, 2, levelRequirement = 30, statInterpolation = {1},  cost = { }, },
        [3] = {5, 2, levelRequirement = 50, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SandstormBossDexMission"] = {
    name = "SandstormBossDexMission",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 6000, levelRequirement = 3, statInterpolation = {3},  cost = { }, },
        [2] = {1, 5, 6000, levelRequirement = 20, statInterpolation = {3, 1},  cost = { }, },
        [3] = {1, 10, 6000, levelRequirement = 24, statInterpolation = {3, 1},  cost = { }, },
        [4] = {1, 15, 6000, levelRequirement = 28, statInterpolation = {3, 1},  cost = { }, },
        [5] = {1, 20, 6000, levelRequirement = 29, statInterpolation = {3, 1},  cost = { }, },
        [6] = {1, 25, 6000, levelRequirement = 32, statInterpolation = {3, 1},  cost = { }, },
        [7] = {1, 30, 6000, levelRequirement = 36, statInterpolation = {3, 1},  cost = { }, },
        [8] = {1, 35, 6000, levelRequirement = 40, statInterpolation = {3, 1},  cost = { }, },
        [9] = {1, 40, 6000, levelRequirement = 45, statInterpolation = {3, 1},  cost = { }, },
        [10] = {1, 45, 6000, levelRequirement = 49, statInterpolation = {3, 1},  cost = { }, },
        [11] = {1, 50, 6000, levelRequirement = 50, statInterpolation = {3, 1},  cost = { }, },
        [12] = {1, 55, 6000, levelRequirement = 52, statInterpolation = {3, 1},  cost = { }, },
        [13] = {1, 60, 6000, levelRequirement = 56, statInterpolation = {3, 1},  cost = { }, },
        [14] = {1, 65, 6000, levelRequirement = 60, statInterpolation = {3, 1},  cost = { }, },
        [15] = {1, 70, 6000, levelRequirement = 64, statInterpolation = {3, 1},  cost = { }, },
        [16] = {1, 75, 6000, levelRequirement = 65, statInterpolation = {3, 1},  cost = { }, },
        [17] = {1, 80, 6000, levelRequirement = 66, statInterpolation = {3, 1},  cost = { }, },
        [18] = {1, 85, 6000, levelRequirement = 67, statInterpolation = {3, 1},  cost = { }, },
        [19] = {1, 90, 6000, levelRequirement = 68, statInterpolation = {3, 1},  cost = { }, },
        [20] = {1, 95, 6000, levelRequirement = 69, statInterpolation = {3, 1},  cost = { }, },
        [21] = {1, 100, 6000, levelRequirement = 70, statInterpolation = {3, 1},  cost = { }, },
        [22] = {1, 105, 6000, levelRequirement = 71, statInterpolation = {3, 1},  cost = { }, },
        [23] = {1, 110, 6000, levelRequirement = 72, statInterpolation = {3, 1},  cost = { }, },
        [24] = {1, 115, 6000, levelRequirement = 73, statInterpolation = {3, 1},  cost = { }, },
        [25] = {1, 120, 6000, levelRequirement = 74, statInterpolation = {3, 1},  cost = { }, },
        [26] = {1, 125, 6000, levelRequirement = 75, statInterpolation = {3, 1},  cost = { }, },
        [27] = {1, 130, 6000, levelRequirement = 76, statInterpolation = {3, 1},  cost = { }, },
        [28] = {1, 135, 6000, levelRequirement = 77, statInterpolation = {3, 1},  cost = { }, },
        [29] = {1, 140, 6000, levelRequirement = 78, statInterpolation = {3, 1},  cost = { }, },
        [30] = {1, 145, 6000, levelRequirement = 79, statInterpolation = {3, 1},  cost = { }, },
        [31] = {1, 150, 6000, levelRequirement = 80, statInterpolation = {3, 1},  cost = { }, },
        [32] = {1, 155, 6000, levelRequirement = 81, statInterpolation = {3, 1},  cost = { }, },
        [33] = {1, 160, 6000, levelRequirement = 82, statInterpolation = {3, 1},  cost = { }, },
    },
}
Velocidade de Movimento aumentada em 30%
IdMonsterImplicitFastRun5
FamilyMovementVelocity
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • base movement velocity +% Min: 30 Max: 30 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • IdNothing
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Não sofre Dano
    Velocidade de Movimento reduzida em 200%
    IdImmobileIndestructibleDexMission
    FamilyMovementSpeedCantBeDamaged
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base cannot be damaged Min: 1 Max: 1 Global
  • base movement velocity +% Min: -200 Max: -200 Global
  • Craft Tagsspeed
    level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    IdMonsterLifeAndDamageLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 Global
  • level 33 or lower damage +% final Min: -20 Max: -20 Global
  • Craft Tagsresource life damage
    IdDexMissionCorruptedBeastEffect1
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    mission_beast_corrupted
    Edit

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